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Search results 221-240 of 797 for “maps”.
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…ing up all the PMC slots. This makes the PMC's a bit more spaced out, also fighting 5 PMC's in VR is hell... Also, for VROptimized, I can say the two hardest maps to run by far is lighthouse and streets. Unfortunately it's just the nature of those maps. Streets is hard because it's just a very unoptimized map in general, lighthouse is hard because of the insane amount of bots due to the rogue base. Questions I'm sure will be asked: Q - Do bosses and sniper scavs work? Yes. I believe these config…
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…, with north oriented the same as all Dynamic Maps. Don't forget to buy a compass! You will also want to turn off Extract Locations in the Dynamic Maps F12 settings.You will need UI Fixes to make the text fit appropriately. Future Plans: While all maps and extracts are in the game, not all extracts have been re-written to the more interesting "short-stories" brought in 2.0. IF YOU HAVE IDEAS FOR AN COOL EXTRACT SCENARIO, I NEED IT PLS!I like the idea of adding quests to the traders to simply ext…
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De-Hazardifier
File[tabmenu] If you'd like to support my creations I do have a Ko-fi. (This is not for commissions, I do not do them and they are against SPT policy.) - https://ko-fi.com/tyriansuvious -
I'm having the same issue discussed in this thread: Saiga and Toz-106 Accuracy bug I decided to use the full auto saiga for the first time today only to see my buckshot fly everywhere in front of me except onto the target lol. Any way to the fix this? I guess there was a workaround or something posted on github a while back according to the other two threads that mention this but it's gone now.
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…umber. I have no idea it is spt problem or mod problem though.. The thing is regardless of the map, only maximum 7 PMCs are spawned. For example, street of tarkov's maximum player count is 14 but only 7 PMCs are spawned there, Interchange or other maps are the same. I want the game to spawn the full number of PMCs—equal to the map’s maximum player count—as soon as it starts. I thought QuestingBots handles bot spawning system now, so I tried to change "bot_cap_adjustments", "max_alive_bots" optio…
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This started happening to me a few days ago, and it's happening on different maps! The server is not showing any errors! At the end, when I extract, it shows all of them as dead, and some of them marked as ??? for a clan! I tried backtracking by removing mods that I installed a few days ago when it started, one by one, and trying the game, and it was still happening! When I kill the bot, he's still standing, and when you approach him, the gun is in mid air out of his hands, and the bot is making…
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This "mod" uses an open-source extension Resource Override to swap markers.png Mapgenie.io uses for it's Tarkov maps for a custom one hosted on my github repository. Works with any Chrome-based browser and Firefox! More examples below: (Hidden Content) Installation: 1) Install Resource Override from Chrome webstore or Firefox page (or manually from Kyle Paulsen's GitHub). 2) Download the mod release archive and unpack it. 3) Inside you will see resource_override_rules.json files. 4) In Chrome, r…
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Milkor M32A1 MSGL
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…rements ones still require things and you'll get the "other side of the map" extractions. How to install: Download and install Lua's Custom Spawn Points Extract the folder "PlayerSpawns_TMS" to "user\mods\Lua-CustomSpawnPoints\config\spawnpoints\" Set "DisableDefaultSpawnPoints" for "Player" to "true" for all the maps…
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i started having this problem not long ago. ive come to the conclusion to buy more ram. my problem is that when i load into a ground zero raid as a pmc, in 3 minutes of the raid my game freezes and crashes. but if i load into the same ground zero raid as a scav, my game doesnt crash. and ive tested this many times. i dont know what is wrong. all of my mods are spt version 3.11, except for some experimental mods like SAIN. but i used it before so it cant be sain. i dont know how to read the error…
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Since I ported the Honey Badger, it would only be right if I also ported all the more ammo for it to use so now you can get a lot more .300BLK varients again and you get another mod icon cause I'm generous and not because I want to post a pic of me and my AR Original Author: Carl Original Mod Listing: BlackoutEXP
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Path To Tarkov
File…n or transits Exfils tooltips overhaul Tarkov's tooltip template has been reworked to fit the current config. Restricted traders You have to travel to see traders (with modded traders compat) Dynamic Maps compatibility It works nicely with Dynamic Maps Documentations - README: this is the entrypoint for all other documentations, you can start from there. - Frequently Asked Question - Planned features - Known issues - Config for users - Create your config - Tutorial: create a config from scratch … -
Reviving one of my most popular mods from A7.1, this is the new and updated version of the plate carrier mod. Requires both my weapon and armor libraries. Works well with Fin's AI Tweaks. This mod adds level 4-7 armor plates to peacekeeper from loyalty level 1-4 respectively. Config option included to convert all existing armor and armored rigs into plate carriers, also include option to decrease the durability of those armor and rigs to introduce a sense of balance. Recommended to turn off wear…