DrakiaXYZ added a new version:
File
Waypoints - Expanded Navmesh 1.4.0

This version will only work with SPT 3.8.0
Update for 3.8.0 support
- Remove the capability to add new patrol points, and all associated code
- Implement new method of handling locked doors, to work with the new method of navmesh generation
- Add handling of special door types (Cargo doors on Labs, elevators on Labs, D2 door on Reserve)
- Add a workaround for the fact BSG doesn't enable door carvers any more
- Add a workaround for doors on some maps having a NavMeshObstacle instead of a NavMeshDoorLink
QuoteThis version will only work with SPT 3.8.0
Update for 3.8.0 support
- Remove the capability to add new patrol points, and all associated code
- Implement new method of handling locked doors, to work with the new method of navmesh generation
- Add handling of special door types (Cargo doors on Labs, elevators on Labs, D2 door on Reserve)
- Add a workaround for the fact BSG doesn't enable door carvers any more
- Add a workaround for doors on some maps having a NavMeshObstacle instead of a NavMeshDoorLink
- Regenerate all navmeshes using a new method, will more closely resemble the BSG meshes but expanded for the full map
- Server mod is no longer necessary