Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Immersive Raids is a large overhaul of the Tarkov Raids with a large list of features and changes including
-Realtime Raid Progression: raids run in real time according to your local time, if its 8pm where you are, its 8pm in the raid, and raids last forever, along with this, the UI that shows the remaining time left in raid will now reflect your current local time instead.
-Dynamic Events: such as Blackouts, where the lights on the map all go out (except for labs as the lights are baked into the map but the doors are locked), leaving the raid seem even more dark and dead for 10 minutes, as well as disabling and locking power switches for 10 minutes, along with a Lockdown Event, where all extracts are disabled for 15 minutes, and an Airdrop and Armor Repair event, which are self-explanatory.
-Hourly Raid Cleanups: where every hour or so bodies are cleaned up to reduce processor strain and also run an airdrop along with the cleanup to reward you for sticking around.
-Decreased Energy and Hydro Decay: so you can last a little longer in raid. The UI may not update to reflect this, but its changed in the client
and more planned.
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Version 1.1.3
- Kobrakon
- 5.6k Downloads
update
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Version 1.1.2
- Kobrakon
- 2.9k Downloads
back at my pc for a bit figured id do some maintenance
rewrote a patch to fix the laggy exfil time display and made sure everythings good
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Version 1.1.1
- Kobrakon
- 4.1k Downloads
bone man is forced to fix time once again
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Version 1.1.0
- Kobrakon
- 343 Downloads
-Rewrote the time system, should have no more issues
-Fixed the Lockdown event so that it actually works again
-Fixed the Blackout event so it no longer breaks lights
-Added a server plugin so that server changes can be made there without the client jank, so now all maps should have their raid times changed more properly along with the energy and hydration decay rates (especially considering they can now be affected by skills)
-Changed time inversion by now making it just one of the regular time options so you wont need to open the bep config
-Added a random event that heals you because im generous
-Enabled the ability to use a map to select your spawn point (bit weird tho, have to go to the raid settings screen beforehand for it to work)
Plus a whole lot more neat changes and improvements that are both too big to put here and largely not remembered by me.
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Version 1.0.6
- Kobrakon
- 4.3k Downloads
Fixed bot gen issue
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Version 1.0.5
- Kobrakon
- 740 Downloads
-Update to 3.5.0/0.13
-Finalized patching for globals values relating to energy + hydration decay along with raid times so that everything displays properly and should function properly
-Transpiled the raid timer panel so it should no longer go red when it thinks raid is almost over (not really necessary since raid time is working now but jic)
(also forgor to mention but I fixed the bugged ready screen messing with raid time and implemented a config for the cleanup so you can enable/disable it and pick at what range it cleans up)
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Version 1.0.3
- Kobrakon
- 6.2k Downloads
cut a misbehaving patch
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Version 1.0.2
- Kobrakon
- 175 Downloads
fixed the issue with hydro/energy decay not being changed, turns out I wasn't patching it properly 💀
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Version 1.0.1
- Kobrakon
- 248 Downloads
Added config options to disable the events timer and invert the current time
made it so that the PMC and player watches are also synced with the current time
no gear extraction yet, it's still whooping my ass
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Version 1.0.0
- Kobrakon
- 2.6k Downloads
JohnWick
best mod why no update?
fahrraddieb
search for "Raid Overhaul"
JohnWick
ok dank dir
Naov
Hey casual Modder here (I play on 3.5.6 jsyk), I was curious about how the in game raid time works. It displays my local time and tracks in terms of game mechanics but the "raid lasts forever" part confuses me. How I'd thought it works is that raids can be played in past the timer set for maps. This doesn't work. Even though the local time is displayed the raid still ends on the timer set without the mod (Reserve ends on 40:01, not continuing)
how do I fix this?
BluEysWht
Hello, new to modding.
Is there an instruction on where to extract these files into the game folder? I'm seeing all sorts of files but this mod isn't like the others where we simply extract to BepInEx folder or to the user folder.
Any help is appreciated.
Thanks.
Hopply
Won't work if you're playing on SPT 3.8.0 anyways, mod is outdated and hasn't been updated in a long time.
R451N
god this mod was essential, i hope it gets updated at some point
HooniganHudson
For anyone still wanting to use this mod, there is a way to get it to work on 3.7.1. Got to your SPT / user / mods / Kobrakon-ImmersiveRaids / ImmersiveRaidsServer and open the JSON file named package. Change the Aki version from 3.6.1 to 3.7.1, save changes and you're good to go. I hope this helps the ones that need it!
WarPuppy2a42
have you experienced any crashes?
HooniganHudson
Not yet and I play about 5 hours a day. I did however notice that it is colliding with the helicopter crash mod. Since I've used Immersive Raids I haven't seen a heli crash, besides that, no issues on my end.
fencethetrader
It conflicts with Game Panel HUD, when i combine Immersive Raids with HUD, my exfil and mission marks won't show in my compass below.
flacopol
Dear Kobrakon
we need you =)
Best regards.
priusgt
pls update i need this mod fucking 3 brothers
sssleepyLJ
does this work with 3.7.1?
flacopol
nop
flacopol
take my energy ༼ つ ◕_◕ ༽つ
MIA raids sucks =)
InsaneActual
thank you for continuing to update these mods. if I could i would buy you a coffee or a drink. much appreciated for the hard work. Cheers!
flacopol
sending my energy
3Kz4
Sending mine too
rozerma
sending mine also
0ppenheimer
3.7.0 ?
