Posts by Fontaine

    I just downloaded the hotfix you released 10 minutes ago, I will do a fresh installation and update again soon. I am playing on the latest AKI version 3.0.0 with Patcher 12.12.30.18969 to 12.12.15.18346. As for the maps I have only played on Customs, Woods & Shoreline at the moment and it happens with every bot type as far as I know.

    That's very strange. What lvl are you in-game? Thanks for trying to reinstall, let me know if the issue persists.


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    I'd recommend doing some testing on other maps just from my own experience working on some other mods what might work for Factory won't work the same on every other map. I will try and help to resolve this issue I have a few hours of spare time to kill, has anyone else reported these issues I have described?


    Noted, but I don't see why bots would spawn correctly loot and weapon-wise on one map but not another in this specific case. Only one other user in this thread said they had issues in terms of missing weapon parts, but they also said they have a lot of other mods installed. Most people don't report issues they find though so who knows.


    I tested it on customs and I saw no missing barrels or handguards at all, and I had normal PMCs + Scavs, no rogues. Are you sure you didn't have another mod installed, or that you or a mod didn't edit the server files directly?

    I don't understand why either man and apart from missing scopes and muzzle devices weapons are missing hand guards, pistol grips, receivers and barrels. On some weapons I can literally see just the bullet sticking out because the barrel isn't there. I tried playing the game with no mods installed and everything goes back to normal, AI have the default gear inventories and spawns are back to default, it's baffling the hell out of me.

    Can you try redownloading the mod? What version of AKI and EFT are you using as a base? What map is this happening on? With what bot types? What tier are of bot are they (1, 2 or 3)? Is it all bots all the time with all weapons or just specific weapons?


    On what map are you having only rogues and bosses spawn?

    Fontaine added a new version:

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    SPT Realism Mod TEST VERSION for AKI 3.0.0: HOTFIX


    Fixes:


    Fixed bots not changing tier, starting at the wrong tier for the first raid, or being stuck at tier 1.

    Fontaine I can confirm it is a problem with this mod, I left a comment on the mod page yesterday about AI spawns and AI gear having missing parts/attachments. For whatever reason I can't pinpoint the issue, I had no other mods installed and played with a new profile as other people were commenting/complaining of mod conflicts. I will try and get some screenshots to better describe or to provide you with more info.

    I've not seen any missing handguards/barrels etc. at all in my testing. Are you talking about missing scopes or muzzle devices? That's an issue I am aware of and trying to fix ATM, if barrels etc. are missing it's a different issue.


    Saw your comment about boss and rogues. That's very strange, never seen that in my testing. I also don't touch boss or rogue spawn rates. What map is this happening on? I do know there's an issue with Lighthouse in SPT/AKI when it comes to spawns.

    I have a problem with AI, sometimes ai equip a weapon that didn't fully build (missing barrel &handguard or a grip), and sometimes ai spawn with a body invisible(only see equipment). I use FAIL(default setting) and SamSWAT weapon and COD MW - Mil-sim and many other mods, I don't know that this cause by only this mod or maybe it conflicts with it others.


    Missing weapon parts like barrels etc., and invisible bots is nothing to do with me, it's a conflict with one of the mods you have installed. Not much I can do about that unfortunately. FAIL was compatible with the last AKI version so it should still be compatible now. Anything that touches bot loadout files would not be

    my game crashes when i try to turn in the introduction quest. i only have some of the recommended mods fin's ai loader, opticsrework, & hud FOV intalled. it is a fresh install and profile. i don't need to click the button just hovering over is enough to crash it.

    I don't touch quests so I highly doubt the quest issue is anything to do with me. Does it happen with my mod uninstalled? SPT has a lot of bugs and issues with quests, best off reporting them to the devs.


    OK good to know, doesn't sound like the issue is on my end.


    I don't see why I can't add realistic names, I'd have to ask the original author for permission first though if they're still around. It'll be something I add after I get the current mod version stable and working 100%. Thanks for the heads up and effort!

    Something about the bot inventory changes in this mod I think makes EFT unstable. I rolled back to version 4.1; Is it possible to have a cut down version of this with just the core Ammo and Armor class changes? I wish I could tell you what the issue was but I' still new at modding EFT.

    What do you mean by unstable? The config lets you enable/disable pretty much anything you want

    Fontaine added a new version:

    I'm trying to turn off the med changes but after i've edited the config to "med_changes= false;"

    it just didn't change anything in the game. Even the meds i've bought after disabling it are still with limited uses and

    all the descriptions are the same as before.

    Make sure you don't have the config file set to "read only". Check earlier in this thread, someone had the same issue.

    Fontaine added a new version:

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    Fixed tier 1 bots not having any weapons :kannatiredofthis: Please redownload, thanks!

    Fontaine added a new version:

    Fontaine added a new file:

    Fontaine added a new version: