Experimental mods/updates can be found on GitHub
Amands's Graphics
This mod changes EFT's default lighting and postprocessing
Graphics toggle default key is Insert.
Default Brightness, lighting, fog and tone map settings can be changed by pressing F12
(click somewhere else to leave).
Advanced settings allows for better customization
Installation
Tone mapping was improved and now has options ACES and Filmic. Brightness can be changed.
ColorCorrectionCurves, LUT, CC_Vintage and CustomGlobalFog were removed to improve black levels.
Experimental maps Sun color was improved.
Presets you can save and load presets, they are saved at BepInEx/plugins/AmandsGraphics/.
EFT's PostFX still works, although I recommend disabling any Color grading.
FPS shouldn't change while GPU limited and not using Cinematic Features.
Experimental/Cinematic Features NVG overhaul, Flashlight overhaul, MysticalGlow, HBAO tweaks, Motion blur, Depth of field when using scopes, Optics Depth of field and Z-Blur overhaul.
Planned Features
Experimental maps Better Sun colors and Skylight colors.
New Cinematic Features.
Flashlights rework improvements.
Known Issues
Flashlight sometimes needs toggle to activate.
AmandsGraphics's Compatible mods
CWX's DESHARPENER
SamSWAT's Time & Weather Changer
Fontaine's FOV Fix
Thanks to CWX, SamSWAT for their mods helping me on modding in general.
r1ft's ByeByeBlackFilter mod also removes ColorCorrectionCurves.
thanks pin for beta testing
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Version 1.6.2
- Amands2Mello
- 58k Downloads
SPT-AKI 3.8.3 (29197), 3.8.0+ (29197)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip required.
NEW! Smol things
HealthEffect Pain is now a toggle.
NightAmbientLight is now Off by default (Darker nights).
ACES is back being the default Tonemap.
Config file versioning.
New Player method patch.
FIXED! Smol problems
HealthEffect Pain blurring entire screen.
Debug SPT client spam, thanks Arys.
SquidInk bug.
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Version 1.6.0
- Amands2Mello
- 77k Downloads
SPT-AKI 3.8.0 (29197) ONLY
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.5.3 Config file is compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental Ground Zero
NEW! HealthEffects Pain
Experimental Customizable Pain Radial Blur effect, Disabled by Default.
NEW! Smol things
Filmic is now the default Tonemap.
Tweaked Filmic tonemap values on all maps to visually match ACES.
Sun Brightness and Sky Brightness.
FIXED! Smol problems
SPT-AKI 3.8.0 compatibility.
Squid ink bug on screen might be fixed, I didn't have the issue before so if you had let me know if it's fixed.
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Version 1.5.3
- Amands2Mello
- 127k Downloads
SPT-AKI 3.7.6 (26535), 3.6.1+ (25206)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.5.2 Config file is compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! HealthEffects Hit
Optional New Hit effect, Disabled by Default.
NEW! HealthEffects PainKillerExperimental Customizable Painkiller effect, Disabled by Default.
NEW! Smol things
Amands On/Off UI Text.
Streets MBOIT Scattering Support.
High-Quality Color Notification.
FIXED! Smol problems
Hideout/Factory not showing muzzle flash/smoke.
Possibly fixed NVG Rare loading errors, NVG Noise Intensity.
Labs has received its own set of HBAO settings due to it looking different than other maps.
Renamed useLut, CC_Vintage, CC_Sharpen, CustomGlobalFog, GlobalFog and ColorCorrectionCurves
to avoid confusion as they are not meant to be changed individually, they disable the mod's changes.
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Version 1.5.2
- Amands2Mello
- 84k Downloads
SPT-AKI 3.6.1 (25206), 3.1.0+ (19078). SPT-AKI 3.7.0 Partially Supported.
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.5.1 Config file and Presets are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental MysticalGlow
Using my witch powers, I have summoned a lighting spell that comes from the center of the earth. You can adjust its intensity using the MysticalGlow Intensity setting and one of my goblins will dig down earth to change the light bulb power, Disabled by Default.
FIXED! Smol problems
If you weren't a fan of dark interiors, you can use MysticalGlow to make them brighter instead of tonemap changes.
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Version 1.5.1
- Amands2Mello
- 13k Downloads
SPT-AKI 3.5.5 (22617), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.5.0 Config file and Presets are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Interchange Update
NEW! Reserve Update
FIXED! Smol problems
SPT-AKI 3.5.5 compatibility.
New NVG Patch.
Interchange and Reserve slight changes to Tonemap.
NOTES! Fog update
BSG has changed how fog renders and it now looks better in every map, Fog Level set to -50 also looks good.
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Version 1.5.0
- Amands2Mello
- 11k Downloads
SPT-AKI 3.5.4 (22173), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.4.0 Config file and Presets* are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental NVG Overhaul
Experimental NVG Postprocessing and Lighting overhaul for night vision goggles, Enabled by Default.
Settings are NVG AmbientContrast, NoiseIntensity, OriginalColor, OriginalSkyColor, CustomGlobalFogIntensity and NVG MoonLight Intensity.
NVG AmbientContrast fixes foliage pitch black issues, decals are also fixed and now appear on night vision.
OriginalSkyColor fixes interior glow by default, set this to 1 for brighter interiors.
OriginalColor On by default, you can turn it Off for an image without any filters.
Interiors are now correctly lit from light portals, Use NVG OriginalSkyColor to revert this change.
Interchange has received its own set of settings due to it looking different than other maps.
NightAmbientContrast, NVGNoiseIntensity, NVGAmbientContrast and NVGOriginalSkyColor.
NEW! Experimental Night AmbientLight
Slightly brighter nights, doesn't affect interiors, Enabled by Default.FIXED! Smol problems
Moon mesh is now brighter and cuter.
INCOMPATIBLE! SPT-AKI 3.5.5+ (22617).
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Version 1.4.0
- Amands2Mello
- 4.8k Downloads
SPT-AKI 3.5.3 (22173), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.3.0 Config file and Presets* are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental Flashlight Overhaul
Experimental Flashlight changes, customizable range and volumetrics, Enabled by Default.
Planned features are brightness, more volumetrics control and better player flashlight detection.
When comparing graphics with insert the volumetrics takes time to update.
NEW! UI DOF
Inventory and gesture screen depth of field.
Distance, Aperture, Speed and FocalLength can be changed, Distance set to 0.01 will blur the gun too.
On Graphics settings High-quality color needs to be On for depth of field to work properly.
NEW! WeaponDOF Update
Weapon, IronSights, Sights and NVG are now the settings available.Collimators and Scopes were combined into Sights.
NVG is now always blurred even when aiming with iron sights.
NEW! Tonemap Update
Streets has brighter blacks while having a similar overall brightness.
Hideout wasn't working as intended and it was reworked.
For the new defaults, reset their Tonemap settings.
FIXED! Smol problems
SurroundDOF Speed was too slow, changed from 4 to 16.
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Version 1.3.0
- Amands2Mello
- 29k Downloads
SPT-AKI 3.5.2 (22173), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.
1.2.0 Config file and Presets* are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! DepthOfField Release
DepthOfField is now out of experimental and should have better quality and better controls, Disabled by Default.
Lens detection more precise focus point, Scope detection the feature will work without the need of FOV changes.
HoldingBreathOnly the feature will be enabled only when Holding breath.
OpticZoom the feature will be enabled if the zoom is greater than or equal this value (from 1x to 25x).
On Graphics settings High-quality color needs to be On for depth of field to work properly.
NEW! Experimental Weapon DepthOfField
BSG's Z-Blur feature overhaul, Disabled by Default.Settings are available for multiple states, not aiming, aiming and using scopes.
NEW! Experimental Optic DepthOfField
DepthOfField inside of scopes as a separate feature, Disabled by Default.
HoldingBreathOnly the feature will be enabled only when Holding breath.
