Posts by kikirio

    kikirio added a new version:

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    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.


    Player Scav health is now multiplied in the same way as players PMC health.

    Increased the bot types available in the config to Scav, PMC, Raider, Rogue, all the bosses, and Follower (instead of Boss and AI) to give much more control.

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    Added option to remove impact grenades from bots, They don't spawn with them by default, but may come in handy :evil:

    kikirio added a new version:

    Quote

    I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.

    RTQC, I have a bit of a backlog to get through on this one, will be top of my list for additional features when I find time.

    Yeah that is in the todo. What had happened is I had removed the natural rogues from lighthouse (so non would spawn at all)
    Now the natural ones are back, I will be making it so they can be spawned on any map, but I have a bit of thinking to do. I have a few things I need to fiddle with, so expect an update in a few days.

    kikirio added a new version:

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    Forgot exUSEC were a thing, they were missing from the last version, now they are not.
    #ToDo, put those buggers everywhere

    kikirio added a new version:

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    Added Lighthouse.
    Of note, multiple bosses may now spawn at the same time. Stay safe.

    kikirio added a new version:

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    Temporary fix for multipliers not applying to bots, it misses followertest, followertagilla and folowergluharsniper. I will look for a better solution shortly.

    kikirio added a new file:

    kikirio added a new version:

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    Update package for 2.2.0. No change in method.