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Search results 161-180 of 224 for “base.json”.
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Quest Values Reference Tool This is a quick reference tool for building quests It displays the accepted values for certain keys but is not a tutorial. You should use this in conjunction with the quests.json file to reference preexisting quests in the game. If any values are missing or incorrect please let me know. ---------------------------------------------------------------------------------------------- data pulled from quests.json, globals.json and en.json 1. Base values all quests require …
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Extract the LoEDD folder to SPT-AKI base dir (Next to Aki.Launcher.exe) Features: Automatically gets all mods in ./user/mods and creates a load order list from them.if you already have an order.json, it will reorder the items to match those. (Your load order persists)When you press save, it dumps the list items to order.json after backing the old order up as order.bkp.You can hover each mod for more information about it (pulled from package.json)name: modName (from package.json)folder_name: fold…
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Looting Bots
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A collection of personal weapons, armor, and more that I've tweaked / adjusted for my own use. In no way shape or form balanced in fact most likely rather overtly OP. Requires Tactical Gear Component by MoxoPixel ( Tactical Gear Component ) as I'm not an artist and really like the look of that mods items. Code that handels item adding from the json files is from the Welcome to Tarkov series of mods as it does a great job handling item adding and lets me focus on the stats and tweaks that I'm mak…
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…rictly speaking via svm - you can't achieve that. Speaking in general - you need to copy 'equipment' from the db of one type of AI to another, can't give you full path since I'm on phone right now, but it should be aki_data/db/bots/"type of bot"/base.json DB file consist of numerous fields from type of visual models and voices to equipment chances and filters of ammunition per gun, because of its complexity - it wasn't implemented in svm Take a look around But imo I'd rather use other mods that h…
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(Quote from GhostFenixx) Hey, sorry, I typed a lot of shit and none of it made sense. I can't for sure determine if it's 100% related to the mod or not - What I'm trying to say is that raiders are in fact spawning, but they spawn while I'm looking at them or in the same room as them, instead of just spawning somewhere out of sight in the bunker and patrolling. It happened several times, I pull the power, a raider spawns in the bunker control room, right in front / next to me. Edit: Unrelated, bu…
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…s frustrating than the online version. but one thin i really want to change and i tried many ways... i want to modify the trader Fence he have way to much very rare items in stock. how i can remove fence complete? or how i can clear his stock complete? or how i can reduce the amount of stuff he sells? or can i set him all items are available only one time? i change so many values in the Aki_Data\Server\database\traders\579dc571d53a0658a154fbec\base.json…
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…s frustrating than the online version. but one thin i really want to change and i tried many ways... i want to modify the trader Fence he have way to much very rare items in stock. how i can remove fence complete? or how i can clear his stock complete? or how i can reduce the amount of stuff he sells? or can i set him all items are available only one time? i change so many values in the Aki_Data\Server\database\traders\579dc571d53a0658a154fbec\base.json…
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(Quote from Foster) \Aki_Data\Server\database\locations\<location name>\base.json look for : "BossLocationSpawn": [ { "BossName": "sectantPriest", "BossChance": 20, "BossZone": "ZoneScavBase", "BossPlayer": false, "BossDifficult": "normal", "BossEscortType": "sectantWarrior", "BossEscortDifficult": "normal", "BossEscortAmount": "3", "Time": -1 } ], Set "BossChance" to 50