DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Fix issue when using Fika Dedicated where the tracker list wouldn't show in-raid
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Fix issue when using Fika Dedicated where the tracker list wouldn't show in-raid
DrakiaXYZ added a new version:
QuoteUpdate for 3.10
- New config option "debug" to enable debug logging
- New config option "maxLimiter" to enable maxIncreastMult
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
- Reduced to only 4 navmeshes, as BSG has mostly full map navmesh for maps now. Included meshes:
- Interchange
- Lighthouse
- Shoreline
- Woods
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.10.x
- Update for SPT 3.10.0
DrakiaXYZ added a new version:
Quote
- Move claymore count settings to per-map, and make them absolute values
- Fix potential out of bounds exception if claymore count ends up higher than ambush point count
- You can now disable claymores on a per-map basis by setting that maps claymore count to 0
DrakiaXYZ added a new file:
QuoteDisplay MoreThis mod only adds/modifies claymores. For minefields check out Visible Minefields by pein
Have you ever thought DeHazardifier was unfair, and made the game too easy? Now you can balance things out by making your game damn near impossible. Randomly spawn claymores all around the map, with or without laser tripwire indicators, to make your time in Tarkov a living hell.
Configuration (Accessible via F12 menu, take effect on next raid)
Enable New Claymores (Default: true):
Whether to enable randomized claymores
Claymore Disarm Timer (Default: 5):
The amount of time (in seconds) it takes to disarm a claymore
Allow Arming Claymores (Default: true):
Whether to allow re-arming a claymore after you've disarmed it
Convert BSG Claymores (Default: false):
Whether to convert BSG claymores to new custom claymore implementation with laser indicators
Make BSG Claymores Shootable (Default: true):
Whether to make BSG claymores explode when shot. Ignored if Convert BSG Claymores is enabled
Disable Lasers (Default: false):
Disable the visibility of the trip lasers on claymores, giving no external indication where claymores are or whether they're active
April Fools Mode (Default: false):
Whether to make the random claymores harmless, but still give a concussion/blinding effect. This is the mode used in the SPT 2024 April Fools release
Map Claymore Settings:
The amount of new claymores to place on each map. Set to 0 to disable claymores on that map. Higher = higher performance hit
Note: A modified version of this mod was used for the SPT 2024 April Fools day prank, and I've finally gotten around to cleaning it up and packaging it as a mod to ship.
Installation
1) Open the downloaded zip file in 7-zip
2) Select the folder in the zip file in 7-zip
3) Drag the selected folder from 7-zip into your SPT folder
Demonstration Video (Yes, it's Quest Tracker, but the same concept applies to all of my mods, I'm not making mod-specific extraction example videos. No, you don't need to drop it onto LICENSE-Launcher.txt, just drop it into your SPT folder):
Compatibility
- There are no known conflicts
If you enjoy my work, you can feed my caffeine addiction
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.9.x
- Allow layers to be removed and restored during the raid. Thanks DanW!
Note that this doesn't change anything for end users, but adds functionality useful for other mod developers
DrakiaXYZ added a new version:
QuoteThis version will only work with SPT 3.9.x
- Tweaks to the Lighthouse navmesh to better allow bots to navigate to and from lighthouse island
DrakiaXYZ added a new version:
QuoteThe mod folder name has been changed, DELETE ANY PREVIOUS DrakiaXYZ-LiveFleaPrices folder from `user/mods/` prior to installing 1.3.1 or later
- Rename mod directory to
zzDrakiaXYZ-LiveFleaPrices
to make sure we load after custom traders
Awesome mod.
When cooperate with Tyfon UI Fixes to Sell few selected goods as one lot?
When dropdown with percent of price? 100% of average sold not everytime. 85% may be smaller some time. So, dropdown?
I don't know what you mean. The latest version of Live Flea Prices fixes an issue with some items not selling when listed near their average. But otherwise this mod shouldn't cause any difference in behaviour for selling items
DrakiaXYZ added a new version:
pvePrices
to true in config.jsonuseTraderPriceForOffersIfHigher
is enabled in SPT settings
Quote
- Allow switching to PvE prices by setting
pvePrices
to true in config.json- Make sure flea prices are never below vendor prices if
useTraderPriceForOffersIfHigher
is enabled in SPT settings
- Resolves the inability to sell keycards at the average price shown in the flea UI