Kobra's AR Pack 1.0.4

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

length of pull? how bout you pull some bitches fr.

THAT'S RIGHT FUCKERS MY FIRST ORIGINAL MOD


Adds in the AR-15 and AR-10 multi-caliber lowers, as well as the ability to mod the AR-15 to be fully automatic.


AR-15 uses both 5.56 and .300, and the AR-10 uses both 7.62x51 and 6.5 Creedmoor


This mod requires KMC Core to function and use custom boolets

  • Needs updating to version 3.3.0 please???

  • is it possible to change the stacks of ammo?

    • I have such function in my AIO mod if you mean changing stack amounts

    • i use the other AIO and have my ammo stacks to 200 but it doesnt change KMC's ammo stacks

    • well my aio is cooler and effects modded ammo cause there's a check in eresh aio to avoid modded ammo

  • I'm having an issue where when I load up mods on the server it says that "Mod arpack is missing package.json". I'm using the latest version for aki 2.2.0 and it happens with the ump 50 mod as well.

    • drop in the folders inside the folder

    • I had them in the mod folder. I tried moving the KMC core mod from inside the arpack into the mod folder and it did the same thing. It also says "ERROR invalid mod encountered". When I remove arpack and ump50 from the list everything works fine, for some reason when they're in the mod folder they also prevent the other mods from loading.

    • I figured it out, you were right. I just didn't understand what you meant. Keep up the great work and thank you for helping.

  • I pull no bitches thats why i play tarkov single player

    Haha 4 Thumbs Up 1
  • I would love to use this mod, but I've had crashing issues with KMC_Core. And Katto said they're waiting for 12.12 to fix the mod, IIRC.

    I has a sad. ;(

    • you can craft the weapons in the hideout without accessing the trader so you can avoid the crash

      Like 1
  • neat

    Thanks 1
  • Theres an issue where the AR-10's PMAG doesnt accept the 6.5 rounds but accepts 7.62 NATO rounds. The AR-15 however does accept both .300 and 5.56 when firing both rounds in the same mag/chamber.

    • The AR-10 has its own custom magazine that’s sold by the custom trader

    • I made a preset for it so I remember which mag it takes. I only just recently noticed the mags take creedmor brand 6.5 rounds, cause i figured any 6.5 round would be compatable with the ar-10 you added. :thiccthinking:

    • No just 6.5 Creedmoor, 6.5 Grendel won’t work as it’s a smaller cartridge

    • there's a difference? huh... i need to touch up a bit more on my casings. though stats wise i the grendel rounds are better than creedmor. still good work though on your first original mod! bugcatlove

    • https://thebiggamehuntingblog.…6.5-Creedmoor-bullets.jpg
      The one on the right is 6.5 Creedmoor and the one on the left is 6.5 Grendel. They both use the same bolt but one is shorter than the other.

  • Kobra makes his own mod...? More likely than you'd think ;)

  • How can i make AR-15 full auto ?

  • Well this is tasty, thankyou :)