Search Results
Search results 221-240 of 802 for “maps”.
These terms were highlighted: maps
-
…ing up all the PMC slots. This makes the PMC's a bit more spaced out, also fighting 5 PMC's in VR is hell... Also, for VROptimized, I can say the two hardest maps to run by far is lighthouse and streets. Unfortunately it's just the nature of those maps. Streets is hard because it's just a very unoptimized map in general, lighthouse is hard because of the insane amount of bots due to the rogue base. Questions I'm sure will be asked: Q - Do bosses and sniper scavs work? Yes. I believe these config…
-
My game keeps crashing 10-15 min into every raid. I've tried multiple maps, different mods and anything else I can think of. I can't even play with anymods installed it still just crashes. I have no idea whats going on, my memory keeps going up to 85-90% usage and I have read that theres a pretty bad memory leak but I don't know if thats whats causing the crash or even what to do about it if it is. Please help
-
I'm having an issue where my spawn point doesn't change/rotate per raid. The spawn for each map seems to get hard set when the server is launched. As a result, I end up spawning in the exact same location for each raid I do on a map for the duration of the servers uptime. To elaborate: If I enter a Woods raid and spawn behind the Scav House, I will continue to spawn there for every single Woods raid I do afterwards, for the duration of the current servers uptime. If I exit the game, turn off the…
-
…, with north oriented the same as all Dynamic Maps. Don't forget to buy a compass! You will also want to turn off Extract Locations in the Dynamic Maps F12 settings.You will need UI Fixes to make the text fit appropriately. Future Plans: While all maps and extracts are in the game, not all extracts have been re-written to the more interesting "short-stories" brought in 2.0. IF YOU HAVE IDEAS FOR AN COOL EXTRACT SCENARIO, I NEED IT PLS!I like the idea of adding quests to the traders to simply ext…
-
De-Hazardifier
File[tabmenu] If you'd like to support my creations I do have a Ko-fi. (This is not for commissions, I do not do them and they are against SPT policy.) - https://ko-fi.com/tyriansuvious -
This "mod" uses an open-source extension Resource Override to swap markers.png Mapgenie.io uses for it's Tarkov maps for a custom one hosted on my github repository. Works with any Chrome-based browser and Firefox! More examples below: (Hidden Content) Installation: 1) Install Resource Override from Chrome webstore or Firefox page (or manually from Kyle Paulsen's GitHub). 2) Download the mod release archive and unpack it. 3) Inside you will see resource_override_rules.json files. 4) In Chrome, r…
-
Milkor M32A1 MSGL
File[tabmenu] -
…rements ones still require things and you'll get the "other side of the map" extractions. How to install: Download and install Lua's Custom Spawn Points Extract the folder "PlayerSpawns_TMS" to "user\mods\Lua-CustomSpawnPoints\config\spawnpoints\" Set "DisableDefaultSpawnPoints" for "Player" to "true" for all the maps…
-
Since I ported the Honey Badger, it would only be right if I also ported all the more ammo for it to use so now you can get a lot more .300BLK varients again and you get another mod icon cause I'm generous and not because I want to post a pic of me and my AR Original Author: Carl Original Mod Listing: BlackoutEXP
-
Path To Tarkov
File…n or transits Exfils tooltips overhaul Tarkov's tooltip template has been reworked to fit the current config. Restricted traders You have to travel to see traders (with modded traders compat) Dynamic Maps compatibility It works nicely with Dynamic Maps Documentations - README: this is the entrypoint for all other documentations, you can start from there. - Frequently Asked Question - Planned features - Known issues - Config for users - Create your config - Tutorial: create a config from scratch … -
Reviving one of my most popular mods from A7.1, this is the new and updated version of the plate carrier mod. Requires both my weapon and armor libraries. Works well with Fin's AI Tweaks. This mod adds level 4-7 armor plates to peacekeeper from loyalty level 1-4 respectively. Config option included to convert all existing armor and armored rigs into plate carriers, also include option to decrease the durability of those armor and rigs to introduce a sense of balance. Recommended to turn off wear…
-
… pass in a little time. Hook me up if anyone has the time and knowledge to put together a config .exe. ***Thanks*** Shout out to everyone who has helped along the way, with especial thanks to Fin for saving me hours of headaches, and kiobu, who not only found the bug that I had spent two days bashing my head against the wall to figure out, but also refactored my code which taught me a couple of tricks. Thanks to CWX for the new and improved maps…
-
I'm having the same issue discussed in this thread: Saiga and Toz-106 Accuracy bug I decided to use the full auto saiga for the first time today only to see my buckshot fly everywhere in front of me except onto the target lol. Any way to the fix this? I guess there was a workaround or something posted on github a while back according to the other two threads that mention this but it's gone now.