SPT Realism Mod

  • I'm having this issue after installing Realism:

    Basically all the gas blocks look like doge cubes. This is my current mod list and load order:



    I've tried reinstalling Realism in case I messed up but everything seems to be ok, all the bundles are where they are supposed to be.


    EDIT: After removing Leaves-ShinyAirdropGuns it seems the problem is gone, probably a conflict between these two mods.

    Edited once, last by Ameisin ().

  • That's very strange, thanks for letting me know what the issue was. I don't get how that mod could cause such an issue unless it's doing some strange things...

  • Tried everything that have found, but at least have this one
    Exception produced: Error: Attempted to resolve unregistered dependency token: "RaidTimeAdjustmentService"

  • Tried everything that have found, but at least have this one
    Exception produced: Error: Attempted to resolve unregistered dependency token: "RaidTimeAdjustmentService"

    Means you have the wrong version of SPT or a pirated version of EFT/SPT


    Does Realism changing the raidtimes? Otherwise i would think, its got something to do with RaidOverhaul.

    Not sure what you're asking. Realism doesn't touch raid times, RaidOverhaul explicitly does

  • It said RaidTimeAdjustmentService so i assumed its got something to do with the raid times. But there is obviously a missunderstanding, so nevermind. 😅

    It means the version of SPT you are using does not have the RaidTimeAdjustmentService, which means you're not using the latest version of SPT/Realism mod

  • Hello fontaine, so I seem to be having a very strange issue, and this is the only mod that should mess with balistics in any capacity, but the stock saiga 12 with iron sights is very dysfunctional for me. If you slap on any kind of sight and use slugs, it works as intended, but with the stock iron sights, slugs will hit FAR above where you aimed. I tested with kitted saiga12 and stock, same deal, I tested other guns and shotguns with ironsights to see if this is generalized and its pretty much just the saiga12. If someone else could try out their saiga12 with iron sights on the gun range to see if the bullets are hitting far above where you are aiming that would be great.

  • Hello fontaine, so I seem to be having a very strange issue, and this is the only mod that should mess with balistics in any capacity, but the stock saiga 12 with iron sights is very dysfunctional for me. If you slap on any kind of sight and use slugs, it works as intended, but with the stock iron sights, slugs will hit FAR above where you aimed. I tested with kitted saiga12 and stock, same deal, I tested other guns and shotguns with ironsights to see if this is generalized and its pretty much just the saiga12. If someone else could try out their saiga12 with iron sights on the gun range to see if the bullets are hitting far above where you are aiming that would be great.

    Are you sure this isn't an issue with the base game?

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