Posts by Kippa

    Glad to hear you've got things working again, bud.


    Yeah for MOAR, I did disable some things in the Tweaks settings in Realism mod. I do believe on MOAR (or SWAG+Donuts or for SAIN?) it advises users to disable certain settings for Realism as it will cause problems with bots generation/spawns. Sadly at the minute I don't remember which mod has this information but you will be able to find it if you want to dig a little further into it yourself.


    Thank you clarifying you've got things working properly. If you need any more assistance please make another thread. :thumbup:


    Marking as resolved and closing thread.

    Sorry I've only just seen this thread.


    Have you managed to fix this issue with bots spawning/generation or is it still happening?


    Just by looking at the log files you attached with this thread and your description of the issue, I'm thinking there is a conflict between Realism mod and MOAR. I say this because in 3.10.5 I had issues with these mods in particular, and when I removed MOAR entirely I had bots spawning as usual.


    If the problem has been fixed please advise as soon as you can so I can mark as resolved and close the thread.

    Have you been able to resolve your issue with Lighthouse raids?


    Is it specifically Lighthouse that is the issue, or other maps too?


    Sadly I can't see the log files you have attached as it is has been over 30 days since you made this thread, but this sounds to me like a mod, or a profile, or maybe even a SPT build corruption issue that is preventing access to certain maps. Again without looking at the logs I can't say with full confidence.


    Not so long ago I was helping users with a similar issue to this one, but reinstalling from scratch and only adding mods that are officially compatible with the SPT build you are using seems to work without issues. Maybe worth a shot trying this if you haven't done so already.

    Ah okay, gotcha. Yeah things like that can happens sometimes but I'm glad your issue has been resolved.


    Anymore issues in the future or if you need any advice, you can head on over to the SPT Hub discord or just make a new thread on the site.


    Marking thread as resolved and closing.

    I would suggest you make sure that your mods are compatible with 3.11. If this doesn't work and you still receive the RangeError message, my secondary suggestion would be that you remove one mod at a time, restart the game and see if that fixes the issue.


    I'm of the opinion that CustomProfiles and/or Wisps-InfMeds are the culprits but you would have to do the leg work to find that out.


    Hope this helps! :thumbup:

    Hi 1Leggedgamer, really sorry for the late reply to your thread.


    I have looked over the log files you provided and I believe the issue is because of incompatible mods throwing this error. I see that you have put Nootropix-SpeedLoader twice, do you have two files of this mod installed? If so, you might want to double-check that there is only one in your mod list.


    I see in your mod list that you have EFCL-CustomProfiles and FiveF-alwaysSpawnContainers installed. I think alwaysSpawnContainers was recently updated, but I'm fairly certain that CustomProfiles hasn't been updated and is not compatible with 3.11, which might be the cause for throwing the RangeError.

    My recommendation would be to make sure your mods are compatible with the current version of SPT and see if the same error persists or not. Incompatible mods is a very common issue for having issues so it's always best to double check or triple check that they are compatible.


    Hope this helps! :thumbup:

    Hi AFUFU, I looked over your log files and I the first thing I see is that you have mods that are incompatible with the current version of SPT, these mods being:

    Code
    TakiiiNotFound-VolkovTrader 1.0.0
    ZGFueDkx-all-quests-checkmarks 1.1.0

    I also see an error for ItemValuation throwing an error too. It appears to say: "ColourConverterAPI not found. If you want custom colours, install CustomConverterAPI". I could be wrong but I think this is missing a dependancy or a child mod to work effectively.

    Thanks Melchhoor for the recommendation to hodgy588


    I'm assuming this has fixed the issue with the keycards and I can now close this thread?


    (If there is no reply in 2 days I will close this thread due to assuming the issue has been resolved and for inactivity).

    Upon further inspection of your files, it does seem very likely that you have a mod that changed AI spawns and behaviour but it isn't showing up in the logs (not from what I can tell anyway).


    As for the sights and scopes issue I would need you to do what I advised in the screenshots and report back to me for further assistance.


    Just so you are aware, if this thread has no response for 3 days I will have to close it and you will have to make a new thread.

    I looked over your log files and I have determined that you may have mods installed or you haven't correctly installed SPT correctly on your system.


    (In my previous comments I attached 2 screenshots with some details for you, hopefully they aren't too difficult to read).