Fair enough! 16kg seems a bit on the weak side but I'll roll with it.
Question for you: After much testing, I seem to have my mod configuration and settings pretty well sorted out how I want it: Realism + SVM + Fin's AI Loader + No AI-ESP is all I'm running.
I've turned off all the KMC SVM functions which seem like they might conflict with Realism, except for one pane "Players and Skills." If you are not familiar with it here is a pic https://freeimage.host/i/gJQ9wP
I did this because I also use the "Extended Raids" option (in the Raids options tab of SVM . . . and only other tab I have enabled is Stash and Loot just for larger stacks sizes, etc.).
It seems like the stuff in the Player Skills tab might be overlapping with stuff your mod does, but I felt I needed to have it on because with 4 hour raid durations and time compression at 4 instead of 7, thirst and hunger rates need to be slowed down or it is absurd how much food you need to bring in or find.
Everything SEEMS to be working fine (though my dude's head hp are only 20, which is weird), but before I get down and dirty with a long campaign I'm curious if you foresee any problems down the road from this?
That is a complicated question, so I don't really expect you to go to too much trouble answering, but if you are feeling loquacious and inquisitive I'd much appreciate any reflections you have to offer!