yeah true enough, would make the code itself more convoluted and hard to understand at the same time however, it's a toss up eh.
Posts by kikirio
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customs
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Bully is Reshala and Kojaniy is Shturman, just what they are called in the code.
Yes to the second question, that is the point of the mod -
BSG issue nothing we can do,
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Y'all need to set longer timeouts for your logs.
If it is not working without mods, why install a load of mods? *much confused??*Try reinstalling again (copy your live eft to somewhere on the same drive, copy aki from zip into the root of that folder, run launcher)
Then respond back with relevant logs please -
Yo what's with this whole resolve issues of DM thing? It is not very helpful if others encounter issues (which is the main point in having this in an easily to archive format)
Not using special chars in folder names should be common sense right?
Your logs have expired, so they cannot shed any light.The game will delete some unneeded stuff from the folder on first launch (battleye, etc.) This is intended behaviour.
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yeah that is standard behaviour. AKI mark everything FIR on extract as far as I am aware.
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Yeah just a cache clearing issue as clearly mentioned in the FAQ that your read?
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Yo are you running this at higher than 1080p? Reason I ask is it is throwing an out of bounds (something is bigger than expected) on an obfuscated method that is referencing resolution.
May be a total shot in the dark here? -
Which you would do here. Closing
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I am pretty sure there is an option for this somewhere already, so probably AIO.
This is not the place for this sort of discussion though, Discord is your best bet.
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OK sounds like an odd one o.0 I will close for now, give me a shout if it starts acting up again, and I will reopen.
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kikirio added a new version:
QuoteUpdated to work with 2.0 onwards.
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Ah it will be the same for many of the mods you end up using, I would recommend notepad++ install that then right click and edit with notepad++ on the config.
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if you just go into the config, set all bosses other than the traditional map boss to 0, then set the boss that normally spawns to 50, job done.
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Well that was totally not what i expected to be causing this issue, I had to log the entire output and go through it with a fine tooth comb to spot it. in the last function I missed a .toString() and it caused the bug fml. (first one below)
function chooseZone(zoneList) {
if (zoneList.length === 1) {
return zoneList.toString()
}
let rand = getRandomInt(zoneList.length)
let thisZone = zoneList[rand]
zones.splice(rand, 1)
return thisZone.toString()
}
I will post an update shortly. Thanks a ton for the help folks. -
yeah I probably have an if in the wrong place
Just getting some grub down me, and I will figure out where it needs to be. Me dumb thought this was already tested (obviously not in this version lol! sorry guys) -
Can you try 2.0.1 for me and see if it fixes your issue. Is live installed to the same drive as AKI?
of note "[SUCCESS] Started websocket at wss://127.0.0.1:443" is the last thing the server will say until you boot the launcher, just want to check you have tried booting into the game after this step right? -
Can you replicate this without mods installed for me please, and send fresh logs when it crashes?
How is performance with live for you? if you struggle there, then here will be worse (as you don't have a server doing the heavy lifting for the bots etc, so take extra load)