This is moved from the comments section to avoid flooding, sorry about that...
[Me saying stupid shit about a crash on startup blabla, was just KMC SVM inconsistently configured cause me dumb]
I have an issue because, as far as I can tell the only waves which spawns is the first one, then the server becomes unresponsive and next waves arent triggered, already spawned bots keep moving and firing tho, but every extract leads to a black screen and I have to alt+f4. I can confirm it's a server issue and not the client because upon restarting the Aki launcher, it cant connect to the server and the log window is frozen. I use the default pattern given by Lua with the mod, in which I just changed these settings:
1/the map rules (every map is Normal)
2/increased the max spawn time (each one has become the new time I have set in Custom Raid Times mod config, minus 10 minutes to avoid some late waves timing which could overlap the end of the raid (ranges from 40 to 70 minutes depending on which map))
3/I tried to be smart increasing the wave total for each bot category on each map by a fixed ratio of [lua's default total * max spawn time consistent with Custom Raid Times / lua's default max spawn time] (I wanted to avoid changing the frequency of waves while still being able to make waves happen until close to the end, it's just like if you have 3 max spawn time on a 30min raid and I make it 60min then I set the max at 6, you know, simple maths)
4/finaly I reduced by one or two the slot_max for some bot category on some maps to avoid cluttering the space too quickly and/or to avoid having tons of bots in the background in larger maps eating my cpu.
I don't think I changed anything too heavily or unconsistently, and https://jsonformatter.org/ says it's valid, so I don't think the issue is because of what I did (or maybe is it?)
If Lua comes by or someone who has more experience than me with the mod, or aki mods in general, I'd really appreciate your help
I'll keep writing how goes my investigation, for now only thing I have is a line in the logs at server startup (without even starting the client) saying 862 spawn generated but only 861 available, maybe it's related, maybe it's not, I have no clue yet...