Posts by acidphantasm

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    Special thank you to Chomp for some big brain updates to some custom logic I had <3


    Changes

    • Minor refactor for plate class level filter code
    • Minor change to Med/Food/Drink randomization code
    • Balance pass for T4-T7 PMC equipment
    • Added missing headsets to PMCs T3-7
    • Added missing Glorious-E facecover for Scavs T1-7
    • Added missing Vertx Ready Pack for Scavs T1-7
    • Adjusted Scav Backpack Weights
    • Updated example preset

    Bugs Squashed

    • Fixed PMC Loot blacklist not actually working
    • Fixed missing "mod_stock_002" value on PMCs at Tier7 (Thank you Foreiinas)

    Presets created in 1.4.0 are still usable

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    Bugs Squashed

    • Actually fixed HP Resource for some food/drink items from being changed which made them unusable but still spawning as loot on AI

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    Changes

    • Added additional weapons to low tier PMCs Long Range pools (lowers M700 chance a bit more)
    • Removed front mount optic from M870 325mm barrel to prevent duplicate optics
    • Adjusted weapon choice weights on Labs & Factory (slightly)
    • Removed internal clothing blacklist as it is no longer necessary
    • Updated preset
    • Minor code cleanup

    Bugs Squashed

    • Fixed HP Resource for some food/drink items from being changed which made them unusable but still spawning as loot on AI
    • Fixed T3 Scav missing Pilgrim Backpack
    • Fixed fallback generation for Cultists mod_pistolgrip_000
    • Fixed Blacklist invalid item ID logging to not spam console for each tier

    Presets created before 1.4.0 must be updated

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.x

    Acid's math skills strike again


    Bugs Squashed

    • Fixed numbers being converted to a string and blatantly defying the laws of numbers.

    acidphantasm added a new version:

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.x

    Config is now a JSONC file.


    New Features

    • Config option for removing Intel Center LV1 requirement for Fence Dailies
    • Config option for currency multiplier now also applies to GP Coins
    • Config option to change expiration/duration time for repeatable quests (not retroactive)

    Changes

    • Now allow Fence "Pickup" quest types (item retrieval)

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.x


    New Features

    • Customizable Shot/Sprint/Run/Sneak Indicator Colours
    • Customizable Indicator Draw Offset (allows moving indicators closer or further from center of screen)

    Changes

    • Indicator UI now scales with resolution properly
    • Indicator image/scale/size adjustments to fit new scaling/colours
    • Verticality indicators position adjusted to be centered on the primary indicator instead of offset to each side

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.x

    Changes

    • Forced loading Scorpion before LiveFleaPrices because people keep changing load order and breaking it
    • Adjusted default price multiplier to 1.25

    acidphantasm added a new version:

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.X


    New Features

    • Now tracks all instances of a weapon as well (hover over stat)
    • Now tracks rounds fired
    • Now tracks rounds fired to kill average

    **IF YOU HAVE BEEN ALREADY USING THIS MOD:

    • The mod will display dashes instead of stats until you run a raid and fire a round.
    • The on-hover stats (that track all instances) do not track retroactively. They will start at zero.

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.X


    Bugs Squashed

    • Fire damage is now properly nullified
    • Grenade damage is now properly nullified
    • Fall damage is now properly nullified


    Please report any sources of damage that still get through the dev_balaclava. Thanks.

    acidphantasm added a new file:

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    Thank you Lacyway for reporting an issue that created the need for a loot blacklist, and also for providing much appreciated feedback regarding some balancing! <3


    New Features

    • Configuration option for PMC Loot Blacklist (this default comes with the Residential Keycard due to a SPT bug)

    Changes

    • Updated Woods Weapon Range selection chances (now 60/40 long range instead of 90/10)
    • Updated USEC Long Range weapon weights
    • Updated example preset

    Bugs Squashed

    • Fixed PMC Appearance code for SPRING_EARLY

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    New Features

    • Configuration option for buttpad on stock spawn chance
    • Per Season PMC clothing appearance, PMCs will now try to wear clothes that better blend into the seasonal environment
      • (if enabled (default) then import mod clothing is automatically disabled)

    Changes

    • Updated PMC 4.6x30mm ammunition weights
    • Updated example preset
    • Moved T-5000 from USEC to BEAR as the T-5000 is a Russian made weapon

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.X


    Bugs Squashed

    • Fixed crashing when searching containers on AI (pockets, rigs, backpacks)
    • Fixed crashing receiving mail with items
    • Fixed traders not loading properly

    acidphantasm added a new version:

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.X


    New Features

    • Configuration Options
    • Now allows per slot configuration
      • Changes the configured slot to be "unlootable" similar to how PMC melee slots are
      • Still allows looting dogtags/pockets/items inside backpacks/rigs
      • Configurable in raid, takes effect immediately after closing and opening the lootable corpse

    rabble rabble rabble

    acidphantasm added a new file:

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    New Features

    • Configuration option to force muzzles
    • Configuration option to force muzzle children
    • Configuration option for muzzle chance that overrides preset/db

    Changes

    • Slightly adjusted Max Bot Level Variance for T1-4
    • Slightly increased default muzzle chances for PMCs at all tiers
    • Added Death Shadow Armoured Mask PMC T3+

    acidphantasm added a new version:

    Quote

    This version will only work for SPT 3.10.2+

    Thank you DrakiaXYZ for the assist!


    Bugs Squashed

    • Fixed sortModKeys as 3.10.2 has a new argument
    • Fixed various non-user impacting errors