Posts by kmyuhkyuk
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kmyuhkyuk added a new version:
FileGame Panel HUD 3.1.0Fixed a long-standing compass marker position offset issue
Fixed Compass UI Elements too much caused Canvas.Rebuild time too long and cause frame drops
Now GPH will also compatible Fika
Please update your EFTApi to 1.2.1QuoteFixed a long-standing compass marker position offset issue
Fixed Compass UI Elements too much caused Canvas.Rebuild time too long and cause frame drops
Now GPH will also compatible Fika
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kmyuhkyuk added a new version:
Quotehub.sp-tarkov.com/attachment/7748/
Please update your EFTApi to 1.2.0
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kmyuhkyuk added a new version:
Quote1.1.8 Fixed Memory Leak Version
Log console has been deleted removed
If you are used old version, you can also simple fix memory leak by delete EFTConfiguration.dll
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kmyuhkyuk added a new version:
FileEFT Manager 1.2.0Add Reload Transparent Background
Add Warning/Miss/Normal Sign
Add Conflict Panel
Add DisplayPluginName Setting
Add Same(Name)/Same(Guid) Panel
Fixed ServerExePath will not change
Fixed Client ActivateMods contains aki-* plugin
Fixed Mods ListView Incorrect width
Fixed Reload order incorrect
Fixed Mods ListView can't show in HighContrast Theme
Optimize Program Robustness
Now will not load unusual ServerMod
Now Require will check plugin if is HardDependency
QuoteAdd Reload Transparent Background
Add Warning/Miss/Normal Sign
Add Conflict Panel
Add DisplayPluginName Setting
Add Same(Name)/Same(Guid) Panel
Fixed ServerExePath will not change
Fixed Client ActivateMods contains aki-* plugin
Fixed Mods ListView Incorrect width
Fixed Reload order incorrect
Fixed Mods ListView can't show in HighContrast Theme
Optimize Program Robustness
Now will not load unusual ServerMod
Now Require will check plugin if is HardDependency
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kmyuhkyuk added a new version:
FileEFT Manager 1.1.0Fixed ConfigPath will not Change
Fixed SameFileExistsDialog Close Button will Close InstallModDialog
Fixed ListView Stuttering
Add MessageBox for DispatcherUnhandledException
Optimize Program Robustness
Now will show aki-* plugin
Now Requirements Mod Version will be compared PluginVersion instead of FileVersion
Rewrite GetServerMod/GetClinetMod Method to async multi-threading
QuoteFixed ConfigPath will not Change
Fixed SameFileExistsDialog Close Button will Close InstallModDialog
Fixed ListView Stuttering
Add MessageBox for DispatcherUnhandledException
Optimize Program Robustness
Now will show aki-* plugin
Now Requirements Mod Version will be compared PluginVersion instead of FileVersion
Rewrite GetServerMod/GetClinetMod Method to async multi-threading
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kmyuhkyuk added a new file:
Quotehub.sp-tarkov.com/attachment/6850/
[tabmenu]
Make and Update Mods spends a lot of my free time
You can support me on one of website below that way I can motivated continue to do modding work
Please do not repost on other websites without my consent
This mod only released on
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Here's another FullLogOutput.log from another raid where there were some UI issues. See the attached picture.
I didn't find any loop throw error in these two FullLogOutput.log. I see you have other mods install, could you try only install HUD and EFTApi for test? Because GamePanelHUD should not modify any original UI
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Attached is the full LogOutput.log file from my most recent raid that the issue occurred in.
Although this is not FullLogOutput.log, but I found game loop throw error in Update ()
You can provide FullLogOutput.log like below?
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mod is fully functional but i have a strange bug. i don't know if is intended but zarya flash count as explosive grenade and not as flash. if i understand, in the grenade hud, the 1st is for explosive, the 2nd for flash and the 3rd for smoke.
This is a error, will be fixed in next update
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This afternoon after the work I'll test the 2.7.7 mod on 3.7.1 aki and I'll give you feedback
100% it must be recompiled for the new version because the client base of Tarkov is changed
If you have and Early 2.7.8 already compiled for the new client, send it on my discord
Yes, Client has change, I'm not very sure, but seems HUD has not been affected
Still need to wait for your test
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i shall test it now.. u want the server error or the error in game?
This is a client mod, so it only will generate game error. You can in ConfigurationManager(Home Key) check error
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Is this available for 3.7.1?
Kind Regards
Yes, but if it generate error, please report here