Solarint added a new version:

Heavily nerfed scavs (disabled faster cqb reaction, reduced hearing range)
Goons can now aim for your head (sometimes).
Killa and tagilla hold down the trigger for longer and wait less between shots.
Buffed most bosses and followers.
Re-enabled "Aim Center Mass" for PMCs on default difficulty, was a mistake.
Slightly lowered "Aim Center Mass Point" to reduce headshots, was raised quite a bit in 4.1.0, but accidental headshots are a bit too frequent now.
Lots of small…
QuoteDisplay MoreRebalanced default presets.
Heavily nerfed scavs (disabled faster cqb reaction).
Goons can now aim for your head (sometimes).
Killa and tagilla hold down the trigger for longer and wait less between shots.
Buffed most bosses and followers.
Re-enabled "Aim Center Mass" for PMCs on default difficulty, was a mistake.
Slightly lowered "Aim Center Mass Point" to reduce headshots, was raised quite a bit in 4.1.0, but accidental headshots are a bit too frequent now.
Lots of small changes to bot configs, too many to list.
**You'll need to create a new preset to get the new changes, but old presets are working fine.**
Fixes:
Fixed many boss followers being broken.
Disabled smoothing or any modification to bot steering when a bot isn't in combat. Spinny bots should be fixed now. Will return to this in the future, but something is breaking when using the new smoothing solution.
Fixed some bots getting stuck in a vanilla layer, making them unable to move or fight enemies (fairly sure I fixed this, its hard to test for, but I couldn't find any bots doing it after)
Project Fika - Fixed error spam and broken bots when 1 player extracts, but the rest stay in raid.
Project Fika - Fixed footstep sound from player being triggered when they weren't moving. (Oops)