mpstark added a new file:
QuoteDisplay MoreNotice: I'm stepping back from my SPT mods for now and have added some known community authors in the case that I am out of touch, which is very likely to happen in the next months. These authors are not obligated to anything, just want to make sure that someone can add a maintainer in the future. My SPT projects were started to keep me occupied after a death in my immediate family and I've lost interest in Tarkov for now.
Tired of getting lost? Here's an in-game map viewer with dynamic information overlaid on-top, including extracts, quests, player and teammate markers, corpses, the BTR, player-dropped backpacks, airdrops, and locked doors. More features after the screenshots.
In-game map with player marker
All maps accessible outside of raid
Dynamic Locks
Quest Markers
Features
- Map organized in stacked layers / levels
- Text map labels supported overlaid on map
- Automatic selection of layer based on player position (configurable)
- Manual level control available on left of map screen (as well as shift-scroll and configurable hotkeys)
- Automatic min/max zoom based on size of map
- Support for coordinate rotation, since BSG decided to make north different direction on many of the maps
- Drag-based map pan and mousewheel-based map zoom controls; additional hotkeys for map control available (configurable)
- Peek at map hotkey (configurable)
- Icon-based map markers placed both statically and dynamically. Currently:
- In-raid dynamic player icon
- In-raid dynamic current extracts for player
- In-raid dynamic quest icons (loosely based on Prop's GTFO)
- In-raid dynamic player-dropped backpacks
- In-raid dynamic BTR icon (with icon by Kuromi, see
marker_credits.txt
for more info)- In-raid dynamic airdrop icons (generated when airdrop lands)
- In-raid dynamic markers for corpses
- In-raid dynamic other players/bots icons
- Friendly players will only show if using another mod that adds multiplayer or adds friendly bots (not sure if that exists)
- Enemy players, bosses, and scavs off by default, intended for mostly debug
- Static markers for all extracts for all maps out-of-raid
- Statically-loaded locked door with dynamic icon and color based on key status
- Out-of-raid, green with key means player has it in inventory, yellow with key means key in stash, red with lock otherwise
- In-raid, green with key means player has the key, red with lock means player doesn't have key
- Static markers for switches and levers
See
KNOWN_ISSUES.md
for known current issues andFEATURE_WISHLIST.md
for a list of things that I would like to work on in the future.
If you're enjoying the mod or have a suggestion, please leave a comment!
Installation
- Drag folder from zip file directly into your SPT-AKI install folder
Configuration
General
- Replace Map Screen: If the map should replace the BSG default map screen, requires swapping away from modded map to refresh
- Center on Player Hotkey: Pressed while the map is open, centers the player
- Move Map * Hotkey: Hotkey to move the map *
- Move Map Hotkey Speed: How fast the map should move, units are map percent per second
- Change Map Level * Hotkey: Hotkey to move the map level * (shift-scroll also does this in map screen)
- Zoom Map * Hotkey: Hotkey to zoom the map * (scroll also does this in map screen)
- Zoom Map Hotkey Speed: Zoom Map Hotkey Speed
- Dump Info Hotkey: Pressed while the map is open, dumps json MarkerDefs for extracts, loot, and switches into root of plugin folder (only shows in advanced config mode)
Dynamic Markers
- Show Player Marker: If the player marker should be shown in raid
- Show Friendly Player Markers: If friendly player markers should be shown
- Show Enemy Player Markers: If enemy player markers should be shown (generally for debug)
- Show Scav Markers: If enemy scav markers should be shown (generally for debug)
- Show Boss Markers: If enemy boss markers should be shown
- Show Locked Door Status: If locked door markers should be updated with status based on key acquisition
- Show Quests In Raid: If quests should be shown in raid
- Show Extracts In Raid: If extracts should be shown in raid
- Show Extracts Status In Raid: If extracts should be colored according to their status in raid
- Show Dropped Backpack In Raid: If the player's dropped backpacks (not anyone elses) should be shown in raid
- Show BTR In Raid: If the BTR should be shown in raid
- Show Airdrop In Raid: If airdrops should be shown in raid when they land
- Show Friendly Corpses In Raid: If friendly corpses should be shown in raid
- Show Player-killed Corpses In Raid: If corpses killed by the player should be shown in raid, killed bosses will be shown in another color
- Show Friendly-killed Corpses In Raid: If corpses killed by friendly players should be shown in raid, killed bosses will be shown in another color
- Show Boss Corpses In Raid: If boss corpses (other than ones killed by the player) should be shown in raid
- Show Other Corpses In Raid: If corpses (other than friendly ones or ones killed by the player) should be shown in raid
In-Raid
- Auto Select Level: If the level should be automatically selected based on the players position in raid
- Auto Center On Player Marker: If the player marker should be centered when showing the map in raid
- Reset Zoom On Center: If the zoom level should be reset each time that the map is opened while in raid
- Centering On Player Zoom Level: What zoom level should be used as while centering on the player (0 is fully zoomed out, and 1 is fully zoomed in)
- Peek at Map Shortcut: The keyboard shortcut to peek at the map
- Hold for Peek: If the shortcut should be held to keep it open. If disabled, button toggles
Recommended Other UI Mods
- Tyfon's UI Fixes
- DrakiaXYZ's Equip from Weapon Rack, Quick Move to Containers, Quest Tracker, Task List Fixes
- ChooChoo's Trader Modding and Improved Weapon Building
- CJ's Stash Search, which I have contributed to
- My other mods Quick Weapon Rack Access, Player Encumbrance Bar, and Simple Crosshair