Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
UI Fixes
Tarkov's interface is full of annoyances, but it doesn't have to be. This mod aims to fix at least some of them.
If you'd like to support my work, you can buy me a coffee ☕
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Version 2.5.3
- Tyfon
- 1.8k Downloads
- Inspect panel will highlight (green border) compatible empty slots when dragging attachable mod (just like player equipment slots)
- In-raid weapon modding will not consider weapons equipped by dead bodies to be "in hand"
- Fix resizing left/up feature to work in raid
- Adjust rules around in-raid container swapping. Swapping incompatible containers (e.g. a container that could never fit inside another) was previously disabled in raid to prevent you from accidently swapping with your dogtag case and losing it all. That's still disabled, but you can now swap *equipped* containers. This will let you swap your backpack with a bigger one off a dead body.
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Version 2.5.2
- Tyfon
- 8.1k Downloads
- Improved modding/preset dropdown usability: you can click the whole box to open and clicking outside closes it
- Fixed BSG bug: Clicking a red-outlined item in the modding/preset screen will no longer break the UI.
- The "Purchase All" hotkey from the flea market section now works on normal trades as well
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Version 2.5.1
- Tyfon
- 6.2k Downloads
New stuff ✨
- Open->All context menu flyout that will recursively open nested containers
- Add/remove items from wishlist everywhere
- Add keybind setting for Required Items search
Bug fixes 🪳
- Fix various issues caused when moving multiple items into the sorting table
- Fix empty slot linked search keybind getting "stuck"
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Version 2.5.0
- Tyfon
- 4.7k Downloads
New stuff ✨
- Multi-select interop! Other mods can interact with the multi-select functionality. See the readme for details.
Bug fixes 🪳
- Fix hideout craft tool return to certain places in upgraded stashes
- Add more null checks to multi-select preview code
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Version 2.4.5
- Tyfon
- 2.4k Downloads
New stuff ✨
- Enable magazine swapping by dragging a magazine onto a loaded weapon
- Control split/use sliders with mouse wheel
- Improve multi-selection box logic to allow clicking buttons without losing selection, e.g. opening the sorting table.
- Added advanced setting that changes how long before the client syncs inventory changes with the server. This is normally 60s, hardcoded (great job BSG), presumably to protect their servers. Not really needed by SPT - default changed to 15s, configurable down to 0.
Bug fixes 🪳
- Fix "Add Offer Shortcut" not working
- Fix null reference when "Reload in Place" feature can't find another mag
- Fix rare null reference when auto-switching between buy/sell with trader
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Version 2.4.4
- Tyfon
- 5k Downloads
- Add option for grid reorder to prioritize smaller grids. For example, quick moving a 1x1 item like a grenade into your rig will place it in a 1x1 grid if possible, rather than a larger one.
- Add keybind to highlight search in hideout craft, handbook, and flea market. Defaults to Ctrl-F
- Fix some issues with flea market search bar
- Fix more compatibility with MergeConsumables, allowing item swapping between different med and food items. This fix also allows med and food items to stack (assuming you have some other mod that changes stack size)
- Fix null references when flea market back button is disabled
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Version 2.4.3
- Tyfon
- 3k Downloads
- Add in-menus reload keybind (R)
- Compat fix for MergeConsumables (requires version 1.1.0)
- Fix description of Add Offer keybind
- Fix exception thrown when viewing weapons in handbook
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Version 2.4.2
- Tyfon
- 4k Downloads
New ✨
- With Fontaine's blessing, UI Fixes now includes features from his Weapon Modding QoL mod!
- All weapon parts are now inspectable and have context menus in and out of raid
- Modify equipped weapons out of raid
- Optionally modify unequipped weapons in raid, with setting to require multitool.
Bug fixes 🪳
- Disable Add Offer context menu if flea is locked, disabled, or user is banned
- Disable unload ammoboxes in-place if fika is detected
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Version 2.4.1
- Tyfon
- 2.1k Downloads
- Quickbind tactical devices now includes headlights and NVGs
- Toggle/hold setting now applies to respective quickbinds
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Version 2.4.0
- Tyfon
- 2k Downloads
New stuff ✨
- Quickbind tactical devices! Use the quickbind to toggle individual tactical devices, or shift+quickbind to switch modes. Modifier key configurable.
- Add Offer from item context menu!
- Items growing in size from attachments will now grow left or up, if needed, instead of just giving you an error. Works from modding and preset screens too.
- Tag dialog autofocuses textbox, and applies with Enter
- Tagged, narrow containers without enough room to show both tag and name, will now show the tag rather than the name (configurable)
Bug fixes 🪳
- Fixed BSG bug: Add offer window's stash scrollbar changes width strangely.
- Fixed BSG bug: Stop hideout camera from moving for various reasons when you're in an area
- Improved error handling for hideout craft tool return; will fall back to vanilla behavior if needed
- Fixed some multiselect bugs
Tyfon Author
Support
If you're having issues, please do one of the following:
Don't use the support thread, please, I usually don't look at it.
Thanks!
Please do not reply to this
HeavyComponent
Are we going to get locked items like LIVE since we not updated as of yet?
Tyfon Author
SPT 3.10 will be EFT 15.5.1, which has that feature
bemage
Hey there, YOU're a legend!!!
Any chance to more tag options? Chest rigs especially...
Tyfon Author
What do you mean by more tag options?
bemage
Add the possibility to tag gear (chest rigs, backpacks), like containers do
Tannheuser
Thank you SO MUCH for this amazing mod!
I'm not sure if this has been suggested before, or is even possible, but one really neat feature in Stalker GAMMA is the ability to hover your cursor over items while holding shift to transfer items without clicking.
Thanks again, keep up the solid work!
Benchi
Hey Tyfon,
I am still trying to fixing this Problem i found the source of error which i got when i was modding weapons in raid.
From my point of viwe I assumed that the error was not due to to the mod but rather due a lack of incomaptiblity with fika core functions.
I then asked for a feature support/request in discord.
They gave me this anwser:
Would that be possible to fix or is this a big thing which cant be fixed?
Tyfon Author
Not sure. I'll take a look - it depends how complicated the code is. Basically the way it works now is UIFixes just bypasses the checks when you mod your gun. I guess those checks are duplicated in a different place when checking modifications coming from a different client? I'll take a look but don't hold your breath.
Benchi
How does this work?
✨ Opt-in to make unequipped weapons moddable, optionally requiring a multitool
I bringing a multitool in my special slot and i cant modify my pistol grip while the gun was in backpack
Tyfon Author
And you've set the options correctly in the F12 menu to allow that?
Benchi
thx found it
Benchi
Getting this error when swapping items while in raid
Error :Fika.Server] Inventory operation 114 was rejected from xxx. Reason: item item_barter_electr_sparkplug (id: 6725283ab8655c73d300009c) is not located at grid 5 in item item_equipment_rig_bearing (id: ad942509bdebafa4b1645f83) at (x: 0, y: 0, r: Horizontal). It's at GClass2782
Tyfon Author
Server/client desync in fika. Happen all the time or just the once?
Benchi
My bad i only found out that this is a current problem of my mod set while using swapping.
I tryed it without your mod and problem is still there when i try to replace special slot item on a free special items slot.
Sorry was to hasty
SummerRiver
A little caveat on the auto filling flea market selling price function: if you select minimum, it inputs the lowest price even if it's trader price. So m80 that usually sells for 1400 gets put on flea with a 400 price tag because trader sells it for 40$.
Tyfon Author
Not really unexpected, tThe numbers are there from the base game.
GRWTH2947
Hey)
Can you please add someday a tiny feature which removes orange outline from insured items?
They already have orange shield icons, there is no actually need in outline.
Tyfon Author
That's a bit too much of a personal nitpick
trkvdwa
Hi, would it be possible to implement a quick sell mechanic? LootValue does this, but unfortunately the "Loot Value" part of the mod is currently not compatible with Fika due to lag...
Tyfon Author
Not something I'm interested in adding, sorry.
bepis69
Possibly useful suggestion: Adding to the tab function or adding a new keybind such that, when you're viewing the quest menu on a trader menu, pressing the keybind will switch to your character menu's quest list and vice versa.
Likewise, pressing tab on the trader assort menu would take you to your inventory which is the default behavior anyways.
Tyfon Author
Yeah, tab always brings up your inventory.
Going from trader menu -> quests an interesting idea...
purplenamelol
could an option be made to move X amount out of a stack?
e.g; move 5000 roubles out of a stack of 25000
Tyfon Author
ctrl+drag, splitting stacks is in the base game.
purplenamelol
learn something new every day. i'm stupid :3
GRWTH2947
Same here)
You should have seen my face when I found out after two years of playing that you can loot all 4 crates of the Drawer, not only the one from the top.
D Rose_01
Possibly a ctrl + A shortcut (off by default) to select all items in inventory screen (in stash or in game inventory stash only)????
Would be convenient with multi-select intertop as well as discarder and all other ui tweaks/fixes. If it can be easily done.
Tyfon Author
While I'm reasonably confident in the code, moving every item in your stash at once doesn't seem like a good idea. And every other container seems like it's easy enough to drag a selection box around?
D Rose_01
For sure not a necessary feature. Just found a use case for it last night randomly lol. Was trying to use the auto fill auto place feature by dragging with shift and scrolling up to move all items at once up in my inventory screen in my hideout stash, however once you scrolling past the items in stash ion un-selects them automatically. So I had to do it in two clicks lol not a big deal though?
Tyfon Author
ah, yeah scrolling and selecting at the same time doesn't work super well right now. Something I want to make better.
varkas
echoing what others have said, this mod is absolutely amazing. thank you for doing this!
I'm sure I've missed this somewhere, but is there still a way to split a stack while using this mod?
Tyfon Author
Split is ctrl+drag, which (at least by default) UI Fixes doesn't interfere with.
varkas
so it is! thank you so much. a search I did earlier said shift+drag. hence my confusion. mystery solved
Kitchen
Love you and your mod so much, can't believe that this is real=) Last week got to official PvE and got so disappointed with lack of your fixes!
somsoc
Thanks for the wishlist remove option that's such a huge QoL upgrade!
Not sure how much this matters but I noticed that on updating to the new version (replacing all files except the config in BepInEx\config) in the config file one of the entries was duplicated because it had changed location in the file - in this case 'Add Offer Context Menu' moved to Inventory from Input section.
Don't know if they actually have any effect on the mods function if they're in the wrong section but maybe there could be a check to make sure there are no duplicate entries? (because a user might edit the entry in the old place in the file leading to two different values).
Tyfon Author
The way bepinex configs work is that it doesn't remove old entries, just keeps adding new ones. When I change something like that, where I had it in the wrong section originally, I don't have a way to force bepinex to remove the old value.
So it's less than ideal, but there's really no reason to edit the bepinex config anyway, just use the F12 menu
somsoc
Alright, thanks for the info, I guess it's something that SPT itself would have to check for/manage.
Only kludge kind of fix that comes to mind is to rename the keynames in the old section if that's possible.
I know... it's probably not an issue but having duplicate ini type entries gives me the wigs
ViP3R_76
Hey Tyfon, i´ve been running UI Fixes 2.5.0 without problems, changed to the new 2.5.1 and following issues occur:
- Extraction not possible (running on a Fika Setup, tested with Auto-Extract and without)
- Sorting of Containers/THICC Cases is rather slow or not working at all resulting in ALT-F4
There are no logs showing any errors or something, so i can not exactly locate why it happens. Switching back to 2.5.0 - everything is instantly fine.
Tyfon Author
That really doesn't make sense, UI Fixes doesn't go near extraction code and nothing I changed between 2.5 and 2.5.1 touched sorting.
All I can think of is a weird conflict with another mod, can you share your client mod list?
ViP3R_76
I know it is really weird. But 2.5.1 broke it somehow. I message you on DC.
