Full Changelog: 1.5.1...1.6.0
-Overhauled the Loyalty (Loadout) level system.
* LL1 is now Level 1-15
* LL2 is now Level 16-33
* LL3 is now Level 34-42
* LL4 is now Level 43-Max
* Lowered the botRelativeLevelDeltaMin from 10 to 5; this should further help alleviate having "cursed" loadouts when high level.
-Overhauled Loyalty (Loadout) Arrays for Primary, and Secondary Weapons, and Ammo to be in line with 0.14 in preparation for the eventual release of 3.8.0 and as it is the current wipe on Live.
* Added the MCX Spear, and 68x51 ammo (install the 0.14 content mod)
* Added the new 9x39 SMG (install the 0.14 content mod)
* Added Big Pipe's GL along with 40mm HE grenades at a very rare chance
* Separated LL1 and LL2 into their own grouping, and LL3 and LL4 into another grouping. This should further help to alleviate having timmy's when you're high level. Once you reach level 34, more often than not, bots should be spawning with relatively prime kits from the LL3 and LL4 loadouts however, should you notice it more than you like you can set the botRelativeLevelDeltaMin in config/pmc.json to 0 to eliminate LL2 kits entirely once you have hit level 34 until you are above the preferred LevelDeltaMin to re-enable it to your normal preference.
-Rebalanced Drugs, Healing, and Stims
* From Level 1-15 PMC's will spawn with 0-1 of Analgin painkillers, and Augmentin for drugs. 1-4 of Esmarch, AI-2 medkit, Car first aid kit, Immobilizing splint, Aseptic bandage, and CMS kit for healing. 0 of Stims.
* From Level 16-33 PMC's will spawn with 0-1 (with emphasis on 0) of Augmentin, and Vaseline for drugs.
2-5 of CAT hemostatic tourniquet, Army bandage, Aluminum splint, IFAK first aid kit, Salewa first aid kit, and CMS kit.
0-1 of Morphine, SJ1 Combat stim, xTG-12 antidote, Adrenaline injector, Propital, AHF1-M, Meldonin, 3-(b-TG), Obdolbos, Obdolbos 2,
* From Level 34-42 PMC's will spawn with 0-1 of Ibuprofen, and Vaseline for drugs.
3-5 of CALOK-B hemostatic, Army bandage, Aluminum splint, IFAK first aid kit, Salewa first aid kit, AFAK first aid kit, Grizzly first aid kit, and Surv12 surgical kit.
0-2 of Morphine, SJ1 Combat stim, xTG-12 antidote, Adrenaline injector, Propital, AHF1-M, Meldonin, 3-(b-TG), Obdolbos, Obdolbos 2, L1 (Norepinephrine), Trimadol, eTG-change, Perfotoran, PNB (Product 16), P22 (Product 22), SJ6 combat stim, M.U.L.E, SJ9,
* From Level 43-Max PMC's will spawn with 0-1 of Ibuprofen, Vaseline, and Golden Star for drugs.
3-5 of CALOK-B hemostatic, Army bandage, Aluminum splint, AFAK first aid kit, Grizzly first aid kit, and Surv12 surgical kit.
0-2 of Morphine, SJ1 Combat stim, xTG-12 antidote, Adrenaline injector, Propital, AHF1-M, Meldonin, 3-(b-TG), Obdolbos, Obdolbos 2, L1 (Norepinephrine), Trimadol, eTG-change, Perfotoran, PNB (Product 16), P22 (Product 22), SJ6 combat stim, M.U.L.E, SJ9, Zagustin, SJ12
-Rebalanced Grenades
* From Level 1-15 PMC's will carry 0-2 grenades of type F-1, M67, and RGD-5
* From Level 16-33 PMC's will carry 1-4 grenades (with emphasis on 1-3) of ALL types including Impact, and VOG's.
* From Level 34-42 PMC's will carry 2-4 grenades (with emphasis on 3-4) of ALL types including Impact, and VOG's.
* From Level 43-Max PMC's will carry 3-5 grenades of ALL types including Impact, and VOG's.
-Fixed some generation issues from a previous update.
* Separated painkillers out from 'healing' to 'drugs' where they are supposed to properly be generated.
* PMCs should spawn with roughly 3-4 medical items (hopefully 2 bandages, 1 healing item, and a CMS kit).
-Updated magazines so that PMCs are no longer spawning with 1-2 magazines. This was previously left at default from SPT and I had not realized it. Apologies.
* From Level 1-15 PMC's will carry 1-3 spare magazines.
* From Level 16-33 PMC's will carry 2-4 spare magazines.
* From Level 34-42 PMC's will carry 3-6 spare magazines.
* From Level 43-Max PMC's will carry 4-8 spare magazines.
- I will be working on an updated "guide" of sorts as to what all entails what loyalty level, and how rare or common things are to spawn.