DinkyAxe
Committed genocide at a factory and went to loot every person - in the end I got lost in a raid after the "timer" expired. DaFaq? I installed mod properly
DinkyAxe
I also have red timer at raids and i think these endless raids just doesn't work or i need to start new profile to work it
Pytness
Use SVM and add more time to the raids.
DinkyAxe
Ja, I downloaded it. However, I got some bug - I can't hear bush sounds. Maybe it's not this mod's fault but it's kinda strange
chacalize
Did you put the immersiveraids plugin in the plugins folder? After I updated to 3.7.0, I installed this mod too, and I forgot that part. My timer was on red and i was MIA in th end. Then I went to find and the plugin wasn't in the plugin's folder but the mod was correctly installed. Got so mad after that raid I was so looted
DinkyAxe
I did but now I don't even care cause installed SVM for 3.6.1. Now waiting for update, SVM is much better for all things that I want
Ederys
Question; does your mod add the cardiac arrest event?
If yes... is it just to scare the player or does it really kill you?
Because if that's the case, the game was merciful on me yesterday as I lived for way longer than 10 seconds after it appeared xD
Pytness
Its a joke, it should say "jk" after ten seconds.
Its declared in a function named "doFunny"
Ederys
Got it!
Thank you for reassuring me here.
I was going to exit a really long raid on Interchange, were I survived like 20 different fights and when I saw this message I was like "OH NOOOOOOOOOOOOOOOOOO!"
Didn't see the jk message... I guess I was too busy being sad on the spot
chacalize
Ederys GOTTEM!
HoneydewBlue
The mod won't let you loot air drops, but besides that, this mod has been and will continue to be my favorite mod!
Please fix the airdrops, though...
PhantomInTime
It also appears that it no longer makes the raid run indefinitely and that you still go MIA at the expected time again. A few people have reported this.
AyoItsRocco
The mod is awesome! I found myself in raid for 2 hours lmao, there is a bug with the Airdrops however that wont allow the loot screen to show. Other than that the mods Amazing. What else do you have planned with it?
Snuggles
Is there some way to fix airdrops opening but no loot screen?
xproemperor
The game just infinitely loads, it doesn't seem to actually work as is for 3.6.1. Also, nothing to say current installed mods are not compatible.
AftermathTheOG
Hi, love the mod. I however have an issue with the airdrops not working as intended. I have tried this mod without SVM to no avail. The airdrops still don't seem to work. I'm currently in the process of trying to fix this issue. When I have found a fix, I will write a new comment with the fix to the problem. Stay tuned. Hopefully It's a quick fix and not something that'll take me weeks to figure out.
I can't figure out any methods to fix the mod, that don't involve me installing visual studio and scanning every last line of code, until the issue is found and fixed. Hopefully someone out there has more patience than I do.
Fuzen
Also came here to ask if there's some fix or workaround to the Airdrops "opening" with no loot screen. Would be awesome to be able to make use of the cool 1-hour reward feature!
SteffyBug
Anyway to fix the airdrop not opening?
Foxxee
Is it possible in the future to have a config file for tweaking events/energy drain/cleanup/etc? Please
Carinis
agree having a more regular clean up would be good to help with FPS or can you tell us where we can edit how often the clean up happens?
fencethetrader
thank you very much king
McDewgle
Important info
Mr.Good
big help any ideas on fixing airdrops
McDewgle
I'm not experiencing any problem with air drops. Could it be a conflict with another mod? SVM and Realism both make changes to air drops so I would check there first. Maybe rearrange your load order.
FireSkys22
Same air drop are bugged, can open them but not loot it
B3N1v93
Support thread for Airdrop Issues on SPT 3.6.1 and Immersive Raids 1.1.3
hub.sp-tarkov.com/forum/thread/?postID=25027#post25027Dr1st0plyi
Can anyone help? I'm not a very smart user and can't figure it out. Without this mod everything works fine for me, with this mod I just get stuck on the loading screen.
junouchiha21
the real time thingy doesnt work it just extends the raid timer to 10 hours
E_lizard
Hi, thanks for the update. I registered to only comment on this specific mod. Seems like it isn't working properly. I have experienced MIA in mutiple >40 min raids, can't open airdrops (hourly event and the ones sent by flares), and AI spawning issues through out the raids. AIs are now only spawning at the beginning of the raid, and never spawns after that. To me it seems like the mod have twisted the timer that AI cannot spawn in during the raid properly. Hope you can look into that
Argorn
it seems with the new patch/version (1.1.3) you are able to go MIA in raids, at the 40:01 point on woods I went MIA, with full health, food, and water.
AstroAntt
"raids last forever" *goes MIA*
Digital
Gonna be honest, The biggest turn off using this mod was the clouds speeding by like a time lapse
I'll probably return when that gets sorted because there isn't anything immersive about the weather zooming by like that
McDewgle
Very easy fix. Use KMC SVM (server value modifier) and change "Raid Time Acceleration" to (1) for 1x acceleration (real time). If you want the clouds to move even slower? Enter a value less than 1 like 0.5.
Digital
Copy that, Are you getting good results with this mod? I want to add it to my list but all the comments suggest there are issues currently