Posts by Fontaine

    Fontaine added a new version:

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    PT Combat Stances Overhaul v1.2.1 for SPT AKI 3.6.1


    Fixes:

    • Fixed weapon wobbling a lot when doing stances while walking.


    Changes:

    • Updated compatibility for the latest rework of Recoil Overhaul. This is required if you are going to update Recoil Overhaul. Make sure to use this download's version of the Stance-Recoil-Bridge.dll!

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.7.5 for SPT AKI 3.6.1


    Changes:

    • Updated compatibility for latest rework of Recoil Overhaul. You must delete the recoil standalone compatibility bridge .dll if you are going to update Recoil Overhaul to the latest version.

    Fontaine added a new version:

    Second for sensivity issue.

    I was using Realism (but now deleted the DLL), and when I touch sensivity in F12 - it becomes too high.


    For some reason I don't have RecoilStandalone.cfg.

    Why would you have RecoilStandalone.cfg if you do not have the Recoil Standalone mod installed? You uploaded a file called "SPT-Realism-GUI-Main.zip" which is the name of Realism mod's GUI config repo?

    Hi guys. I came back to SPT after a long time. I've deleted everithing from the older SPT installation, installed back with SPT-Installer, installed a bunch of mods (the featured ones from the homepage) and I've instantly noticed that raid were empty. I've checked the logs and saw this repeating over and over:


    You have the wrong version of SPT and/or Realism mod or a conflicting mod.


    hey i have a problem with a bug or Somethink my arms and legs are flying away and the camera(head) is still on point and not moving how can i fix this?

    If you're having bugs like that then wrong SPT/EFT/Realism version or conflicting mods.



    Open Realism mod config.exe and untick Bot changes.

    Disabling features isn't the way to fix the problem

    Is there a version of this mod that I can download that doesnt add all the trader limited stock and BS by default? Not a fan of mods that just change the entire game without me toggling the differences on. For now remaining uninstalled since toggling trader changes off did nothing.

    There's literally a config that lets you disable it and all the features are in the description of the mod, you probably didn't restart the server. The entitlement SMH.

    about experimental recoil.is it don't work for shotguns? shooting from mp 153 in firing range - sight stays around target while camera looking at ceiling(so its even worse than without experemental recoil).also, in future,emphasis of recoil will be around horizontal(as now) or vertical (as other games)?

    about pab9 round.isnt it underperforming? its not much info about round,neither i'm weapon expert,but isn't it's supposed have more weight in round and velocity compared to sp6, so more flesh damage or armor damage\penetration? in that case even craft ,which uses sp6 to make pab9,looks counterproductive

    and also pmc bots.i dont change raid setting,so difficulty left as online.i had a few instanses on shorline when pmc bot just full auto me in face from 200\300m.it woud be understandeble from any sniper boss,or atleaset from bot with sniper\semiauto shoting.but not this insta fullauto

    PAB9 is supposed to be underperforming. This mod does not change how bots behave, please compare it to live EFT or unmodded SPT before coming to conclusions about AI

    ive reinstalled it twice now and it is the right version and my 2nd reinstall i just had SPT mod downloaded and there was also a white box in my bottom left corner idk what that is about either

    The white box means you didn't install it correctly, you need the updated "Realism" folder in bepinex/plugins

    It feels like the armor sometimes doesnt work at all and i often die/take damage in places the armor should protect me.


    https://imgur.com/a/ZL6BG2g


    In this clip you can see me get hit in the thorax whilst wearing Gen 4 Full body armor which at the angle he shot me from should be impossible. Also the armor didnt take damage like as if the bullet bypassed the armor somehow. The bullet he shot me with was PS 7.62 which should not be penning that armor anyway.

    How is it impossible for the rounds to have bypassed your armor from that angle? Rounds can bypass armor from literally every angle, please look at the overview page section about ballistics and pictures of real armor plates. If the round bypassed your armor, it would not take any damage. That means in this clip you were shot once or twice in spots not covered by armor, so your armor was not penetrated. This is almost exactly how BSG's upcoming armor zone and plate system will work.


    New ammo stat are not work,realism mod are V0.10.0,is still shows vanilla stat,other option and weapon all working well.Using Pettan's 13.5 content mod.cant use new ammo makes me sad :(

    13.5 content mods have to be loaded before Realism.


    Thank you very much, testing it a couple times it feels much better, somehow the bots must be consistently lazering for the A Zone.

    As such it appears to be a bot issue and not a realism mod issue, although the weird armor pen with low tier ammo is still there.

    To clarify, I turned off both armor hit zones and body hit zones

    Many rounds can one-tap C and D zone, and there is the neck zone which is an instant kill with 99% of rounds. I have not been able to reproduce issues with low pen rounds penetrating armor they shouldn't. You can make bots non-reactive if you enable bot testing in config, go to Factory and test ammo on the bots. If you can reproduce the bug and record it please let me know.



    You have a lot of mods installed, it's a mod compatibility issue. BTW Realism should be loaded last to improve changes of compatibility.


    my mod dosent work at all its either the recoil and the firerate on all guns is to the roof and even if i disable the recoil changes the other issue is that i cant kill anything or damamge anything unless i sue my knife but neither the ai can damage anything its hard to explain the issue but when i do launch the game with the recoil stuff enabled it tells me the game has disabled it causing the guns to be unusable and just brake i have zero clue whats going on ive tried reinstalling the game and deleting all mods but spt realism and it still dosent work

    It's an issue on your end. Wrong SPT/mod version, bad install, or incompatible mods.

    What version of SPT were you using when you had the issues, and what version did you revert to?

    Fontaine added a new version:

    Quote

    Fontaine's FOV Fix v1.7.4 for SPT AKI 3.6.1


    Fixes:

    • FIxed toggle zoom when not aiming option also working when aiming, and using the optic toggle zoom's FOV multi and sensitivity.
    • Fixed HHS-1 Eotech Magnifier combo's sensitivity not updating correctly when switching between magnifier and holo.

    Changes:

    • Added compatibility for Traveler's Thermal Bundles that massively improves thermal scopes, including the new ones from 13.5. Make sure to enable compatibility in the server mod's config. DO NOT INSTALL HIS FOV FIX FILE REPLACEMENTS, JUST THE BUNDLE REPLACEMENT FOR PETTAN'S 13.5 CONTENT PREVIEW + HIS THERMAL BUNDLES FOR FLIR + REAP IR!!
    • Added compatibility for new 13.5 thermal scopes. They're pretty bad so I highly recommend using the Thermal Bundles mod.

    Correct load order for compatibility:

    • Geff's Scope Overhaul
    • Pettan's 13.5 Content Preview
    • FOV FIx
    • SamSwat's Vudu Mod
    • Traveler's Thermal Bundles

    Fontaine added a new version:

    You know what, I guess I was complaining about nothing. Just tested the Glock18C in vanilla EFT and it was equally a bad idea to use a sight on it in full auto because the bullets just wouldn't go where you thought the reticle was since it would jump all the way out of view.


    The stock could do with a bit more dispersion reduction judging by the videos I've seen of people full autoing the glock with the stock, but honestly I'm at the point where I'll just make the adjustments myself once I find the right files to edit.

    Well I'm working on a new recoil system that will fix the sight misalignment, will include it as an experimental option next release

    Tested again and I made sure to absolutely not do anything to the config. I restart the server and the game, and I get the problem again. Changing the zoom sensitivities in the F12 menu doesn't seem to change anything either, everything just uses the same sens as 1x.

    UPDATE: It seems changing the load order of mods to have the FOV fix load last fixed it. I'm not sure what caused it but that fixes it. Thanks for your time!

    you made the scope overhaul mod load after FOV fix...

    It seems that everytime I restart my game, the FOV fix starts ignoring my sensitivity settings in the F12 menu (I'm using the preset instead of reduction factor, but enabling or disabling either of them doesn't fix it). 2x and higher zooms use the same cm/360 as 1x making higher zooms' sensitivities very high, and it seems like deleting the config in the BepinEx folder fixes it until I restart my game again. I'm not using any of the bridges since I'm not using realism or the recoil overhaul mod (I am using another recoil tweaker mod though) if that's relevant. These are the mods I use but I'm not sure if they would be conflicting with the FOV fix.

    When you delete the config it resets everything to defaults. Restarting the game can't change the config. That means you are doing something to the config that is causing your problems.

    That's how sights work in EFT. In the video it didn't look like you were doing much to control the recoil. It's not weird interaction, more weight in the rear = more muzzle flip, makes perfect sense. Weight does also reduce recoil. The stock is going rearwards into the shoulder as it should. Stock not changing pistol animations is just how pistols in EFT work. It's still useable in your configuration, if you want more recoil control then you need to choose a lighter magazine.

    Fontaine added a new version: