Posts by Borkel

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    Reverted the sprint toggle logic to prevent a CTD reported by some users.

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    Borkel added a new version:

    Borkel added a new version:

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    Added a warning about using the sprint option with FIKA. Do not use the "Sprint toggles tactical devices" option if you use FIKA or you may encounter issues. This mod was not designed with FIKA in mind.


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    Quick update, now the mod contains two versions: replacer for the default USEC outfit and replacer for the AC Ranger Green clothing. See the installation instructions for, well, instructions.

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    Refactored by pein once again.


    Added new configs to the F12 menu, it is now highly customizable:

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    Borkel added a new version:

    Borkel added a new version:

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    • Improved ReShade logic, now it automatically turns off ReShade when in menus. Check out the ReShade tab for new and updated NVG presets with autogating made by FishiDishi.
    • Added F12 menu config options for the T-7 (tho they require game restart).
    • Better code (replaced coroutines with tasks).


    I may update to 3.9.0 next week.


    New ReShade preview:

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    I've given up on the blood particles, can't get them up to standard so they are now disabled by default. They can be enabled in the F12 menu for those who liked them.

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    • Reworked the plugin logic, it now will spawn different particle systems depending on the damage dealt (includes exit wound particles).
    • Also reworked the particle system itself, adjusted particle size, amount and dispersion to achieve a more realistic look.


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    Borkel added a new version:

    Borkel added a new version:

    Borkel added a new version:

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    Added compatibility with Artem's NVGs

    They will use the same profile as the vanilla GPNVG-18

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    (3.8.*)

    Borkel added a new version:

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    I did an oopsie woopsie and forgot to restore the default GPNVG texture back to the tan one, so it was black. Now the default one is tan and the optional one black, like always.