Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
UI Fixes
Tarkov's interface is full of annoyances, but it doesn't have to be. This mod aims to fix at least some of them.
If you'd like to support my work, you can buy me a coffee ☕
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Version 3.0.2
- Tyfon
- 5k Downloads
- Fix nonfatal exception due to unupdated "Keep Windows on Screen" patch
- Enter key accepts/confirms quests
- Fika compat: Fix resize up/left not working
- Fika compat: Fix for eye button during raid load updated to work with fika
- Fika compat: Change rebind grenades feature to be optional, and to handle fika slightly differently. May have contributed to desync issues.
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Version 3.0.1
- Tyfon
- 5.2k Downloads
New stuff
- Install/Uninstall keybinds and multiselect support
- Allow context menu while searching (off by default)
Fixed stuff
- Realism compat: load order changes shouldn't be needed for empty slot linked search to work
- Fika compat: "Standardize Grid Order" forced off if fika is present. Solves most inventory desync issues (looting, moving, reloading issues)
- Fika compat: Fixed code that detects in or out of raid. Fixes post-raid issues with weapon modding and inspecting.
- Fix Enter key not placing offer in Add Offer window
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Version 3.0.0
- Tyfon
- 5.9k Downloads
This release only works with SPT v3.10. It will not work with earlier versions of SPT.
Features that are no longer needed
- Add offer context menu: implemented by BSG
- Wishlist anywhere: implemented by BSG
- Clickable market prices in Add Offer Window: implemented by BSG, but UI Fixes still adds bulk support
- Add Offer window double scroll bar fix: fixed by BSG
- Flea market masking fixes: fixed by BSG
- Sorting without moving containers: BSG implemented pinning/locking for a better experience, but UI Fixes still consolidates stacks
- Unload last bullet from mags fix: fixed by BSG
- Deterministic Grenades: default grenade selection is now in order, by type (G will use the same type until exhausted, then pick the next type in order)
- Quick Access bar visibility fixes: fixed by BSG
- Stack found-in-raid money with non-FIR money: all money is now considered non-FIR
New features
- Adding tagging to vests and backpacks
- Multiselect support for pinning/locking
- Improved mag preset name textbox/placeholder
- Fixed BSG bug with clicking eye button during raid load
Updated features
- Overhauled config categories: there are now many more categories, hopefully makes the settings less daunting
- Linked search keybind now defaults to empty so as not to conflict with built-in "Lock Mode" keybind
- Hotkeys added for pinning/locking. Note that the game has built-in keys (default P and L) for pin and lock "modes". Recommend changing those to something else, or just unbinding them completely and using UI Fixes hotkeys (which are better, imo)
- Locked items cannot be multiselected
- Hold/Toggle tactical device updated to override BSG's crude extra hotkey that swaps between toggle and hold mechanics
Removed features
- Unload ammo boxes in place. This feature is more trouble than its worth and BSG completely changed the underlying code.
- Old sorting table button placement. With the addition of more buttons, and the removal of places that still had the old button, this feature to keep the old placement is being retired.
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Version 2.5.3
- Tyfon
- 3.8k Downloads
Note: This is the last version that works with SPT 3.9.x
- Inspect panel will highlight (green border) compatible empty slots when dragging attachable mod (just like player equipment slots)
- In-raid weapon modding will not consider weapons equipped by dead bodies to be "in hand"
- Fix resizing left/up feature to work in raid
- Adjust rules around in-raid container swapping. Swapping incompatible containers (e.g. a container that could never fit inside another) was previously disabled in raid to prevent you from accidently swapping with your dogtag case and losing it all. That's still disabled, but you can now swap *equipped* containers. This will let you swap your backpack with a bigger one off a dead body.
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Version 2.5.2
- Tyfon
- 8.1k Downloads
- Improved modding/preset dropdown usability: you can click the whole box to open and clicking outside closes it
- Fixed BSG bug: Clicking a red-outlined item in the modding/preset screen will no longer break the UI.
- The "Purchase All" hotkey from the flea market section now works on normal trades as well
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Version 2.5.1
- Tyfon
- 6.2k Downloads
New stuff ✨
- Open->All context menu flyout that will recursively open nested containers
- Add/remove items from wishlist everywhere
- Add keybind setting for Required Items search
Bug fixes 🪳
- Fix various issues caused when moving multiple items into the sorting table
- Fix empty slot linked search keybind getting "stuck"
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Version 2.5.0
- Tyfon
- 4.7k Downloads
New stuff ✨
- Multi-select interop! Other mods can interact with the multi-select functionality. See the readme for details.
Bug fixes 🪳
- Fix hideout craft tool return to certain places in upgraded stashes
- Add more null checks to multi-select preview code
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Version 2.4.5
- Tyfon
- 2.5k Downloads
New stuff ✨
- Enable magazine swapping by dragging a magazine onto a loaded weapon
- Control split/use sliders with mouse wheel
- Improve multi-selection box logic to allow clicking buttons without losing selection, e.g. opening the sorting table.
- Added advanced setting that changes how long before the client syncs inventory changes with the server. This is normally 60s, hardcoded (great job BSG), presumably to protect their servers. Not really needed by SPT - default changed to 15s, configurable down to 0.
Bug fixes 🪳
- Fix "Add Offer Shortcut" not working
- Fix null reference when "Reload in Place" feature can't find another mag
- Fix rare null reference when auto-switching between buy/sell with trader
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Version 2.4.4
- Tyfon
- 5k Downloads
- Add option for grid reorder to prioritize smaller grids. For example, quick moving a 1x1 item like a grenade into your rig will place it in a 1x1 grid if possible, rather than a larger one.
- Add keybind to highlight search in hideout craft, handbook, and flea market. Defaults to Ctrl-F
- Fix some issues with flea market search bar
- Fix more compatibility with MergeConsumables, allowing item swapping between different med and food items. This fix also allows med and food items to stack (assuming you have some other mod that changes stack size)
- Fix null references when flea market back button is disabled
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Version 2.4.3
- Tyfon
- 3.1k Downloads
- Add in-menus reload keybind (R)
- Compat fix for MergeConsumables (requires version 1.1.0)
- Fix description of Add Offer keybind
- Fix exception thrown when viewing weapons in handbook
Tyfon Author
Support
If you're having issues, please do one of the following:
Don't use the support thread, please, I usually don't look at it.
Thanks!
Please do not reply to this
ovseer
The out of raid detection with fika still does not seem to work on armors, when trying to swap the plates it requires you to unequip the armor. The old loading hideout trick gets rid of it, but it would be nice to have it fixed
RivviN
i love seeing spt devs doing BSG's job.
sirhroflstomp
great mod as always, had a suggestion
the option to estimate value in rubles for dollars + euros
could have a side by side estimate like
$10 (1510 RUB)
Tyfon Author
The exchange rate isn't really explicit - could use the the prices offered by Skier and Peacekeeper, but those aren't necessarily equivalent to the values used by the flea market. The sorting and barter estimation aren't using an exchange rate, they're using hard-coded values for each offer.
Also if live flea market prices are being used, it would be totally off.
steak au povire
Seems there is some issue in 3.10.2, no logs generate showing the issue, but occurs when this mod is installed.
When trying to open flea or the play inventory, the game will freeze then crash
Tyfon Author
Not seeing any issues myself.
However another player was hitting this because they were running Blitz, and disabling that fixed it. If you're running Blitz (or Overwolf, or other overlay software), it doesn't play nice with SPT.
steak au povire
I will try that! thank you!
Novakin
Thanks for the awesome work !
ezlife
for some reason this mod prevents my raid from loading on Fika.
I never had this error before 3.10.
The problem is related to my dedicated client, my raids load again as soon as I remove the mod.
I have tested different versions on 3.10.0 and 3.10.1 as well as ui fixes 3.0.0 and 3.0.1.
I also tested the mod after removing all other mods, leaving only UIFixes. Same problem.
I can find an error in my logs, but will attach logs if I find something that might help.
I will create a ticket when I have all the information together. I just wanted to ask here, maybe there are several affected people who use a dedicated Fika client and have problems loading the raids.
Tyfon Author
Make sure you're on latest Fika. There was a hotfix (#2) last week that addressed this
ezlife
Thanks for your quick response.
I have the latest version of Plugin 1.0.2.0, Dedicated 1.1.2 and Server 2.3.0 installed.
Today i updated SPT and your mod together and it worked the first raid and never again.
Very weird. I notice the issue when my dedicated client isnt showing on my loading screen.
Usually it shows me "dedicated_blablabla" and my actual client underneath.
Thats why i think my dedicated client is causing the issue, which is weird because it has nothing to do with that mod. Its not installed on my dedi, only on my actual client including the server mod. The client mod shouldnt be installed on the dedi i assume, never did this anyway.
Its a fresh spt install with a fresh profile and latest fika.
I could try to reinstall my whole setup again, just dont think it will help but i will try it.
Tyfon Author
The mod must be installed on all clients, including the dedicated. Inventory operations that happen on the client get sent to all other clients, including the dedicated, and without UI Fixes there, the dedicated client doesn't know what to do and pukes.
UI Fixes is somewhat unique in this because of how it affects inventory operations for multiselect and weapon modding.
ezlife
Oh damn, I'm really sorry about that. I usually study every documentation of the mods I install but I haven't read anything about this. It actually worked in 3.9.8 if you disabled “Reload In-Place”, just a few rare inventory desyncs. Now everything makes sense.
ThePunisher427
Did this fix work for you? I ran into the same issue. Read on the FIKA discord that it was the problem for my dedicated client. Removing it was the fix.
Bronson
Can't multi select locked items.
Tyfon Author
By design
Spritzer-Drive
must have mod if I am to play tarkov, I don't know why the hell the game doesn't have all this in it already but it needs it
gFresh
Are youable to add option to 'U' - Uninstall weapon mods\attachments\stock\handgrip etc.
Another request i was tihinking was "Autopolulate Offer price" - Lowest minus 1 skinny ruble.
Perfect mod btw, such a QOLifesaver
Tyfon Author
I can add a keybind for uninstall.
For the second, while 1 ruble undercutting matters for humans in live Tarkov, the way SPT emulates the flea makes it irrelevent - it's not more likely to sell than just matching the min price.
gFresh
" it's not more likely to sell than just matching the min price."
Didn't know that , many thank, and thanks again for such a SOLID mod!
TangoTracer
BUG:
If you use the keybind or context menu to add offer to flea market from stash directly, it will eventually bug out and freeze the game with these windows opened. ALT+F4 is the only way to fix I've found. Happens after 5 or so offers I think but wasn't counting either time it happened. I have SVM set to 20 offers, maybe it gets locked after default number of offers is exceeded?
Tyfon Author
I'm not able to reproduce this. I was able to place max offers (used SVM too) without any issues.
Are you seeing this consistently?
TangoTracer
It was very consistent, using Quicksell mod seems to fix it though
Tyfon Author
That... doesn't make sense.
Remember that add offer context menu is built into the game now. So in all likelihood you're running into an issue from a different mod. It's possible there's a conflict, or that the bug is simply elsewhere.
Also, the "blablabla" implies an exception was thrown when opening that inspect window. That's what's freezing your game. Double check if there's an exception in the console window (hit ~) or check the log (hit F12, click "Open Log")
When in your repro steps are you inspecting an item?
TangoTracer
The blahblah window is just me trying to do anything after it freezes, only thing i can do is inspect something and that pops up. Original bug is reproduced just by adding multiple offers from the stay-open flea window from stash view. No biggie, doesn't seem to be occurring at all anymore may very well have been a different mod or something.
ViP3R_76
Could you implement a feature to allow opening the context menu while searching through backpacks or other stuff?
Tyfon Author
I believe BSG blocks the context menu because weird stuff can happen if you're searching at the same time as certain actions. That said I'll look into it
soruud
I have a suggestion for adding an feature from Windows: When you open a Notepad, and you adjust the size and place on your desktop... Then hold SHIFT when you click on the X in Notepad Top Right Corner to kill it.. Next time you open Notepad it will appear at the same place, and hold the same size... That I would like you to implement in this mod. Opening a weapon and it will appear automatically on left side of screen Out of the way from backpack
BTW. This is by far one of the best mods out here yet !!!
Tyfon Author
Holding shift isn't part of it - notepad remembers the last window placement regardless.
That said, remembering window placement is something that's come up before. I'm not sure what the right solution is - I could remember the last window that closed, but it gets a bit weird when there are multiple windows at once (there can be up to 4 by default). I suppose adding support for the simple case wouldn't hurt.
Karpi
absolutely love the work!
if I may suggest, adding something like a scroll capability for traders which would be a massive QoL improvement for those that run custom traders
Tyfon Author
It’s not updated yet, but Kaeno-TraderScrolling is what you’re looking for
Karpi
thanks, I'm aware of the mod, was thinking including it as a AIO kinda mod would be nice
Tyfon Author
Generally speaking, I avoid intentionally cannibalizing other mods. If a mod isn’t updated for a while, I’ll consider it!
Karpi
yep I get that, it'll probably get an update, but also could be nice to have a couple people working on a mod pack almost like
cainaazevedo
Hello! I just saw a weird bug, I was in a scav raid and had a AKM with two spare maggs in my rig, a Type 56 Chicom, got out and on the screen to sell all or put the items in my stash, both mags weren't there, but on my stash I opened the rig and the mags were there (on top of the items I put there on the previous screen. I'm sorry if it's a Known thing, I'll read and take a better look on your descriptions, oh and sorry, I didn't printed the screen with the items overlaping each other
Tyfon Author
Sounds like a bug. I’ll take a look this weekend. To clarify, they reappeared in the rig after you moved the rig to your stash?
cainaazevedo
Yes sir, also I clicked on a can on a stash not long ago, dragged it, and it also did the select all within the dragged area
Tyfon Author
I can't seem to repro this. Has it happened again or was it just a one-time thing for you?
cainaazevedo
One time
Tyfon Author
Alright, let's write it off as a random error until it happens again
Shibdib
Great mod!
Unfortunately way too many quirks with Fika to keep using.
Tyfon Author
Feel free to share specifics, as there are no quirks that I’m aware of. There is one issue currently causing a conflict that the fika devs are addressing.
T3RR4BYT3
This mod should be called EFT Fixes
Greate one! Thanks!
HeavyComponent
Are we going to get locked items like LIVE since we not updated as of yet?
Tyfon Author
SPT 3.10 will be EFT 15.5.1, which has that feature
bemage
Hey there, YOU're a legend!!!
Any chance to more tag options? Chest rigs especially...
Tyfon Author
What do you mean by more tag options?
bemage
Add the possibility to tag gear (chest rigs, backpacks), like containers do
Tyfon Author
Will be in 3.0.0 (for SPT 3.10)
bemage
Awesome!! TY
Tannheuser
Thank you SO MUCH for this amazing mod!
I'm not sure if this has been suggested before, or is even possible, but one really neat feature in Stalker GAMMA is the ability to hover your cursor over items while holding shift to transfer items without clicking.
Thanks again, keep up the solid work!
Benchi
Hey Tyfon,
I am still trying to fixing this Problem i found the source of error which i got when i was modding weapons in raid.
From my point of viwe I assumed that the error was not due to to the mod but rather due a lack of incomaptiblity with fika core functions.
I then asked for a feature support/request in discord.
They gave me this anwser:
Would that be possible to fix or is this a big thing which cant be fixed?
Tyfon Author
Not sure. I'll take a look - it depends how complicated the code is. Basically the way it works now is UIFixes just bypasses the checks when you mod your gun. I guess those checks are duplicated in a different place when checking modifications coming from a different client? I'll take a look but don't hold your breath.
Benchi
How does this work?
✨ Opt-in to make unequipped weapons moddable, optionally requiring a multitool
I bringing a multitool in my special slot and i cant modify my pistol grip while the gun was in backpack
Tyfon Author
And you've set the options correctly in the F12 menu to allow that?
Benchi
thx found it
Benchi
Getting this error when swapping items while in raid
Error :Fika.Server] Inventory operation 114 was rejected from xxx. Reason: item item_barter_electr_sparkplug (id: 6725283ab8655c73d300009c) is not located at grid 5 in item item_equipment_rig_bearing (id: ad942509bdebafa4b1645f83) at (x: 0, y: 0, r: Horizontal). It's at GClass2782
Tyfon Author
Server/client desync in fika. Happen all the time or just the once?
Benchi
My bad i only found out that this is a current problem of my mod set while using swapping.
I tryed it without your mod and problem is still there when i try to replace special slot item on a free special items slot.
Sorry was to hasty
SummerRiver
A little caveat on the auto filling flea market selling price function: if you select minimum, it inputs the lowest price even if it's trader price. So m80 that usually sells for 1400 gets put on flea with a 400 price tag because trader sells it for 40$.
Tyfon Author
Not really unexpected, tThe numbers are there from the base game.
GRWTH2947
Hey)
Can you please add someday a tiny feature which removes orange outline from insured items?
They already have orange shield icons, there is no actually need in outline.
Tyfon Author
That's a bit too much of a personal nitpick
trkvdwa
Hi, would it be possible to implement a quick sell mechanic? LootValue does this, but unfortunately the "Loot Value" part of the mod is currently not compatible with Fika due to lag...
Tyfon Author
Not something I'm interested in adding, sorry.
bepis69
Possibly useful suggestion: Adding to the tab function or adding a new keybind such that, when you're viewing the quest menu on a trader menu, pressing the keybind will switch to your character menu's quest list and vice versa.
Likewise, pressing tab on the trader assort menu would take you to your inventory which is the default behavior anyways.
Tyfon Author
Yeah, tab always brings up your inventory.
Going from trader menu -> quests an interesting idea...
purplenamelol
could an option be made to move X amount out of a stack?
e.g; move 5000 roubles out of a stack of 25000
Tyfon Author
ctrl+drag, splitting stacks is in the base game.
purplenamelol
learn something new every day. i'm stupid :3
GRWTH2947
Same here)
You should have seen my face when I found out after two years of playing that you can loot all 4 crates of the Drawer, not only the one from the top.
D Rose_01
Possibly a ctrl + A shortcut (off by default) to select all items in inventory screen (in stash or in game inventory stash only)????
Would be convenient with multi-select intertop as well as discarder and all other ui tweaks/fixes. If it can be easily done.
Tyfon Author
While I'm reasonably confident in the code, moving every item in your stash at once doesn't seem like a good idea. And every other container seems like it's easy enough to drag a selection box around?
D Rose_01
For sure not a necessary feature. Just found a use case for it last night randomly lol. Was trying to use the auto fill auto place feature by dragging with shift and scrolling up to move all items at once up in my inventory screen in my hideout stash, however once you scrolling past the items in stash ion un-selects them automatically. So I had to do it in two clicks lol not a big deal though?
Tyfon Author
ah, yeah scrolling and selecting at the same time doesn't work super well right now. Something I want to make better.
varkas
echoing what others have said, this mod is absolutely amazing. thank you for doing this!
I'm sure I've missed this somewhere, but is there still a way to split a stack while using this mod?
Tyfon Author
Split is ctrl+drag, which (at least by default) UI Fixes doesn't interfere with.
varkas
so it is! thank you so much. a search I did earlier said shift+drag. hence my confusion. mystery solved