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Search results 321-340 of 797 for “maps”.
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WTT - Patriot 1776
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WTT - Armory - Ak5C
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Coyote Trader
File…f it works with it or not and have no intention of adding compatibility patches for it without some help. (It should work but I always see comments about realism changing prices so the prices may not be balanced.) Future plans? More quests on more maps. Trying to figure out the weapons store. Better/more balanced rewards. Improving localization. Taking a break from racking my brain in VSCode. Disclaimer This is my first mod for SPT. As this mod is coded by an atomic smooth brain, I recommended t… -
WTT - Armory - ČZ-75
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WTT - Armory - SVD
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I would like to mention that the cards replace a lot of the food items in the creates in the sheds near UN Roadblock North on Woods. I don't know if it replaces other food items on the same map or other maps. I'm currently playing on a medium high level account, but this could be a problem for a new account considering there are many quests that require you to find food items.
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WTT - Armory - HK417
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If you've played RO before then you have an idea as to what's included here but a short rundown would be: Random Events that happen periodically throughout your raidsDoor events to give maps a more dynamic feels including randomization of doors and lights on startupConfig options to extend raid time, modify loot density, and enable randomized weather/seasonal events [tabmenu] Hope you enjoy
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… The "enable minimap" flag allows me to use the "show/hide minimap" key. So when I turn it on, then turn off the first flag, now I can't hide the minimap, because the flag does not work. 6. Always add a "refresh rate/clock rate" parameter. I mean, maps that check the actual map state every tick are memory hungry. In reality, the player should check the entire map once a second at most, and maybe (just maybe) you want to check a 30m circle every tick. This is a very... ahem... cheating feature to…