Posts by kmyuhkyuk

    I noticed that with HUDMag that you've managed to stop the game from displaying its tooltip for ammo type when checking the magazine (most of the time). However, the game tooltips for fire type "Single Shot", "Burst Fire", etc. still show up. Edit: Nevermind, I was wrong on this, it's just lined up really well.


    Is there a setting in the config I'm missing, or is there a way to turn off the game's pop ups for "Full", "Almost Empty", "Single Shot", etc. since your mod already shows that information?

    ah, I didn't add any settings for off these information, so will shows these information is normal.

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

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    Fix when Hide false still will executing Hide method


    No longer Get MeshRenderer with GetComponentsInChildren


    Currently Hide more than 100 Bot only bring 0.4 second delay

    kmyuhkyuk added a new version:

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    Update 3.2.4 support


    Optimizing Reflection Performance with delegates

    kmyuhkyuk added a new version:

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    Fix Because DLSS or FSR cause Hitmarker screen position wrong (Thanks Amands2Mello for Amands's Hitmarkerhis Update let me know this issue why happen)

    kmyuhkyuk added a new version:

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    Fix Because DLSS or FSR cause Hitmarker screen position wrong (Thanks Amands2Mello for Amands's Hitmarkerhis Update let me know this issue why happen)

    kmyuhkyuk added a new version:

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    Fix Weapon name will not auto display at first take weapon


    Now Direction and Angle Font Styles default is Bold

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    kmyuhkyuk added a new version:

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    Fix Weapon name will not auto display at first take weapon

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

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    Fix Destroy KillInfo will cause null object issue

    Add Other display Switch (HeadShot Info)


    I promise this is last update in today :kannatiredofthis:

    kmyuhkyuk added a new version:

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    Fix KillInfo can't Destroy at opening backpack after

    Fix Exp can't calculated properly at opening backpack after


    Now Hit KillInfo Exp HUD will hide instead of close

    kmyuhkyuk added a new version:

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    Fix KillInfo Cannot Destroy at opening backpack after

    Fix Exp can't calculated properly at opening the backpack after


    Now Hit KillInfo Exp HUD will hide instead of close