Immersive Raids is a large overhaul of the Tarkov Raids with a large list of features and changes including
-Realtime Raid Progression: raids run in real time according to your local time, if its 8pm where you are, its 8pm in the raid, and raids last forever, along with this, the UI that shows the remaining time left in raid will now reflect your current local time instead.
-Dynamic Events: such as Blackouts, where the lights on the map all go out (except for labs as the lights are baked into the map but the doors are locked), leaving the raid seem even more dark and dead for 10 minutes, as well as disabling and locking power switches for 10 minutes, along with a Lockdown Event, where all extracts are disabled for 15 minutes, and an Airdrop and Armor Repair event, which are self-explanatory.
-Hourly Raid Cleanups: where every hour or so bodies are cleaned up to reduce processor strain and also run an airdrop along with the cleanup to reward you for sticking around.
-Decreased Energy and Hydro Decay: so you can last a little longer in raid. The UI may not update to reflect this, but its changed in the client
and more planned.
back at my pc for a bit figured id do some maintenance
rewrote a patch to fix the laggy exfil time display and made sure everythings good
bone man is forced to fix time once again
-Rewrote the time system, should have no more issues
-Fixed the Lockdown event so that it actually works again
-Fixed the Blackout event so it no longer breaks lights
-Added a server plugin so that server changes can be made there without the client jank, so now all maps should have their raid times changed more properly along with the energy and hydration decay rates (especially considering they can now be affected by skills)
-Changed time inversion by now making it just one of the regular time options so you wont need to open the bep config
-Added a random event that heals you because im generous
-Enabled the ability to use a map to select your spawn point (bit weird tho, have to go to the raid settings screen beforehand for it to work)
Plus a whole lot more neat changes and improvements that are both too big to put here and largely not remembered by me.
Fixed bot gen issue
-Update to 3.5.0/0.13
-Finalized patching for globals values relating to energy + hydration decay along with raid times so that everything displays properly and should function properly
-Transpiled the raid timer panel so it should no longer go red when it thinks raid is almost over (not really necessary since raid time is working now but jic)
(also forgor to mention but I fixed the bugged ready screen messing with raid time and implemented a config for the cleanup so you can enable/disable it and pick at what range it cleans up)
cut a misbehaving patch
fixed the issue with hydro/energy decay not being changed, turns out I wasn't patching it properly 💀
Added config options to disable the events timer and invert the current time
made it so that the PMC and player watches are also synced with the current time
no gear extraction yet, it's still whooping my ass