Posts by Lua

    Lua added a new version:

    Lua
    Quote
    • Fixed "Props" didn't applied preset values correctly
    • Added "Lua-No Armor and Rig Conflicts" preset once again
    • Supported "akiVersion": 3.2.2

    Lua added a new version:

    Lua
    Quote
    • Fixed more item/node gatering error, Now It should be fixed for all item infos
    • Supported "akiVersion": 3.2.2

    Lua added a new version:

    Lua
    Quote
    • Fixed non-exists items info from other mods
    • Added "Multiply Number" for Number type of properties
      • instead of Number, use "*Number" like if you want to multiply value to x2.5 will be "*2.5"
      • Example preset for reduce all items weight to half (50%)
    JSON
    {
        "Item":
        {
            "Props":
            {
                "Weight": "*0.5" // Reduce all items weight to half (50%)
            }
        }
    }
    • Default Presets
      • Removed "Lua-No Armor and Rig Conflicts" preset since It does not work that way to remove conflicts
      • Added "Lua-All Items Examined" preset
      • Added "Lua-Half Weight All Items" preset
      • Added "Lua-Half Weight Weapons and Mods" preset
      • Added "Lua-x2 Resource and Healing from Medkits
    • Supported "akiVersion": 3.2.2

    Lua added a new version:

    Lua
    Quote

    Out of "Beta" release

    • Fixed missing nodes, items while gathering info also a lot of bugs
    • Added "mod_slot" types to usable on presets
      0aKkBl7.png
    • Added more configs
      • "SaveItemInfoToFile" is now saving more infomations rather than node and item
        Also log files are now saved in config/presets/ItemInfo folder
        eoKzHP6.png
      • "ShowPresetWarningAndErrorCount" for prints error and warning counts when each preset loads
    • Default Presets
      • Added "Lua-All Helmet Mods" preset
      • Added "Lua-No Armor and Rig Conflicts" preset
      • Added "Lua-No Head Conflicts" preset
      • Updated "@Preset Template also README"
      • Updated All other presets to use "mod_slots" type instead of "Node" name
    • Supported "akiVersion": 3.2.1 - 3.x.x

    Lua added a new version:

    Lua
    Quote
    • Changed preset load timing, It now loads when game start
    • Added preset loading time in logs
    • Updated presets
      • Changed "mod_scope" value to "Sights" node to have all scope/ironsights instead of "AssaultScope" only
    • Supported "akiVersion": 3.2.1 - 3.x.x

    Lua added a new version:

    Lua
    Quote
    • Fixed linked search problem
    • Added new preset
      • zLua-Any Mags on All Weapon
      • zLua-All Mods (Previous zLua-All Mods Mags Ammos)
    • Supported "akiVersion": 3.2.1 - 3.x.x

    Lua added a new version:

    Lua
    Quote
    • Prevent loading preset again upon raid end
    • Supported "akiVersion": 3.2.1 - 3.x.x

    Lua added a new file:

    Lua

    Lua added a new file:

    Lua
    Quote

    Auto Profile Backup

    Backup your profile automatically

    mod is disabled by default, check out the config file

    • Auto Profile Backup when (Configurable)
      • Game Start
      • Raid Start
      • Raid End
      • ...maybe more
    • Prevent profile's filename error by auto rename
      • You don't have to rename the backup file
        select backup file then drop into /user/profiles folder
    • Maximum Backup Per Profile (Configurable)
    • Auto-Backup path: %SPT%/user/profiles/Autobackup/
    • Backup file format: %Event%-%ISO Timeformat%.json
      (Example: onRaidStart-2022-08-30T161622490Z.json)
    • Extract zip and place Lua-AutoProfileBackup folder into %SPT%/user/mods folder
    1. Drag and Drop also edit config.json
    2. Restore backup when you need to rollback

    This mod seems to overwrite Trap's Road To Tarkov player spawns in SpawnPointParams...?


    I can't find anywhere in your source code that do it and don't know how to fix this, any helps?


    This is how traps done it.

    Code
    addSpawnPoint(mapName, spawnPoint) {
        const location = this.db.getTables().locations?.[mapName];
        location?.base.SpawnPointParams.push(spawnPoint);
    }

    I didn't try but Path to Tarkov has compatible options for CSP, you may check that out.

    And If option doesn't work, you should post an issue on PTT thread instead.

    Lua added a new version:

    Lua
    Quote
    • Fixed a error by Hideout scav case
    • Fixed a bug where trader offers did not appear in flea
    • Supported "akiVersion": 3.2.1

    Lua added a new version:

    Lua
    Quote
    • Fixed "UseExtraSpecialSlot" item found
    • There is bug when you died with "AlwaysSurvived" item, It still removes some of item ex) money
    • Supported "akiVersion": 3.2.1

    Lua added a new version:

    Lua
    Quote
    • Updated types for SPT 3.2.1
    • Fixed magic save item remove
    • Added "RemoveNoSaveItemAfterUse" and "RemoveAlwaysSurvivedItemAfterUse" config
    • Supported "akiVersion": 3.2.1
      • Also It should works on 3.1.x and 3.2.0 and replaced previous download link

    Lua added a new version:

    Lua
    Quote
    • Supported "akiVersion": 3.2.1

    Lua added a new version:

    Lua
    Quote
    • Fixed "gifter" role for temporary until 3.2.1 hotfix releases
    • Fixed customs map "OpenZones" for missing "ZoneScavBase"
    • Lua-Default.json pattern update
      • All "gifter" chance to 5
      • All "random boss" chance to 10 from 5
    • Supported "akiVersion": 3.2.1