I'm having a problem with uninstalling the mod.
Even though I have deleted all the MICCs in my inventory, I'm getting this error after uninstalling the mod. I've even waited for all of my insurances to come back. No server errors.
Posts by MrBlu1911
-
-
yeah i know its outdated i just posted it there to see if the creator gonna update it
Ahhh. OK.
-
TypeError: Cannot read properties of undefined (reading 'assort')
TypeError: Cannot read properties of undefined (reading 'assort')
at KMC_API_ITEMS.addItemToTrader (D:\spt355\user\mods\KMC-CORE\src\_api\modules\items.js:318:36)
at KMC_API_ITEMS.newItemAutoSetup (D:\spt355\user\mods\KMC-CORE\src\_api\modules\items.js:79:18)
at CCI_357SIG.add (D:\spt355\user\mods\KMC-CORE\src\ammo\357_SIG\CCI_357SIG.js:24:27)
at KMC_API_DI.handleResolves (D:\spt355\user\mods\KMC-CORE\src\_api\modules\di.js:49:55)
at KMC_CORE_AMMO.addAmmoTypes (D:\spt355\user\mods\KMC-CORE\src\ammo\ammo.js:182:24)
at KMC_CORE.start (D:\spt355\user\mods\KMC-CORE\src\KMC_CORE.js:74:32)
at Mod.postDBLoad (D:\spt355\user\mods\KMC-CORE\src\mod.js:12:44)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading 'assort')
TypeError: Cannot read properties of undefined (reading 'assort')
at KMC_API_ITEMS.addItemToTrader (D:\spt355\user\mods\KMC-CORE\src\_api\modules\items.js:318:36)
at KMC_API_ITEMS.newItemAutoSetup (D:\spt355\user\mods\KMC-CORE\src\_api\modules\items.js:79:18)
at CCI_357SIG.add (D:\spt355\user\mods\KMC-CORE\src\ammo\357_SIG\CCI_357SIG.js:24:27)
at KMC_API_DI.handleResolves (D:\spt355\user\mods\KMC-CORE\src\_api\modules\di.js:49:55)
at KMC_CORE_AMMO.addAmmoTypes (D:\spt355\user\mods\KMC-CORE\src\ammo\ammo.js:182:24)
at KMC_CORE.start (D:\spt355\user\mods\KMC-CORE\src\KMC_CORE.js:74:32)
at Mod.postDBLoad (D:\spt355\user\mods\KMC-CORE\src\mod.js:12:44)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
What version of SPT are you running?
If it's current, or even just in the 3.5.x range, then it's mostly likely an incompatibility between the mod and the server version. I've gotten the same error when a mod I installed was a few server versions "outdated".
FYI - I'm not a coder. I'm just giving an possible explanation that's based on experience. -
Getting this error when trying to add money.
Using SPT 3.5.5
DISREGARD : Mod item on gun that wasn't flagged, so I deleted the gun and all was well. -
Getting this error.
-
A decent amount of CWX's stuff is current or current "enough" for those with slightly older SPT versions, so I suspect they're doing updated in batches.
-
Only the COYOTE Heavy Trooper Mask is compatible with the EXFIL Wendy Helmet BLACK......haven't checked the coyote brown one as I don't have access to it yet.
Meanwhile, the COYOTE isn't compatible with the TAC-KEK FAST MT (replica) helmet while all the others are.
All but the COYOTE Heavy Trooper will fit the LShZ light helmet.
FYI - I'm running server 3.5.1 -
Let's keep off topic discussion regarding other mods to a minimum, please.
Sorry. Just agreeing so the person can do the stuff they wanted. Having a way to extract if the game borks on them.
-
zman6116 small tip for when you find yourself without any available extracts: get the Fire Support mod. Not only do you get the power of BRRRRRRRRT, but the mod ALSO comes with the ability to call in a Blackhawk that's pretty much a mobile extraction point.
A couple of days ago I finished the Lighthouse part of Shooter Born In Heaven, got some gear off a couple of rogues and happily crawled to the northern checkpoint... only to realize I can't get out. Luckily I remembered about the Blackhawk, which saved me from losing all that progress
That mod rocks!!!
You get to call in the BRRRRRRRRRT and have a cool Spec Ops, Navy SEAL type of extraction!!! -
I just noticed something about this version when compared to others. Previous versions had ALL of the gear available at Ragman LL1. Now? Only some items.
Is this normal, a bug, a setting in the mod? -
Can someone please help me install the mod? First time trying to install a mod and to say I'm struggling would be putting it lightly. I've tried extracting the mod folder to the mods and plugins folders separately, both inside the included folder and straight everything without a folder separately. I've also tried extracting everything into the main SPTARKOV folder without the included folder. Everytime creating a new account and still plate carriers have no removable plates and no plates found on flea.
Download the zip file, use 7zip to unzip (WinRAR has issues), extract file into user/mods folder.
-
I have the mod load last, but I don't see any of the gear at Ragman.
Am I missing something?
EDIT : I just noticed this error (pic attached). Is that what could be going on? -
It won't do that as its considered "initial equipment" so you can only get it once you START the quest. Also, not sure if this is on my part but when I set the "Getting Acquainted" quest to "AvailableForStart" then click save it just resets it to "Success"...
Interesting. Not sure what's going on there, so I can't help you much more. Sorry.
-
Could you add an option to unlock crafting recipes that are locked behind quest like "getting acquainted" etc.? Because if you set the quests status to success you don't get the recipes for starting/completing them.
Try "ready for finish" or what the choice is for when the subtasks are done but you still need to "turn in" the task. That might trigger it.
-
Had the same bug as Chirus. Also, I noticed something weird with the ammo details.
Pic provided.
Some of the stats have a "5/90" descriptor and I have no idea what that's about. -
Missing package.json file
I downloaded the bundle.
EDIT : Disregard. I keep forgetting that there are 2 files to download. -
The WAGES OF VIRTUE rifle's stock can be paired with other stocks, making the recoil negative......thus turning it into a laser.
-
Uhhh Isn't that from MC-Weapons...
Woops.
Too many mods. -
The WAGES OF VIRTUE rifle's stock can be paired with other stocks, making the recoil negative......thus turning it into a laser.
-
Found an improperly named/chambered receiver.