Posts by somtam
-
-
somtam added a new version:
QuoteCan change the healing % on blackened limbs
-
-
somtam added a new version:
QuoteAdd missing etg buff to list.
-
somtam added a new version:
QuoteAllow optional active buff to revive
-
somtam added a new file:
QuoteIn raid lives. When you die you can press a button to revive yourself.
You get 10s of invulnerability to get to cover and continue the fight.
While invulnerable, you can't shoot and you can't use items etc. You can only run and seek cover.
You can choose how many lives you get per raid.
Optionally, require a buff from a specific stim in order for the revive to work.
Play hardcore, get head eyes, no worries just revive yourself and try again.
An alternative for those that want to experience tarkov pain, but with the ability to revive in case it goes wrong.
Press F12 to change the number of lives you get.
--
This mod started out as a fork of the revival mod
FileRevivalMod: Second Chance Survival System for Single Player TarkovRevivalMod for SPT adds a second-chance mechanic to Escape from Tarkov, allowing players to enter a critical state instead of dying instantly. Use a defibrillator to revive yourself and continue your raid with temporary buffs and restrictions. -
Ive started to notice some PMC's I kill are vanishing, and only the primary weapon kinda hovers. Making them unlootable.
Is this related to SAIN?
Thanks.
Yes i have the same issue, they disappear or they fly of into the sky.
Using an older lacyway version of SAIN seemed to fix it for me.
I also see lots of log errors about bot not being an enemy..
-
Sometimes when I shoot a scav or PMC they fly off into the air or into the ground (more than usual).
Is this related to SAIN?
-
-
-
After 5-20mins simple declutter isn't active and running anymore.
It only runs once at the start of the raid and thats it.
If its crashing 5-20mins, its another plugin or something with EFT.
----
[Info :Simple Declutter] Plugin run clutter search...
[Info :Simple Declutter] Clutter removed
[Info :Simple Declutter] Shadows enabled
---
That appears in your log, after that that the plugin has finished its job and is no longer doing anything until raid end.
Have you tried running simple declutter with declutter turned off and the shadow turned off and seeing if you still get crash?
The declutter part of the code sets items active to false it its possible this is the part crashing with something.
-
somtam added a new file:
QuoteBased on https://github.com/Xenoxia8953/Tyrian-DeClutterer/tree/main
- Updated for 3.11
- Removed all performance options
- Added option to remove ALL shadows on map (for maps like streets you can gain big performance uplifts). Try this option with night time or late evening raids. No shadows in broad day light looks a bit weird.
- Simplified declutter options. Turning this on got me at most 4-5fps saving on streets map.
- All performance options can be turned on/off per map.
-
somtam added a new version:
QuoteFixed Null ref error
-
somtam added a new file:
QuoteFor SPT 3.11
This is an update of the original NoBushESP
- Ported to 3.11
- Works on Fika dedicated (copy plugin to dedicated client plugins)
Every time AI targets a player, it will check if certain items like bushes are in the way.
If something is in the way it stops the bot from aiming and shooting at you.
-
On the harder difficulties, and on boss bots raiders, rogues they are allowed to aim for your head. These guys don't mess around, they can land those shots 250+ metres away.
For each bot type just change this:
CodebotTable['pmcbot'].difficulty.easy.Aiming['AIMING_TYPE'] = 4; botTable['pmcbot'].difficulty.normal.Aiming['AIMING_TYPE'] = 4; botTable['pmcbot'].difficulty.hard.Aiming['AIMING_TYPE'] = 4; botTable['pmcbot'].difficulty.impossible.Aiming['AIMING_TYPE'] = 4;
Where 'pmcbot' changes for each bot type that exists, just change aiming type to 4 so that they are only allowed to aim for your body.
Even if you lie down they won't hit your head and instead find a way to aim for your body instead no matter the angle.
Another alternative is to leave bot settings and instead use headshot direction, that way you can take "headshots" but you won't die from one shot head-eyes from out of nowhere.
Just different approaches to find a good game play challenge you enjoy especially now that SAIN isn't getting ported to 3.11
The problem now is that AI can see you through bushes, so we need a solution for that.
-
-
i read somewhere its the latest release , 3.11, Bsg seems to have deliberatly made things more complicated on their end as modding would go, and with all the performance issues with this update, i read that sain is being woreked on for spt 4.0 basically their skipping this update to focus on the big one coming up next, but thats all heresay, ive found i was able to bring the bots head aim down with acids progression mod, although you do need to config evey single brain folder for each bot type individually, took some time but ive managed to get it close to what i had sain at, you can evn shut off bot grenasdes this way, just poke around in the bot configs in acids mod, hopew this helps just rememeber, this whole thing is unprecidented, and not monetized in any conventual way, this is a gift , a bonus and were lucky to be able to play tarkov like this at all
that being said how would i go about adding a 6 round magaziner for the ksg 23 4 gauge? i miss make shotguns greata again, the 700 nitro was the greatest gun in any video game ever, especially with hollywood fx, man those bots went flying
Once you make bots just aim at center mass it removes a lot of the annoyance of getting laser beamed out of no where.
Even without sain, once you change that it makes fights feel more fair and 3.11 fun to play.
-
somtam added a new file:
QuoteThis is a fix and slight modification of the original HDR mod here:
- Works for both 3.11 and 3.10
- Squashed a bug that stopped it from working
- Works with Fika
- Added global damage reduction