Yup, I accidentally mistyped! Here's the error that shows now that I've spelt it correctly:
Seems like a conflict with APBS? Not sure why it would be happening in this instance though, previous versions of this mod worked fine with it.
Yup, I accidentally mistyped! Here's the error that shows now that I've spelt it correctly:
Seems like a conflict with APBS? Not sure why it would be happening in this instance though, previous versions of this mod worked fine with it.
Yea. Preventing equipment generation for the bot. Previous versions did not rely on the server side like this one is. I am moving as much as I can to the server side to reduce conflicts with all the other bots mod. Here I am simply calling "generate" bot and the fact that it is throwing an error would be an issue with how that mod is made.
You can do this: disable that mod, add your followers, and set their equipment to other than "Default". Then you can put it back as their equipment will be saved and that mod will not longer be able to conflict.
pitAlex added a new version:
QuoteFixed shuttering issue in Factory
Made map transit work with spawned followers
Added patch for dealing with Despawn of followers in Donuts - tested in a number of raids, along with FIKA and without. With prefetch on and off. It seems to work fine now.
i just installed the new update but I am friends with the new group recruit guy but I dont have him in my messages. I cant recruit any team mates
all good! didnt see you can initiate messages i was trying through the bottom left tab instead of in chat!
how do i recruit pmcs in raid?
first set /pickups to at least 1, then set /recruit on. Now, you can ask the bots you find to follow you (if they are of the same faction). If you extract successfully with them, based on their level compared to yours, you will get a friend request from them.
Hello i am trying to get the mod working but every time i try and use the add command i am getting this error from the server
Cannot read properties of undefined (reading 'Info')
and not receiving any friend requests.
knight trader is also empty and i receive this error on server start up
Trader: 66f0eaa93f6cc015bc1f3acb found in profile but does not exist in SPT. You WILL experience errors, this can be due to using an trader mod and removing the mod without deleting the messages from said trader. DO NOT USE THIS PROFILE. Open SPT_Data\Server\configs\core.json, edit 'removeModItemsFromProfile' and `removeInvalidTradersFromProfile` to be true. This will allow the server to edit your profile and hopefully remove the bad messages
Trader: 66f0eaa93f6cc015bc1f3acb found in profile but does not exist in SPT. You WILL experience errors, this can be due to using an trader mod and removing the mod without deleting the messages from said trader. DO NOT USE THIS PROFILE. Open SPT_Data\Server\configs\core.json, edit 'removeModItemsFromProfile' and `removeInvalidTradersFromProfile` to be true. This will allow the server to edit your profile and hopefully remove the bad messages
first set /pickups to at least 1, then set /recruit on. Now, you can ask the bots you find to follow you (if they are of the same faction). If you extract successfully with them, based on their level compared to yours, you will get a friend request from them.
In which file do I need to configure that? I looked practically everywhere but didn't find, unless I wasn't looking for the right ones
In the squad manager chat. Please see the instructions on the mod's page. It is under Overview > Squad Manager
pitAlex added a new version:
Quote
- fixed bug where health multiplier would get saved as the follower's health, ending up being multiplied again and again
- made zombies attack followers as well, and followers now see them as enemies
- health multiplier now affects scav followers as well
Sorry if this have been asked as I did not find it but with this mod installed knight's mask is invisible on him as well on me. I have tried completely clean spt with only this mod and its dependencies and I hvae still same issue.
It is a game, even present on live. It's not related to this mod.
pitAlex added a new version:
QuoteVersion for SPT 3.11.x only:
This update focuses more on the scav run.
- fixed bug where you could not pick up scav as followers during scav raids
- transit will now work with scavs as well
- restrictions command now affects scav run as well. When activated, the player's karma will determine how many followers he can spawn with and if they will return loot. See the updated description for details
- fixed Knight trader having an incorrect buying setup at level 0
Hello, relatively new to SPT in general and trying to use your mod I get the chat thing but anytime I open it and try to click on squad manager to make a squad, it says to make a group chat and I can't do single people. Edit: Please disregard figured it out kind of stupid I am.
hello!
how much I read the comments, I did not find an answer to my problem: I appear far from my squad, I do not understand what this is about, we are separated by almost half of the map, and by the time they reach me (or I reach them), 1-2 bots will remain from the squad, help (
Just teleport them. It is because whatever spawn point you are spawning at has no nav path, and the game teleport them somewhere else. Have you install waypoints mod? That helps with this.
Just teleport them. It is because whatever spawn point you are spawning at has no nav path, and the game teleport them somewhere else. Have you install waypoints mod? That helps with this.
Yeah, I downloaded everything I needed, but the guys still spawn in the distance ((
But teleportation helps, thanks
pitAlex added a new version:
QuoteThis version will only work for SPT 3.11.x
- fixed recruitment being broken
- fixed issue with Pushher and Holder tactics reverting to Default on spawn
Notes from 4.4.2 release:
- fixed issue with match accept screen sometimes turning on raid online mode, causing error when trying to start a raid while in a group with followers
- your party will now be displayed in the party panels, both in the Match Accept Screen and the Time Has Come screen
- fixed some performance issues with re-calling a follower to the player's location
Notes from 4.4.1 release:
- fixed goons seeing player scav as friendly
- followers will now equip the backpacks given if they have none. The same goes for armor, vests, and helmets
Notes from 4.4.0 release:
- added "auto join" command for followers, see updated squad manager commands for more details.
- fixed scav followers' health being multiplied again and again when transitioning between maps
- follower progress now saves when the bot or player dies
- performance improvements when 2 or more followers with tactic "Default" engage in combat
- other small bug fixes
pitAlex added a new version:
Quote
- added "Followers trash talk" setting to configure the frequency at which followers will trash-talk in combat
- fixed not being able to actually disable the Knight trader when setting "enabled" to false in user/mods/friendlyPMC/traderKnight/settings.json
- more performance improvements on the combat logic of followers
pitAlex agregó un nuevo archivo:
[archivo='989'][/archivo]
hola, este mod, cuando intento entrar como pmc me dice que el servidor esta lleno entonces que podría hacer ??
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