New features and Improvements
NEW: Individual BossChance
Now you can define a "BossChance" for each individual named boss:
"BossChance": {
"gluhar": 20,
"killa": 20,
"tagilla": 20,
"zryachiy": 100,
"sanitar": 20,
"reshala": 20,
"shturman": 20,
"goons": 20
},
NEW: RogueChance, RaiderChance
Additionally I've added the ability to define chance for Raiders and Rogues. Keep in mind that this applies to ALL Raider and Rogue spawns, including triggered spawns (such as D2 or Labs exfils, for example) and waves. Defaults are 80 each.
"RogueChance": 80,
"RaiderChance": 80,
NEW: Define your own BossChance for any boss spawn (includes ALL bots)
You can now define your own BossChance, if desired, to any boss spawn. This includes named bosses, PMCs, Raiders and Rogues.
Example: add "BossChance": 50 to this PMC spawn in customs_pmc.json
{
"Name": "sptusec",
"BossName": "sptusec",
"BossZone": ["ZoneBlockPost"],
"BossEscortType": "sptusec",
"BossEscortAmount": "0,0,0,0,0,0,0,0,1",
"BossChance": 50,
"Time": -1,
"Supports": null,
"RandomTimeSpawn": false,
"OnlySpawnOnce": true
}
Useful for anyone who wants some more randomness and experimentation.
Map Changes & Tuning
Friendly reminder: pmcWaves is set to true by default, so if you want more SCAVs and fewer PMCs then you probably want pmcWaves set to false
All Maps
- slight increase to scavSpawnWeight: 75 > 80
- increased MaxBotPerZone: 6 > 8
- decreased default pmcSpawnWeight: 25 > 20
- increased default scavSpawnWeight: 75 > 80
- initial SCAV waves should now spawn a little earlier (<2 mins)
- initial SCAV waves will now spawn in ALL zones (previously random zones), so maps will fill a little faster early on
Customs
- increased max bot cap: 24 > 25
- increased spawns at Dorms and Customs (Big Red, Trailer Park area)
Factory
- shortened wave intervals
Interchange
- added additional waves in certain larger zones (Goshan, IDEA, etc.)
Labs
- all Raider spawns now use RaiderChance (in config.json)
Lighthouse
- all Rogue spawns now use RogueChance (in config.json)
- added SCAV waves to Water Treatment zones
- PMC waves now spawn earlier at Water Treatment zones
Reserve
- all Raider spawns now use RogueChance (in config.json)
Shoreline
- increased max bot cap: 26 > 28
- added SCAV waves to larger zones
Streets
- increased max bot cap: 24 > 25
Woods
- increased max bot cap: 26 > 27
- added SCAV waves in larger zones
Special thanks to Statue, PattyPN and others from the SPT Discord who have been a great help testing and providing great feedback!