More new stuff!
NEW: pmcGroupChance
pmcGroupChance is a new option (found in SWAG config.json) that represents a certain range of probabilities that the START-OF-RAID PMCs will spawn solo or in a group.
"none" - no groups, all solo
"low" - mostly solo, rare duos, even more rare trios, no quads
"asonline" (default) - ~70% solo, ~20% duos, rare trios, rare quads
"high" - lower chances of solo, mostly duos and trios, some quads
"max" - no solos, no duos, 50/50 chance of trios and quads
The probabilities for all PMCs will re-roll every raid - that means group chance will fluctuate each raid (within the range of your chosen "pmcGroupChance") so that start-of-raid PMCs will have some added randomness in that regard, just like live. you may end up in a quiet raid with a bunch of solo Timmys or a packed raid with lots of groups and everywhere in-between - the choice is yours.
Please keep in mind that increasing group chance **will spawn more PMCs in your raids at the start** (obviously) so you may want to adjust other settings as well so that things stay somewhat balanced (like bot caps, "pmcChance", etc...)
example Customs raid, 40 max bot cap
pmcChance: 100
pmcGroupChance: "max"
welcome to PMC hell
NEW: BossChance per boss, per map
I've added the ability to set different spawn chances for named bosses that spawn in multiple maps:
"BossChance": {
"glukhar": {
"reserve": 25,
"streets": 15
},
"killa": {
"interchange": 25,
"streets": 15
},
"tagilla": {
"factory": 25
},
"zryachiy": {
"lighthouse": 100
},
"sanitar": {
"shoreline": 25
},
"reshala": {
"customs": 25
},
"shturman": {
"woods": 25
},
"goons": {
"customs": 25,
"woods": 22,
"shoreline": 22,
"lighthouse": 25
}
},
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(OPTIONAL): if you decide to add bosses to other maps in the SWAG patterns you can add that map to the above config and set the boss chance for that map.
Example - I want Killa (no guards) to 100% spawn in Factory
{
"Name": "Killa",
"BossName": "bosskilla",
"BossEscortType": "exusec",
"BossEscortAmount": "0",
"Time": -1,
"Supports": null,
"RandomTimeSpawn": false,
"OnlySpawnOnce": true,
"BossZone": ["BotZone"]
}
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now add it to the config:
"killa": {
"interchange": 25,
"streets": 15,
"factory": 100
}
thanks to those who suggested the idea!
FIXED: Rogue chance, Raider chance
There may have been times when rogue/raider chances weren't being set properly - this has been fixed.
Other Changes:
None! No tuning this time - HOWEVER... please backup all of your configs before updating! Just in case you've made your own changes, don't lose them!