Posts by somtam

    somtam added a new version:

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    Fixed a bug where stim is removed from inventory, but the slot isn't cleared and can't be used.

    somtam added a new version:

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    Require stim in inventory for revive.


    Items are correctly removed from inventory.


    You don't get the buff from the stim, consider it consumed entirely to do the revive.

    somtam added a new version:

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    Remove code that sets player as dead. Hopefully to fix aggro issues.

    Remove ability to stand during critical state

    Force hands as null during critical state and invul state so you can't use items

    somtam added a new version:

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    Fixed healing not working

    Added give up button

    Fixed player had control during critical state

    somtam added a new version:

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    Can change the healing % on blackened limbs

    somtam added a new version:

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    Added new revive condition, head health > 0.


    Revive doesn't work if you get headshot etc

    somtam added a new version:

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    Allow optional active buff to revive

    somtam added a new file:

    somtam added a new version:

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    Added option to redirect chest damage as well!


    Fixed small text bug with options.

    After 5-20mins simple declutter isn't active and running anymore.


    It only runs once at the start of the raid and thats it.


    If its crashing 5-20mins, its another plugin or something with EFT.


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    [Info :Simple Declutter] Plugin run clutter search...

    [Info :Simple Declutter] Clutter removed

    [Info :Simple Declutter] Shadows enabled

    ---


    That appears in your log, after that that the plugin has finished its job and is no longer doing anything until raid end.


    Have you tried running simple declutter with declutter turned off and the shadow turned off and seeing if you still get crash?


    The declutter part of the code sets items active to false it its possible this is the part crashing with something.

    somtam added a new file:

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    Based on https://github.com/Xenoxia8953/Tyrian-DeClutterer/tree/main

    • Updated for 3.11
    • Removed all performance options
    • Added option to remove ALL shadows on map (for maps like streets you can gain big performance uplifts). Try this option with night time or late evening raids. No shadows in broad day light looks a bit weird.
    • Simplified declutter options. Turning this on got me at most 4-5fps saving on streets map.
    • All performance options can be turned on/off per map.

    somtam added a new file:

    On the harder difficulties, and on boss bots raiders, rogues they are allowed to aim for your head. These guys don't mess around, they can land those shots 250+ metres away.


    For each bot type just change this:


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    botTable['pmcbot'].difficulty.easy.Aiming['AIMING_TYPE'] = 4;
    botTable['pmcbot'].difficulty.normal.Aiming['AIMING_TYPE'] = 4;
    botTable['pmcbot'].difficulty.hard.Aiming['AIMING_TYPE'] = 4;
    botTable['pmcbot'].difficulty.impossible.Aiming['AIMING_TYPE'] = 4;


    Where 'pmcbot' changes for each bot type that exists, just change aiming type to 4 so that they are only allowed to aim for your body.


    Even if you lie down they won't hit your head and instead find a way to aim for your body instead no matter the angle.


    Another alternative is to leave bot settings and instead use headshot direction, that way you can take "headshots" but you won't die from one shot head-eyes from out of nowhere.


    Just different approaches to find a good game play challenge you enjoy especially now that SAIN isn't getting ported to 3.11


    The problem now is that AI can see you through bushes, so we need a solution for that.

    somtam added a new version:

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    Fixed bug where redirected damage wasn't correctly apply leading to instant death.