Posts by pitAlex

    pitAlex added a new version:

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    • followers can now use heal stimulators - only in combat
    • fixed pmc of same faction becoming friendly when transitioning with the Goons
    • improved the aim of followers while using SAIN
    • made some updates in attempt to reduce teleporting that is too often with 3.11

    pitAlex added a new version:

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    This version will only work for SPT 3.11.x

    • compatibility update to have the mod work with the latest SAIN
    • fixed an issue with followers dropping items randomly in some cases
    • fixed issue with same faction bots (including Rogues) turning hostile when doing multiple transits
    • when spawning with followers, you will now spawn in the "Coop" spawn points instead of normal player points. This can be disabled from the configuration menu
    • fixed Goons not being responsive to regroup during combat

    A couple of questions:

    1) Do you see request /client/game/bot/followergenerate being made in the server console when entering the raid? Usually, it comes during the "get ready" countdown phase.
    2) What other mods do you have?

    3) Which version of friendlyPMC are you using?

    pitAlex added a new version:

    Quote
    • fixed followers ignoring grenades from other followers (including from self)
    • fixed seeing the "view hideout" button when viewing the Goons' profiles
    • fixed goons not spawning when doing map transition
    • fixed followers ignoring come here or that direction during combat
    • fixed an issue with raid end messages where if a follower sent you a message and then you changed his name, if you read his message again it would change the name back to the original one
    • some changes on when the Support tactic switches to shotgun

    The only way it would do that is if you are using the /equip command. But that is more of a dev tool. As a user, stick to selecting equipment you see in the dropdown when viewing a follower's profile, as mentioned in the mod description page, under "Squad Customization".

    Just teleport them. It is because whatever spawn point you are spawning at has no nav path, and the game teleport them somewhere else. Have you install waypoints mod? That helps with this.

    first set /pickups to at least 1, then set /recruit on. Now, you can ask the bots you find to follow you (if they are of the same faction). If you extract successfully with them, based on their level compared to yours, you will get a friend request from them.

    pitAlex added a new version:

    Quote

    Fixed shuttering issue in Factory

    Made map transit work with spawned followers

    Added patch for dealing with Despawn of followers in Donuts - tested in a number of raids, along with FIKA and without. With prefetch on and off. It seems to work fine now.

    Yea. Preventing equipment generation for the bot. Previous versions did not rely on the server side like this one is. I am moving as much as I can to the server side to reduce conflicts with all the other bots mod. Here I am simply calling "generate" bot and the fact that it is throwing an error would be an issue with how that mod is made.

    You can do this: disable that mod, add your followers, and set their equipment to other than "Default". Then you can put it back as their equipment will be saved and that mod will not longer be able to conflict.

    Did you by any change do this,console.error ? It is just console.error.
    But maybe the SPT is overwritting the global console, try console.log if so.

    Hmm, you can go to mods/friendlyPMC/SquadChat.ts and find "An error occurred while processing your command" and you will see that right above it there is this.logUtil.error(e). Change that to console.error(e) and then restart the server and try again to see if now the error will show up in the server console.

    There should be an error right above that message. It could be the nickname you are trying, you should use Latin characters only.