Posts by pitAlex

    I don't see how those mods would cause conflicts. Maybe you need to re-install AKI or do a clean install of the friendlyPMC mod (meaning you delete everything related to it first, including the xyz.companion cfg in BepInex and then put it back).

    Are you putting your custom clothes on them? Either by selecting "Player" for top or bottom clothing or by selecting them specifically?

    Do you have realism? Also, try equip presets without special items in the pockets or anywhere else, keep the equipment you made for bots as standard as possible.

    pitAlex added a new version:

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    • Fixed Team Status and Over There still being heard by the enemy
    • Some bug fixes in the Support Tactic related to suppression action
    • Improvements on the busy hand's bug detector for followers
    • Peaceful Zryachiy will not be considered an enemy until you interact with him

    pitAlex added a new version:

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    • improved awareness during night raids, while using nightvision
    • support now checks if the player is within the blast radius when trying to use the grenade launcher
    • command "team status" is no longer heard by the enemy
    • added a new command "Over There" which works just like Contact but with no voice, just a hand gesture.
    • some bug fixes in the support tactic

    pitAlex added a new version:

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    • added a new tactic - Support - with this tactic the follower will frequently provide suppression fire. If it has grenades it will use them (SAIN does not affect them) and if has a grenade launcher as a secondary weapon it will use that on its own or when asked to do suppression fire.
    • removed "Player Equipment" as an option for equipment for bots. When clonning player equipment people have reported to have delays in spawn. Because you can simply save your current equipment as a preset loadout - this is removed and you can use that instead.
    • made the "Spread Out" command functional. The bot will run towards some cover when this is executed.
    • updated "Contact" command to now take into consideration any visible part of the enemy instead of just the head and torso
    • all direction commands are now functional (under ENEMY group)
    • "That Direction" has a new function. You can look at something, a maximum 25 m distance, and do the gesture. This will make the nearest bot go there to investigate.
    • "Holder" tactic has been revamped to stop bots from continuously checking for where to place themselves while the player is not moving.
    • scav followers and picked-up followers will turn hostile on friendly fire
    • some improvements on the cover search logic in an effort to reduce the situations where bots end up running in a wall
    • spawned follower's level now affects some of it's skills (PMC only)
    • improved awareness
    • bug fixes

    pitAlex added a new version:

    Sometimes you can have 1 bot becoming an enemy even though it is of the same faction. SAIN seems to affect that. So if it's 1 every once in a while, that is fine.

    pitAlex added a new version:

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    - fixed using bear voices for USECs when englishBear is disabled

    - ensure looting bots brain, if present, is disabled when a bot becomes a follower

    - enforce followers to have the same side as the player on spawn

    - refactor the code that deals with followers using player equipment in order to address some errors

    - added flag to turn off enemy marker when reporting status

    pitAlex added a new version:

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    Fixed incorrect options positions of squad setup in the configuration manager that 3.6.2 has.

    pitAlex added a new version:

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    • followers picked up in raid will now have "assist" tactic. In assist mode, followers do not listen to push or hold commands, they tend to do their own thing.
    • added flag to copy player's clothes for squad setup in Configuration Manager
    • Extended the distance for which the bot decides to search for a shooting spot during combat (Default tactic only)
    • Removed fence level settings that originally were used to force commands to work on bots (before version 3.x.x)
    • fixed bug where the follower that was picked up during raid was giving back loot that was given to him (only the squad remembers should do that)
    • fixed some bugs in what messages are sent to the user based on if he did not give any loot to a squad member or picked up a follower

    pitAlex added a new version:

    Does it happen frequently or you seen it rare? I've seen it once in all my tests, but I've seen it before long back for vanilla bots as well. Thus I suspected a vanilla issue. I did not like it either and wanted to do something to stop them from freezing but have not seen it again so I can't tell what made it happen.

    pitAlex added a new version: