Posts by DrakiaXYZ

    This is most likely an issue with Interchange itself. BSG added their new audio system to it in 23399, which has resulted in massive stutters when bots are fighting due to the audio engine.


    It's more noticeable with mods such as Waypoints, SAIN and Looting Bots enabled, as those cause bots to move around more, and thus run into each other more often.


    You can still notice the stutter if you were to remove all mods (Or load up live Tarkov, and do an offline raid on Interchange), though it may not be as often due to the bots fighting less

    Looks like this is also happening to 'Stirrup', it seems that the "target" for some AssortmentUnlock quest rewards is wrong, and some "parentId" properties in the sub items of the rewards are wrong

    DrakiaXYZ added a new version:

    Quote

    This version will only work with SPT 3.5.8

    • Rebuild for SPT 3.5.8

    DrakiaXYZ added a new version:

    Quote

    This version will only work with SPT 3.5.8

    • Rebuild for SPT 3.5.8

    DrakiaXYZ added a new version:

    Quote

    This version will only work with SPT 3.5.8

    • Build for SPT 3.5.8
    • Improve door blocker
    • Improved navmeshes for some maps

    Shoreline

    • Lowered step height to 0.31 to fix bots getting stuck on some objets.
    • Fixed pathing on resort East Wing second floor, around the hole in the floor
    • Remove manual door blockers

    Factory

    • Lowered step height to 0.36 to avoid potential for bots to get stuck on some objects
    • Remove manual door blockers

    Customs

    • Remove manual door blockers
    • Tweaked mesh additions on skeleton and construction, bots can't go on rafters any more, too narrow to utilize properly

    DrakiaXYZ added a new version:

    Quote

    This version will only work with SPT 3.5.8

    • Update for SPT 3.5.8
    • Add some more sanity checks
    • Add some methods that can be useful for debugging (Used by BotDebug)

    DrakiaXYZ added a new version:

    Quote

    This version will only work with SPT 3.5.8

    • Update for SPT 3.5.8
    • Now depends on BigBrain
    • Two new panels added to the rotation, BigBrainLayer and BigBrainLogic. Allows for BigBrain mods to generate live debug ouptut

    DrakiaXYZ added a new version:

    Quote

    This version will only work with SPT 3.5.7

    • Some internal restructuring
    • Allow adding and removing more than one layer at a time
    • Fix a bug where sometimes custom layers wouldn't get priority over base layers, if their priority numbers were the same


    Backwards compatible with mods built for BigBrain 0.1.2

    DrakiaXYZ added a new file:

    DrakiaXYZ added a new file:

    DrakiaXYZ added a new version:

    Quote
    • Full map navmeshes are now included for all maps
    • Added a DoorBlocker that will now dynamically block the navmesh for all non-usable doors, and block locked doors until they are unlocked. This stops bots from trying to path through doors they can't open
    • Include a custom tweak applied at runtime to Streets, that allows the navmesh to path all the way through Chek15, instead of getting stuck at the back door, or going through the inside hole in the wall


    This version will only work with SPT 3.5.7

    DrakiaXYZ added a new version:

    Quote
    • Don't run over doors where the Door component is disabled

    This version will only work with SPT 3.5.7

    DrakiaXYZ added a new file:

    DrakiaXYZ added a new version:

    Quote

    - Update for 3.5.7

    - Properly handle any door that has a navmesh cutter so it cuts the mesh when it's opened

    DrakiaXYZ added a new version:

    Quote

    Release notes:

    • Updated for 3.5.6
    • Includes an EFT version check, if run against a version different than it was built against, plugin will disable itself


    NOTE:

    DOES NOT WORK FOR ANY VERSION BELOW 3.5.6

    DrakiaXYZ added a new version:

    Quote

    Release notes:

    • Updated for 3.5.6
    • Now includes an EFT version check, if run against a version different than it was built against, plugin will disable itself


    NOTE:

    DOES NOT WORK FOR ANY VERSION BELOW 3.5.6

    DrakiaXYZ added a new version:

    Quote

    Release notes:

    • Updated for 3.5.6
    • I actually remembered to update the server component this time, go me!
    • Now includes an EFT version check, if run against a version different than it was built against, plugin will disable itself


    NOTE:
    DOES NOT WORK FOR ANY VERSION BELOW 3.5.6

    DrakiaXYZ added a new version:

    Quote
    • Resolve issue where some doors that could be toggled weren't considered valid
    • Add EFT version check, if the plugin is run against the wrong version of EFT it will disable itself


    3.5.5 Build: https://github.com/DrakiaXYZ/S…andomizer-1.0.2_3.5.5.zip

    3.5.2 - 3.5.4 Build: https://github.com/DrakiaXYZ/S…zer-1.0.2_3.5.2-3.5.4.zip