default key is f12
hey alex, i was wondering if you still have a 3.7.6 compatible version of this mod? unfortunately the google drive links for previous versions have all been removed
default key is f12
hey alex, i was wondering if you still have a 3.7.6 compatible version of this mod? unfortunately the google drive links for previous versions have all been removed
Thanks your mod!
thanks your mod!
pitAlex added a new version:
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- added a new tactic - Support - with this tactic the follower will frequently provide suppression fire. If it has grenades it will use them (SAIN does not affect them) and if has a grenade launcher as a secondary weapon it will use that on its own or when asked to do suppression fire.
- removed "Player Equipment" as an option for equipment for bots. When clonning player equipment people have reported to have delays in spawn. Because you can simply save your current equipment as a preset loadout - this is removed and you can use that instead.
- made the "Spread Out" command functional. The bot will run towards some cover when this is executed.
- updated "Contact" command to now take into consideration any visible part of the enemy instead of just the head and torso
- all direction commands are now functional (under ENEMY group)
- "That Direction" has a new function. You can look at something, a maximum 25 m distance, and do the gesture. This will make the nearest bot go there to investigate.
- "Holder" tactic has been revamped to stop bots from continuously checking for where to place themselves while the player is not moving.
- scav followers and picked-up followers will turn hostile on friendly fire
- some improvements on the cover search logic in an effort to reduce the situations where bots end up running in a wall
- spawned follower's level now affects some of it's skills (PMC only)
- improved awareness
- bug fixes
pitAlex added a new version:
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- improved awareness during night raids, while using nightvision
- support now checks if the player is within the blast radius when trying to use the grenade launcher
- command "team status" is no longer heard by the enemy
- added a new command "Over There" which works just like Contact but with no voice, just a hand gesture.
- some bug fixes in the support tactic
pitAlex added a new version:
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- Fixed Team Status and Over There still being heard by the enemy
- Some bug fixes in the Support Tactic related to suppression action
- Improvements on the busy hand's bug detector for followers
- Peaceful Zryachiy will not be considered an enemy until you interact with him
im having an error where injectors cause the animations to stop working, and im stuck not being able to do anything, it also applies to the friendly npcs, where once they use any kind of healing they will be stuck, i have the logs and stuff but the one with errors is 67 MB, and acording to one of the discord helpers is "
i have some other mods with clothing and armor but nothing happens if i remove/delete this mod.
nothing happens as in the error no longer happens
Do you have realism? Also, try equip presets without special items in the pockets or anywhere else, keep the equipment you made for bots as standard as possible.
Do you have realism? Also, try equip presets without special items in the pockets or anywhere else, keep the equipment you made for bots as standard as possible.
No I do not have realism I tried that and it still happened, i stopped having the errors after I disabled this mod only
List what are all the mods you have.
List what are all the mods you have.
Black Clothing Pack - SPT Mods Workshop
Black Equipment Pack - SPT Mods Workshop
Less Restricting Headwear - SPT Mods Workshop
The Blacklist - flea market enhancements - SPT Mods Workshop
WTT - Armory - M249 - SPT Mods Workshop
Game Panel HUD - SPT Mods Workshop
UnityToolkit - SPT Mods Workshop
SOCOM Armory - SPT Mods Workshop
Boss Notifier - SPT Mods Workshop
sorry for the late reply i work late nights, thats why im doing this late night
Are you putting your custom clothes on them? Either by selecting "Player" for top or bottom clothing or by selecting them specifically?
Are you putting your custom clothes on them? Either by selecting "Player" for top or bottom clothing or by selecting them specifically?
No they had the first clothing item you have at the start as USEC, once I get home I'll see if I can either get a pic or get the names of the set
It was just usec standard, and the default one
I don't see how those mods would cause conflicts. Maybe you need to re-install AKI or do a clean install of the friendlyPMC mod (meaning you delete everything related to it first, including the xyz.companion cfg in BepInex and then put it back).
pitAlex added a new version:
Quote
- update to SPT 3.10.x
- new dependency: Virtual's Custom Quest Loader
- added a "Bad Guy" setting. This will make the player hostile to all factions. This will be on whenever you are running with the Goons.
- removed "Same PMC Side Hostile" and replaced it with "Friendly PMC Side" which is on by default. This is in order to leave the new behavior that the game brings with PMC Karma to take over when this is off.
- new quests were added to unlock Knight as a friend (he will appear as a trader) and for unlocking the full Goons squad - See Gameplay Guide updates for more details
- added 2 new bindings - Followers Teleport and Followers Heal
- the mod can now work with different languages. It will based on the language you set for your game. There are only 4 languages available for now: English, Russian, German, and Romanian. You can look into user/mods/friendlyPMC/lang and add more language jsons there (PM me with the file and I will add it to the mod). For quests, languages are in mods\Virtual's Custom Quest Loader\database\locales - en\ge\ro\ru
- "On Your Own" will now make followers patrol around the player with a configurable distance when out of combat. In order for this to work they must not be told to hold position and be out of combat. "Follow Me" can get them out of patrol mode while still retaining the other settings that "On Your Own" has.
- you can no longer loot spawned followers' equipment. This does not apply to consumables like magazines, ammo, meds, etc.
- fix having the gifter seen as an enemy to your followers
im sorry but how do you change the type? is there a specific app im supposed to use? im a bit confused
im sorry but how do you change the type? is there a specific app im supposed to use? im a bit confused
nvm figured it out, new to this whole files thing so i had no clue
pitAlex added a new version:
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- fixed issues on the server side with the Knight quests
- moved the "bad guy" and the "friendly PMC side" flags to the client for better consistency
- improved catching followers ending stuck in throwing grenade animation
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