Posts by kmyuhkyuk

    Good idea, Next version I will add

    kmyuhkyuk added a new version:

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    Fix some Place Item Quest not display

    kmyuhkyuk added a new version:

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    Update 3.5.5 support


    Update GamePanelHUDCompassStatic

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    Shows quests, extraction points and airdrops on compass

    kmyuhkyuk added a new version:

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    Fix on some UI Pages HUD will not Hide (fully fixed, based on BattleUIScreen GameObject to hide)


    Add Hide Original In-Game Ammo Panel Setting

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

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    Update compatibility other audio formats (.mp3 .wav .ogg .aif) (if same name will load first file)

    kmyuhkyuk added a new version:

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    Add Auto Volume Setting

    Add Bot Max Distance Setting

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    Add enemy dead auto destroy Compass Fire marker Setting (default enabled)

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

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    Update support to 3.5.0 BleedingEdge (0.13 Client)

    I noticed that with HUDMag that you've managed to stop the game from displaying its tooltip for ammo type when checking the magazine (most of the time). However, the game tooltips for fire type "Single Shot", "Burst Fire", etc. still show up. Edit: Nevermind, I was wrong on this, it's just lined up really well.


    Is there a setting in the config I'm missing, or is there a way to turn off the game's pop ups for "Full", "Almost Empty", "Single Shot", etc. since your mod already shows that information?

    ah, I didn't add any settings for off these information, so will shows these information is normal.

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

    kmyuhkyuk added a new version:

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    Fix when Hide false still will executing Hide method


    No longer Get MeshRenderer with GetComponentsInChildren


    Currently Hide more than 100 Bot only bring 0.4 second delay