Posts by GhostFenixx

    I'm trying to fix an issue I'm having with bot spawns. I have the Raid Timer extended by a few hours. However, there seems to be a hard cap on spawn waves. In Factory, for instance, no bots will spawn after 10 minutes have passed. I would like to solve this without resorting to other mods such as SWAG or Better Spawns Plus because they have their own issues with how I like to play. Is it possible to overcome this cap using SVM, or modifications to the vanilla config files?

    Unfortunately - no, SVM by default doesn't have any fields to adjust waves (Albeit planned but not anytime soon), only chances of some to appear, SWAG/BSP are only options to make spawn system to go over usual scopes, either amount, time or chance.

    can i edit the lantac bmd to make it compatible with mk47 lng barrel ? or can you only change values ? awsome mod btw

    i am sorry if i am asking in the wrong plaace but i dont who to aked i serched for help or a guide but i couldnt find anything

    6065878ac9cf8012264142fd:Slots:0:_props:filters:0:Filter:[5b7d693d5acfc43bca706a3d,5a34fd2bc4a282329a73b4c5,6065c6e7132d4d12c81fd8e1,5d1f819086f7744b355c219b,5dcbe965e4ed22586443a79d,5d026791d7ad1a04a067ea63,5dfa3cd1b33c0951220c079b,5cdd7685d7f00c000f260ed2,5c878e9d2e2216000f201903,5d02677ad7ad1a04a15c0f95,5bbdb8bdd4351e4502011460,5cdd7693d7f00c0010373aa5,607ffb988900dc2d9a55b6e4,615d8eb350224f204c1da1cf,5d443f8fa4b93678dd4a01aa,5c7954d52e221600106f4cc7,5fbc22ccf24b94483f726483,59bffc1f86f77435b128b872,5fbe7618d6fa9c00c571bb6c,612e0e3c290d254f5e6b291d,6130c43c67085e45ef1405a1,628a66b41d5e41750e314f34,618178aa1cb55961fa0fdc80,6642f63667f5cb56a00662eb,5cf78496d7f00c065703d6ca]

    Quite mouthful, ngl. basically it selects Barrel, selects it's filter for muzzle and overrides it of default, so to have it like usual + your lantac BMD - you have to add existing IDs in it + lantac one.
    Mind you - the last ID is Adapter of BMD, if you want to add exactly BMD, use this: 5cf78720d7f00c06595bc93e
    I haven't tested this snippet, but should work if i haven't made any typo.

    Yep, sounds like i missed those, thanks for headsup

    hello friend can you help me your mod doesnet work for me


    says

    Code
    [2024-09-15T20:22:17.564Z] error:     [OOB] for item: 20efc81c0396b7466869a982; Error message: TypeError: Cannot read properties of undefined (reading 'fill')

    heres my mod list

    Over a hundred mods, smh, i'm surprised you ran into that specific issue earlier than anything else.

    The issue you have caused because you have older version of SVM and you edited EOD stash while using Unheard Account.

    Alternatively, you could just be lucky to capture that issue on a new version, the problem is within stash size (either due to random profile error or caused by using Profile Editor), try to increase all tiers to one number, may serve as a band aid, i can also recommend checking the investigation made by one user in comment section under 1.9.1 Thread.
    Also, do not message me directly in SPT, either use this thread or comment section.

    Ok, reinstalled without SWAG+Donuts and it's working as expected. Thanks. One quick question: Is it possible to make changes like "Change all Scavs to Raiders" just on specific maps, like Factory? I know it's not in the UI, but can it be tweaked in the code?

    Nope, not with current solution at least.

    Hi-

    I changed the Raid Settings to "change all SCAV to Raiders", but it's not working. Is there something I need to do (other than save and apply) to get this to work? thanks!

    If you have other mods like Swag+Donuts or BSP - those changes may not take in action.
    Other than that - should work.

    A mod incompatibility related to opening assort behind quests, move Trader based mods after SVM, should help.

    Every time I load the server, it tells me that I don't have a preset applied when I definitely do. Everything seems to be in the right place, but I can't get the server to recognize my preset. What should I do?

    You should have mod in mods folder, run greed.exe, do your prefered options, select a name for the preset, save, apply.
    After that - you should have your preset name file under `presets` folder and `loader.json` in loader folder, with that preset selected.
    If something is not like i described above - you're doing something wrong.

    Been away for a week or so and just downloaded the updated version of the SVM which I love btw. But... looks like there is a problem...


    EDIT: looks like I am going to have to make a new preset My apologies as i failed to fully read the change log where it states it is highly recemented to make a new preset.

    Not sure this is caused by a preset...But if it repeats - Do you have mods that may add new quests to existing traders?
    Seems like it's pointing to `Unlock trader offers behind quests`.
    I think switching those kind of mods to load earlier than SVM should fix such issue.

    GhostFenixx added a new version:

    I don't know if this was said but on the unheard of edition the stash space when edited does change but the game still thinks you have the same stash size, so when buying someone from traders of flea you'll just get told you don't have enough stash space even though you do

    Just like with tue case - was reported and temporary solution were made, check pinned comment replies

    Hello so i just updated to 3.9.2 and downloaded SVM i went to go change Gamma Container from 3x3 to 4x3 like kappa i saved the preset and made sure to apply it i did all this while server was off, i asked on spt there are no mod conflicts "edit" so apparently the unhead of edition gamma are different than the regular version so thats why it hasn't changed prob so ignore my comment

    It was already mentioned in the comments and the temporary solution is also accessible there, furthermore it is already implemented and will be in your hands in the next week.

    GhostFenixx added a new version:

    GhostFenixx added a new version:

    GhostFenixx added a new version:

    In the laboratory, the insurance works crookedly out of 15 raids, only the first two were returned. although in the settings the chance of return is 100% and insurance is included

    Reported and fixed on AKI side, that is outside SVM scope, await further AKI releases.(And most likely first 2 wasn't from laboratory)

    GhostFenixx added a new version: