Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 1.0.1
- GrooveypenguinX
- 7.2k Downloads
- Updated customitemservice staticloot method to the new 3.9 system
- fixed addtobots
- added addtohalloffame
- added addtospecialslots
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Version 1.0.0.4
- Rexana
- 844 Downloads
updated for 3.9
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Version 1.0.0.3
- Rexana
- 3.6k Downloads
Senara completely fixed the Realism patch for the WoS.
"rebalanced buffer tubes and fixed horizontal recoil in spt-realism patch"
I removed the Hera CQR stock/grip from the mod_slot for pistol grips. Enjoy.
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Version 1.0.0.2
- Rexana
- 411 Downloads
The Compass has returned to its proper resting place. In the palm of your left hand. TY Tron.
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Version 1.0.0.1
- Rexana
- 496 Downloads
Changed the letter B to b in 2 spots for people with Colour changers. 99% of you probably don't even need this hotfix
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Version 1.0.0
- Rexana
- 304 Downloads
Kirosana
Oof ... the handle's sound. Sweetness to my ears. Beautiful gun. Same I always use in H3VR so really funny to have it in Tarkov. We need more flashy gun like this one with custom sounds. Really good job.
HandGrade
Rextac Black Rear Sight (probably FDE rear sight as well) causes error and IMPOSSIBLITY to build a gun.
PLZ FIX AS SOON AS POSSIBLE! Here's the error:
P.S: it's also duplicated itself always when you try to build a gun, like, it even removes the other parts!
P.S.S: this error stays still the whole game, even raid start does not help, only full game restart
Rexana Author
You are the first person in 7,600 people to have this issue.
HandGrade
Funny, but it's always this item that breaks an ability to build a gun by myself. Weird.
Any other weapon modifications never do that
Rexana Author
oooh, are you trying to put he rear sight from the ARX160 onto the WoS?
HandGrade
I'm trying to put Rextac Black Rear Sight (FDE rear sight as well) to any gun and THIS modification (rear) causes this huge issue. ANY OTHER MODIFICATIONS FOR GUNS DON'T DO THAT! Only this one is a weird guy, i just wanted to make my gun look super cool, but this error prevents me from doing so.
mrhalfh3art
Love this mod! but i think the gun and the parts it adds are wayy to cheap for how strong they are. How would I go about increase their costs through the traders and when they show up on the flea
Rexana Author
items.json in its db folder with vscodium or notepad++.
joshyjosh00
I see WTT updates. I get happy
MoxoPixel
It's a fun weapon to use!
Rexana Author
i've peaked. it's all downhill from here.
MoxoPixel
No way you rock.
Rexana Author
No u.
PenOkOh
How would one go about uninstalling this? I tried removing it but it wouldn't let me start the game. I don't have any of the weapon items in my stash or inventory.
Rexana Author
Realism?
PenOkOh
No Realism.
PenOkOh
Fixed. I realised just now that I had a preset saved with it. Great mod, perfect, but ever since I lowered texture settings it looked a bit too blurry for my liking.
Vulpix
I was thinking. .50 beawulf WoS...
KazPV
Hey Rex, newest version of Realism (1.3.0) seems to break some of the weapon stats now. I'm not sure what is broken exactly, but now the WoS has a pitiful starting ergonomics of just 39, compared to ~50 before the 1.3.0 update. Can you look into this? Thanks
KazPV
Oh, your EDC X9 and CZ 75's stats are all wack also with this update fwiw. 100 mobility and a MOA of 5.4 on the EDC X9 for example
Rexana Author
lol, i didn't write the realism compatibility patch for WoS. I'll ask around.
Rexana Author
try adding "aaa" to the wages of sin folder name to make it load before Realism if you haven't already.
KazPV
ah yeah, mb I forgot that you didn't write the patches. As for load order, I already have your mod loaded before Realism for compability
Finnley Kepler
the mod is still here, but called KMC weapons. there are some other cool guns that you can bring back too that's there, such as the RM-277
Rexana Author
the plastic case ammo gun? ehhh....
Finnley Kepler
The cool part isn't really the plastic casing, that isn't really interesting. However the round it shoots does have hit power comparable to the .308 cartridge, and in real life it recoils nothing like a .308 gun. That's the interesting part, high velocity armor piercing .277 TVCM and you get about the same recoil as an M4 if not less, at 600 RPM.
it could also fire from an open or closed bolt, but id imagine there's no reason to model that unless we can get cooling bonuses if it's fired from an open bolt, thought with a delayed trigger time (id imagine it's a pain to model though.)
Rexana Author
"delayed trigger time" probably all but impossible. Kinda the same reason an AN94 will never happen.
Finnley Kepler
yeah really sad.. if the AN-94 is ever in the game it would have just the burst mode (like in some other mods that tried to make an AN-94 analog with a cloned AK74M) and nothing full auto. really weird stuff.
BTW KMC weapons have an AN-94 too that just has burst, it's pretty nice already xd
Rexana Author
in my experience it is probably the most asked for gun.
Blitz#5673
Isn't this just a gun from one of the newer COD games?
Rexana Author
Nope. My sound effects are better.
Mace
Hey Rexana, realism patch works well, but I just found out, that the Wilson EDC X9 is no longer recognized, meaning it´s no longer in the weapon mastering list... The json for both guns is in the "put new stuff here" folder in the realism-mod-folder....
Another question, would it be possible to change the slot of the handstop to an additional 'mount'-slot which could take either the handstop or some equipment?
Rexana Author
it's possible by just adding IDs of other attachments into the filter under "mod_mount_002" in the handguard section of the .json.
As for the Realism stuff, i have no idea, i'd have to ask someone else what to do about that. I don't make the realism patch, i just push it.
Rexana Author
it'll look goofy if it's just the attachments though, as the handguard is keymod. might just give it a pic rail piece that accepts attachments, if that makes sense.
Rexana Author
"
Rexana Author
"tell him to disable mastery changes if he wants to level the mastery of his modded weapon"
Mace
So the mastery itself is not necessary for WTT-weapons to work with realism? Mastery isn´t that important, I want to work weapons with realism...
Funny thing, tried what you told me about the mount slot... My thought was, your weapon has a very slim handguard, I didn´t want to have a bulky laser on it. I wanted to have a laser centered under the barrel, not in a slot at the side of the handguard. (Just my idea of symmetry... Should talk to my shrink... ) I added the little 2'' rail to the handstop slot... What happened is, the little rail is not under, but INSIDE the handguard, with the small blue laser attached, it is also inside and the laser beam comes right out of the handguard... But, there is no attachment disturbing this beautiful gun....
Thank you for your help, keep up that high quality work!
behero
Love this, especially thanks for the custom metallic sound(s), awesome
Rexana Author
The sounds are my pride and joy, tyvm.
Nynox
I'm trying to add these to leave's Shiny Airdrop Guns via config
but I can't find a weapon ID that works anywhere in the files.
Rexana Author
ask whoever made Shiny's to do it
Vulpix
Heres a good tip. Realism patches always have the weapon IDs in them for database. You can pull all of them from there. I don't use shinys anymore because I couldnt get it to be compatible with realism (it converts the weapons to use normal stats instead of realism stats which is just not good.)
Nynox
figured it out
it was a load order issue, LeavesShinyGuns has to load after WTT Armory mods then it works fine
BlackBeardYT
it's not possible to install Fast Optic Riser Attachment on the gun ?
Rexana Author
who's mod is that attachment from
BlackBeardYT
MoxoPixel - Tactical Gear Component
BlackBeardYT
it also would be cool if you consider making a unique silencer for the gun
fmjstriker21
im keep getting the error that the Live Flea Market price for the gun is not Updating and it costs 1 Rouble at the flea for me. is That normal?
Rexana Author
Yes.
Think, why would the LIVE EFT FLEA have a price for the Wages of Sin AR.
does this gun exist in vanilla Escape From Tarkov.
Rexana Author
it's a load order issue.
Rexana Author
make REXTAC load before live flea prices
Rexana Author
are you by chance using DJCore API?
thisguy1256
Found something you might want to fix as i dont think its intentional. With the stock gun, you can replace the handgrip with the HERA CQR stock while the guns original stock is still attached resulting in a whopping almost 20 recoil.
Rexana Author
that's an easy fix, ty ty.
Rexana Author
"new meta? new meta M4? let's go? Laser gun is best gun? ayo?"
Reyson
nice
Reyson
A suggestion on how to hotfix the situation quickly
Rexana Author
nope. now i'm just going to remove the hera completely.
Sptarky_001
so what exactly is this firearm, i know its a variant of the m4 but is there a real world comparison?
Rexana Author
Rexana Author
really niche, speedy-boi, gucci race gun gear.
Sptarky_001
Ah, that’s why I haven’t heard it.
CrowDz
cool mod, thanks
find one compatible issue with MoxoPixel_Magtape Mag Tape
any of you guys use magtape mod just load this mod before magtape , problem solved
Rexana Author
I added as many IDs as my fingies would allow. mostly stuff from Epic's.
but yeah, load order will expand your options big-time.
anon4anon
Will bots spawn with your custom weapons?
Rexana Author
it will likely just be attachments. getting bots to use a whole gun is a different story.
anon4anon
So they can't spawn with ACR for example?
Rexana Author
exactly. but they could spawn with an M4 that has the WoS handguard
Foxxee
If you get Algorithmic Level Progression and it loads after this mod PMCs *can* spawn with them. In fact my last raid one of them had the red variant of this!
anon4anon
Oh really? That sounds great! Does it conflict with Realism that has its own progression?
BraveStarTG
I only have one request if I may. Please give me/use a gun mod like this where almost all the parts are red (metallic would be even more amazing) (the grips, the scopes, the suppressors, and you will have my eternal thanks, appreciation and loyalty. Thank you for considering.
QDkivish
Redcore does have some red attachments, their textures are inconsistant tho, redcore is much darker.
Mace
This thing is so fucking awesome!! As a musician, I have to confess, I love the custom sound... You guys are amazing!! I like your little surprises from time to time...
Rexana Author
I play bass, and electric guitar, so i guess that tracks.
Mace
I´m a USEC
a loaded six-string on my back
lost in the streets of Tarkov
and I might not make it back
I´m a USEC
this gun is all my pride
I´m wanted, dead or alive
(BonJovi - Dead or Alive - Tarkov Edition)
To be honest, first thing I thought, this is just another kiddie gun which kind of appear at many shooters. I tried it out and have to confess, I like it, the handling with the sound make it great to play! Thank you again for your work!
Reyson
a strange bug, when using this weapon, I can't see the compass
Rexana Author
it's right there at the bottom of your screen
Reyson
Look, as soon as I pick up a weapon from your mod, the compass disappears from my hand, I only see the hand itself. Any other gun (mk16 in the screenshot ) the compass is visible with it =)
Rexana Author
I have no idea as all the left hand animations should be in the bundle. idk why it's doing that.
Reyson
However, the problem is only with this new weapon....
Rexana Author
have you tried it with any other WTT weapons?
SiulSC
new blueprint dropped!!!
Merlin
Hello, I am getting the 'Failed to read JSON value for TaxonomyColor. TokenType -> String, Value -> "Blue"
I believe you have to use 'blue' instead of 'Blue' due to Color Converter API.
Tron Author
Hotfix incoming. For now, change Blue to blue in the item's json.
Thanks!
Rexana Author
fix is up. stop installing colour changer mods.
Scaphism
quick question do i need any other mods to run this one or it is standalone and doesnt require anything else
Tron Author
Standalone.
All of our standalone mods are lightweight and made to work with most other mods. They do not require anything.
Rexana Author
^ correct.
in fact i specifically deleted Epicrangetime stuff from my install, booted the game and checked my skele-AR just to be sure.
AndreiCoOp
its like... "Guys look its my speed-soft gun!!11!1"
Rexana Author
Cardio is an important part of any work-out.
stckytwl
This is beautiful wth
Rexana Author
no u
xm855n
this looks sick. gotta say your mods are one of the main reasons i keep playing tarkov! thanks for all of your hard work
Rexana Author
Gotta keep the weapon roster fresh.
format
не работает!
Rexana Author
what do you mean "does not work"
Tron Author
WTT Thursday
Rexana Author
it's a beautiful day