OpticZoom the feature will be enabled if the zoom is greater than or equal this value (from 1x to 25x).Raycast Auto Focus System low, high quality and foliage mode.
Raycast Foliage includes foliage on auto focus, targets still have priority.
Spotted Target once you aim on top of a target your focus point won't change within a radius around it.
FIXED! Smol problemsDepthOfField Mod support
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Version 1.2.0
- Amands2Mello
- 6.7k Downloads
SPT-AKI 3.4.1 (20765), 3.1.0+ (19078), 3.5.0 BLEEDINGEDGE
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
1.1.1 Config file and Presets* are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental Streets of Tarkov
If you are playing on patch 0.13 this version of the mod works with the new map Streets of Tarkov.
Experimental so expect places being too dark and others too bright, especially at night.
Does not represent the final version.
FIXED! Smol problems
Factory tonemap tweaks, for the new defaults reset ACESS setting under Factory category.
NVG Color fix temporary patch.DepthOfField now saves on preset properly.
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Version 1.1.1
- Amands2Mello
- 13k Downloads
SPT-AKI 3.4.1 (20765), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
1.1.0 Config file and Presets are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental DepthOfField
By default, 1x zoom scopes doesn't show the effect anymore, you can change it with DepthOfField OpticFOV.
FOV Must be above 50 for depth of field to work properly. 51 to 75 works.
On Graphics settings High-quality color needs to be On for depth of field to work properly.
FIXED! Smol problems
HBAO intensity tweaks.
Hideout now instantly updates its graphics.
DepthOfField FOV 60 when using thermal goggles no longer causes hideout to always have DOF.
Stutter on some CPUs, first attempt since it's a rare problem.
Known Issues
NVG Color fix isn't working properly on 3.3.0 (night vision broken). can be disabled on the menu pressing F12 (click somewhere else to leave)
Pauladeensbutter
This issue may not be particular for this exact mod but the problem did arise shortly after installing the mod, when I entered the hideout and clicked on a couple of the sections of the hideout (namely the generator, shooting range, and hall of fame) the entire screen slowly gets saturated in white except for the menu for the section ( like the menu for putting fuel into the corresponding slot) I have noticed that if I have a scope on a weapon, i can see the hideout through the scope and everything not in the scope is pitch white, firing the gun in the range seems to negate the whiteout until I reengage with another part of the hideout.
Pauladeensbutter
tannya82
hello. I wonder if there is a way to change the colors of Amands to be more vivid. I know that turning on PostFX will solve the problem, but I can't because enabling PostFX causes frame rates to drop.
My native language is not English so I used a translator. Please understand.
Amands2Mello Author
not currently but I can check it for the next update
AmmoDing
No doubt, this is a must-have mod for SPT. LOVE IT, GREAT WORK!
TASbot
Any tips on getting better performance while also making the game look somewhat decent?
Amands2Mello Author
you can probably increase HBAO and SSR to High without worrying about performance depending on the GPU, most of the time DLSS/FSR is not needed, as for the rest they might be a bit more demanding on CPU and I would keep lower
Feiand
so,could i use a preset on the 1.6.2 ?
Amands2Mello Author
the presets feature was removed on 1.6.2, the way to save "presets" is by copying the cfg file at SPT/BepInEx/config/com.Amanda.Graphics.cfg
CrimsonMoth
Hello. On every map i have a pink textures upper every surface. How i i can fix it?
Amands2Mello Author
can you show an example of how that looks, and does it still happen when you press Insert to toggle the mod off?
CrimsonMoth
I found a solution to the problem. Discord.)
f12 -> Waypoints -> disable show navmesh
fdrln
Hey Amands, love all your mods!
Since I'm switching between SPT and live a lot, I'd like to make a preset that only removes fog and doesn't change color etc., so pretty much like the current live patch (yours look objectively better though)
I tried changing all the BSG values to true in the config except fog but there's still a pretty big difference in color and so on.
Is there any way I can do this?
Thanks a lot!
Amands2Mello Author
Flashlight Off
NVG Off
Tonemap Default
UseBSG's On
SunColor Off
SkyColor Off
keep UseBSGCustomGlobalFog and UseBSGGlobalFog Off for the mod's fog only.
you can delete the config file for a quick reset SPT/BepInEx/config/com.Amanda.Graphics.cfg
Unam037
hi there,
1st of all thanks for this mod it's awesome.
how do you get the game to be dark in night raids and places that should be?
leaving the mystical glow option OFF does help a little but game is still too bright - NVGs are literally blinding almost like wearing them at day time.
my screen gamma and brightness settings are not overtuned though.
i also use the time & weather changer mod but leaving this one off also only does very little.
can't seem to find any solution on the net which usually means it's quite obvious, please enlighten me instead of the game![wink ;)](https://hub.sp-tarkov.com/images/smilies/emojione/1f609.png)
Amands2Mello Author
make sure you have this off, it will have more effect on sunny weather
as for darker than this, I'm not sure if it's possible with the current mod version without hurting the day graphics; you can toggle the mod with insert to see that often the mod is already darker than vanilla.
I'll be checking ways to make even darker nights with a proper feature in future versions
sixiangyu
1.6.2 can't load my old cfg file? need help~~~
Amands2Mello Author
1.6.2 has config file version control and old cfg won't work on it by default.
you can add the following to your old cfg and it will start working:
sixiangyu
thk to u 点赞:
asianboi04
I love the changes this mod makes, but I have one issue with the mod, I've noticed all the scopes work fine except for the Vudu sight. The optic has been bugging out for some reason, and I am unsure what to do.
Amands2Mello Author
if the problem is that its blurred you might have OpticDOF or SurroundDOF enabled on the F12 settings, disable them
asianboi04
the sight isn't blurry, the problem is that the reticle will constantly be appearing and disappearing
asianboi04
this is probably a bad way to describe this but the way it bugs out for me is that it goes from + to l to - and it just keeps repeating. I do have screenshots saved but I'm not sure how to send it
salewa_enjoier
amands. hi. dont know if you're aware of this problem and maybe it's not the problem of your mod, but I have an issue that when I get hit in raid there's no effect that I get hit, no blur effect, no slight saturation. Do you know any solutions?
Amands2Mello Author
there are settings on the graphics mod to remove those effects, maybe you have them On?
for a quick reset you can delete the config file at SPT/BepInEx/config/com.Amanda.Graphics.cfg
salewa_enjoier
okay, thanks I'll try
Knusprig
i have installed the mod when i press f12 then only beplnEXis displayed but not the graphics mod.
Pls Help
Amands2Mello Author
reinstall the mod, extract with 7zip.
make sure the download is completed, for example anti-virus might be blocking it from completion.
you can also try the previous mod version as it works on 3.8.3 too
alex4u1470
I have a problem, I download the mod but it does not appear in the game, there is no section in the configuration of the F12 key.
Edit:
I went to sleep and this morning it already appeared
RagingMadMatt
Could you please update Amand's Sense and/or integrate it to Graphics?
That would be awesome!
Thanks
AndreiCoOp
i always have problem with light (like i dont see anything normal, only flashlights helps) but now i can see enemies normal, thanks!
KevinFacade
I am new to PC and SPT. After downloading this mod, I realized that my keyboard does not have "Insert" key, nor a numberpad, so I can't use 0 with numlock off. Is there an alternative key to activate/deactivate?
Amands2Mello Author
you can press F12 search for GraphicsToggle and click on the Insert input box and choose another key of choice, like F7
KevinFacade
Strong work, thank you sir.
Quasar
When I download the latest file and attempt to extract it shows me the file is completely empty.
Amands2Mello Author
anti-virus false positive possibly, are you downloading using firefox?
Darezi
Does this mod have an impact on the older GPUs?
Amands2Mello Author
the mod disables/changes existing features so shouldn't impact fps.
however, enabling any Depth of Field feature, or Motion blur will impact somewhat
Neposha
Can you make Brightness setting selection for each map separately?
cowboyAs
I feel like I be blind for life and just open my eyes
Rin
was curious about something, i saw a youtuber play spt with im guessing your mod, but his flashlights light was bouncing around and lighting the area up quite well. was mostly wondering if this is actually your mod doing that or another? cause ive had no luck finding said mod or setting your mod up to do this.
video in question. should also be at the right timestamp. the flashlight looks so good.
love the mod btw, it makes the game beautiful.
Amands2Mello Author
it isn't, he got mods outside the hub so could be anything else
Rin
aaah, thank you very much. this will not be a fun search then![biggrin :D](https://hub.sp-tarkov.com/images/smilies/emojione/1f606.png)
GrimReaper101
This was most likely a shader mod using ReShader and using RTGI from patreon Pascal Gilcher.
Rymd
That is SSH's Alpha Restoration mod, you can find it on the Fika discord server, thought I'm not sure if it works without it.
Ronin117
Hello. I love your work so much. I have only encountered one issue related to Optic DoF. This feature will work for many optics, but some, like the razor LPVO, that feature does not work. Is there a simple solution to this? I have tried on/hold breath only and it will not work on the razor ( and a few others), but both on and breath only work for for many other optics. Any ideas?
Amands2Mello Author
hi, can you double check the current magnification of the scopes? you can enable Advanced Settings on top of the F12 menu to see more options for OpticDOF;
OpticDOF OpticZoom will default to 2 so a scope needs the magnification to be equal or higher than 2 for the DOF to be applied
Ronin117
I will check and report back, thanks!
JImmyJJB
can you make a new showcase for night ambient light
Amands2Mello Author
bERys
Thank you for making this mod! I am a Chinese player and I want to ask may I repost your mod to our website? Of course I will indicate the source and your name
bERys
I see that you have responded to my comment, can I take it that you agree? Our website is very strict with reposting.I hope you can reply directly to me. Thank you
Amands2Mello Author
yes, you can repost the mod
bERys
Thank you again!
killer93551277
LETS GOOO DARKER NIGHTS
SaintMellec
YESSS 3.8.1 just dropped - thanks Amands!
Khaze41
For some reason the only DoF that works is the UI DoF. The weapon, surround, and optic ones just refuse to work, even the hold breath option. I've tried both 1.6.0 and 1.6.1 versions of the mod. It wasn't working before when I was on 3.8.0 and now still when I'm on 3.8.1 versions of SPT. I have high-quality color turned on in Tarkov. I'm on AMD, could that be part of it?
Kebin
I have the same problem, I did notice that the weapon dof works after restarting the game. Also AMD
Amands2Mello Author
thanks for the report, just a heads up all DOF features except UIDepthOfField will not work on Project Fika/MPT; support for it is planned
Khaze41
That explains it then, I'm using Fika. Thank you!
50l3r
i've the same problem but only use SPT AKI 3.8.3 & 1.6.2 graphics version
Video example: http://files.calltek.dev/u/HOVJe1.mp4
Amands2Mello Author
by default, SurroundDOF only works on scope magnification higher or equal to 2x.
you can make it to work with 1x, enable Advanced Settings on top of the F12 menu and search for OpticZoom.
C00ps_
Does this mod remove fog indoors or is that a seperate mod?
Thanks for the help in advance
Amands2Mello Author
it reduces fog overall, for indoors the mod removes a hazy look which is a filter.
Aviergence
I have realism and sain ai, but when I try to adjust brightness or mystical glow, it doesn't change anything about the game, even switching the tonemap changes nothing. Am I doing something wrong? it worked fine before installing these two.
Aviergence
I reinstalled it and now it works fine again... strange
K1osh1
Hello, first of all i wanted to thank you for improving the tarkov visuals, it's a great mod, however, i'm having issues with it, whenever i get damaged my screen goes black and starts blinking with certain colors (Video).
I've tried to fix it by pressing insert to toggle it but it doesn't work, the only thing that worked was removing the mod completely from SPT. Thanks for your attention.
Amands2Mello Author
the issue is with Experimental HealthEffect Pain feature, you can disable it or play with the slider