DeathByACr1t
Hey I had the same error as this person that bricked my profile if anyone else is having a crash like this follow the instructions from this thread, i fixed this by changing the values from NULL to 1. This happened when i used the "add offer shortcut" feature and then sold as a package on some ammo. Hopefully this helps someone else, not even sure if this is an issue related to this mod even...
hub.sp-tarkov.com/forum/thread/1275/Tyfon Author
The add offer context menu just navigates the UI to the flea market and opens the add offer window. The error described in that thread is profile corruption, so unlikely to be related to UI Fixes.
DeathByACr1t
all good thank you brother! Thats what i figured
bepis69
Thank yooooou for adding the "required" keybind and the wishlist feature!
adishee
This mod is indispensable; out of all the necessary features, however, I think my favourite is the ability to control tac devices in a detailed way.
zmanz
I'm not sure if this is even repeatable and its such a dumb thing to do that it probably doesnt matter but I figured id mention it
I just had some items, or well just a scav backpack get deleted after stacking items in the sorting tab and then closing it. I think its when I closed it that it went on top of a body armor. The body armor wasn't able to be picked up with my mouse after that, even if I moved the bag. I figured it would just reload back to right after my previous raid if I closed the game, so I alt f4'd. When I reopened it, the game was right where I left off and luckily my armor was back to normal but the scav backpack that was on top of it was gone and some other items where still on top of other ones but accessible. The backpack is completely gone. Hopefully i communicated this well
zmanz
I noticed it said the scav bag is still in my inventory in profile editor so I tried sorting my stash and restarting again and my stuff is back! Sorry for spam.
Tyfon Author
I played around with the sorting table and did find a weird issue that happens when the table grows in size while dragging multiple objects around. It creates a visual copy of the item that can make things get wonky. Nothing is being duplicated or lost, but it's definitely something I'll fix.
bepis69
Issue: Doing a linked search on one of your empty equipment slots and returning will make the keyboard shortcut "stick" even if you mouseover nothing. This makes doing things like tagging a container with a label that contains "L" or whatever the keyboard shortcut character is set to very tricky because it will go to the linked search and close the tagging popup window. It can be fixed by double-tabbing.
Tyfon Author
Great catch. I have a fix for next release.
Tyfon Author
Fixed
zmanz
If you group select a bunch of items and then grab a small one and move it into the sorting table it will expand the sorting table to make room lol. Not sure if thats on purpose but its useful lmao awesome mod thankyou
Havcom
Версия 2.5 не позволяет игре даже запуститься. Видимо где-то есть конфликт
Tyfon Author
I'd need logs to help you
bepis69
Would you ever consider adding more support for the Add/Remove to Wishlist context menu option? There's mods that interact with your wishlist but it's hard to move items in and out of it because the option is only available in the handbook and hideout.
Tyfon Author
Done
podad
Just dropped back in to play 3.9.x, and I found this mod. By far, this is in my top 3 mods ever. The QOL changes are a godsend. Thank you so much!
GRWTH2947
Thanks for the mod brother!
Is it possible to make a "Add to Whishlist" button in tooltips menu in raid, or stash?
It allways pain when you need to search for the item in flea, and only then you can unmark it ((
Tyfon Author
Probably, I'll look. Don't forget you can always use the handbook too, not much better than flea but it's there.
Tyfon Author
Done
BigBear
Not sure if is already in the mod or someone already mentioned this.
Is there a hot key for swapping to character, trader, Flea market, preset etc..
I was not able to find that in F12
BigBear
would love to do this on F1 - F5
GhostxFx
Awesome mod! There is only one thing i can think of to make it more convenient, is it possible to add the load from preset context menu to magazines while in raid?
Tyfon Author
Unfortunately that would be a lot of work, more than just making the option show up. The code for presets and the code for in-raid mag loading are very different.
GhostxFx
Thats to bad, no biggie though. Thanks for responding
Falb
Thank you for this fantastic mod! I'm here to ask (dunno if it has been asked alrdy tho) if would be possible to add a function to sort stash/containers with selected items not moving. Example i often put all my stuff at the bottom of the stash to have free space at the top. Thank you anyway
Tyfon Author
With UI Fixes if you shift-click the sort button it won't move containers. Not exactly what you're asking for but maybe it'll help?
IoF offers marking specific items.
Falb
Oh i missed that thing! It will do, thanks for pointing me to it