Posts by GhostFenixx

    So I was wondering is there a way to increase the stack size of sig spear ammo stack size since its currently at 40 and the "M.Rifle Rounds" and "Rifle Rounds" don't change the value of the stack. I tried following the examples on how to change individual item property's but it keeps giving me the SVM: Custom properties failed to load, error of the code:TypeError: Cannot read properties of undefined (reading '_props') This is the line of code I'm inputting '6529243824cbe3c74a05e5c1:Round:300' The item id is correct and the number 300 should be fine but what do I put in-between them for it to work

    You people are truly impatient, can't just wait neither for AKI 3.8.0 or SVM 1.8.0 to arrive with all the things you want.
    There is no such field as `Round`, there is a field called `StackObjectsCount`, this is the one you need.

    As you might've not guessed, SVM 1.7.2 is not even updated to 3.7.6, not even talking about 3.8.0.
    Yes there is an issue with numerous fields, mostly with fleamarket and traders plus lacking fields for new maps.
    Yes this error is known and already fixed, you can fix it yourself by changing the fields near the one you found to
    trader.fence.weaponDurabilityPercentMinMax.current.min = Config.Traders.Fence.FenceGunDurability_Min

    trader.fence.weaponDurabilityPercentMinMax.current.max = Config.Traders.Fence.FenceGunDurability_Max
    trader.
    fence.armorMaxDurabilityPercentMinMax.current.min = Config.Traders.Fence.FenceArmorDurability_Min
    trader.
    fence.armorMaxDurabilityPercentMinMax.current.max = Config.Traders.Fence.FenceArmorDurability_Max
    Mainly the structure have changed, therefore required `current` in the structure.
    Also PMC > Add all keys and Add all containers are also non functioning anymore, also because of AKI changes.

    Thanks for the answer. I had suspicions that this was related to AKI (I just decided to find out from you personally) since I constantly use your mod.
    P.S. Do you plan to add a function that would remove the black and white effect after using painkillers?

    Visual effects are embed into client, there is no way I can do it via server mod.

    I noticed one more feature in the latest version of SVM-1.7.2H1, after the raid, killed PMCs have melee weapons and grenades (what you took from the raid) without check marks, in previous versions of SVM this was not the case, all picked up weapons and grenades are from the corpses of enemies After the raid, in the cache (what I brought out) was marked.

    Those changes were not under my control, those changes are made by AKI team, but it does fit the idea, PMC are supposed to have Non-marked equipment.

    Ok, so if I resume, I can edit values with this mod without touching any .json files ? Because right now for me, the best is to get factory day and woods base.json default file, like "new fresh file".

    It's indeed best to have fresh files, this way you'll be sure it doesn't have weird typos or missing structure due to fat finger. You're generally not supposed to edit core DB files, there's mods for that, after - BetterSpawnPlus should take a lead of what is inside vanilla files anyway, you only got to edit BetterSpawnPlus config to fit your needs.

    Its confuzing beacose I can play normaly in live version of EFT and I reinstaled spt and live tarkov and nothing workt : c

    Might be a wild guesses - what was your gamepath? It needs to be Latin only, no language specific letters, so those funny "ć" have to go, albeit usually it throws a different error.
    Also be sure you do not install on Main Disk partition (aka where is your windows installed, usually C), sometimes windows can have strict rules when applications trying to access their files.

    Its the Boss spawn chance.. But can I make the base.json go by default without any modifications now? Or do I need to edit all the edited lines one by one ?

    You have BetterSpawnPlus, you can adjust values related to spawns there, which is highly recommended since it is overhauling wave system anyway.

    I confirm the problem described above by the user Majuleznfs. I've had this problem with wild pockets that are reset by default after a raid since version AKI -3.5.8/SMV-1.6.5, now I have version EFT-13.5.3.26535 AKI -3.7.3/SMV-1.7.2H1

    Hmm, guess I gotta rework it in the next update given I'll manage to repro myself, if that's the case, either SCAV got own callback for raid save or the SCAV fields have changed in the profile, whatever the case - I'll look into the solution, and it will be released along new version, if the fix requires minor changes - I'll include DIY method here or in comment section.

    If I change the scav pockets it doesn't always have the custom scav pockets. It started off being 50% of raids had custom and 50% were default. Now it seems to be the first raid has custom while every raid afer that has default till I close and reopen the game.

    Huh, I've thought I've fixed that issue. Hmm....

    What are your AKI/SVM version?

    >Sadly my Windows locale is in Russian

    Жги)

    image.png?ex=657d30e6&is=656abbe6&hm=2ed3c42dc8c9dfa206958f548d492f95a483823c68853092b2e54b11662a9f70&=&format=webp&quality=lossless&width=776&height=676
    image.png?ex=657d30f3&is=656abbf3&hm=b89100e4e03ae43c25955d6eb7d4ad08a900695b797d2f36322c02c0dddce1de&=&format=webp&quality=lossless
    Первое как бы очевидно, галку с прокси убирай, второе - настройки сети > Ethernet > Настройка параметров адаптера > Выбирай адаптер который инет даёт, IPv4> Свойства, дальше лучше по картинке, можешь ДНС поставить ручками на 8.8.8.8, может поможет.
    Насчет ВПНа, просто выруби, посмотри как игра вести себя будет.
    Еще можно запарится, и в \EFTOFF\Aki_Data\Server\configs\http.json вбить свой локалхост, если вдруг каким-то образом он у тебя не видит как 127.0.0.1, можешь проверить какие ИП считаются у тебя локальными здесь > Windows\System32\drivers\etc если вдруг чё-то не по стандарту, хотя 127.0.0.1 оно должно видеть всегда.
    https://ru.wikipedia.org/wiki/Hosts

    Учти, никаких гарантий не даю, всё что ты можешь натворить с этой инфой - на свою отвественность.
    Пробуй, мб что-то криво вбилось в систему и по этой причине вызывает дикую задержку сервера и клиента.

    This error is back today, wtf

    All my profiles got this sh** now. I also tried play with mods - still no use. Mods working just fine, but this error keeps poping up. One profile give me this error while i digging through my stash, and other profile give me THIS after raid: "Critical error receiving profile data. Close the game and contact us at forum. Citical error: request timeout"


    How can i do this btw? I just remembered another thing: before it all started - i've changing my internet connection to phone and backwards...

    Sadly my Windows locale is in Russian, so it would be hard to explain myself, so I'll refer to external websites for that
    That's how to set a DNS:
    https://www.tomshardware.com/h…change-dns-server-windows
    How to disable proxy:
    https://answers.microsoft.com/…5c-4ac9-aa25-4a61f26375e9
    And VPN - just do not use external ones while you play SPT, might require to disable some adapters they are adding, but I don't think it would be necessary.
    gl hf I may say

    the thing is that i started using SHINY AIRDROP GUNS after i noticed it happens.

    the weirder thing is that yesterday i did 4 raids, in customs, interchange and shorelines and the drop worked in all 4, but i didn't change anything i just went into the game


    is it possible that it happens because i launch the game directly through KMC SERVER VALUE MODIFIER (SVM)?

    There is no difference how you launch the game, SVM launches the game by running a server.exe and launcher.exe by using windows, that's it.


    I had the same proble but I've fixed KMC/SVM (Just fix arrival time for the plane)

    This has nothing to do with the issue, even if you set to 0/0 arrival time, Plane will be there.

    There is only one known issue right now with SVM that can cause the issue - it's the Experimental> Barter stackables. Disable those to avoid that issue.

    after adding "the little drummer mod" my console puts this line at every launch



    i dont have any mods that alter playerhealth besides the realism mod and there i disabled the medical alterations

    any idea?

    No clue, seems like it cannot find the structure inside your profile, no idea how that happened, it can happen if the profile was created on same run as you did those changes.