Bug, config issue or skill issue
I mean could it be an ammo thing?
M855 feels like so weak for example.
I need to put at least 5,6 rounds into someone for it to hopefully kill.
And the only mod I have that modifies bots Is SAIN
Bug, config issue or skill issue
I mean could it be an ammo thing?
M855 feels like so weak for example.
I need to put at least 5,6 rounds into someone for it to hopefully kill.
And the only mod I have that modifies bots Is SAIN
So i just tried to install the mod. And it seems to not install correctly. I have a white square down in the lower left corner over the stamina bars, I am unable to enter any stances. None of the keybinds seem to be working. And i seem to be unable to "impact" other npc's.
I have intalled the following reccomended mods.:
Door Breacher v 1.1.4
LiveFleaPrices v 1.1.1
Fontaine FOV fix and variable optics v 1.10.0
LotsOfLoot v 2.2.2
NoDiscardLimit v 1.4.0
SPT Realism obviously v 1.1.1
Sain v 2.1.12
Put bot health on 0.60 and now it feels like how it did before
Like it used to take 2 m80 rounds to kill unarmored scav after 0.60 health its 1 m80 again.
Hi, i am getting this error on use surgery =(, also my bodypart health won't regenerate
[Exception] : KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
GClass2463+GClass2464.Make (IEffect effect) (at <448e567fc8c849f8a66327014c6f134c>:0)
EFT.HealthSystem.ActiveHealthController.method_24 (EFT.HealthSystem.ActiveHealthController+GClass2415 effect) (at <448e567fc8c849f8a66327014c6f134c>:0)
EFT.HealthSystem.ActiveHealthController+GClass2415.method_0 () (at <448e567fc8c849f8a66327014c6f134c>:0)
EFT.HealthSystem.ActiveHealthController+GClass2415.Create[TEffect] (EFT.HealthSystem.ActiveHealthController health, EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Nullable`1[T] updateTime, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0)
EFT.HealthSystem.ActiveHealthController.AddEffect[TEffect] (EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0)
RealismMod.HealthRegenEffect.Tick () (at <12c6edd2174e4a738768d66165ae0a87>:0)
RealismMod.RealismHealthController.TickEffects () (at <12c6edd2174e4a738768d66165ae0a87>:0)
RealismMod.RealismHealthController.ControllerTick () (at <12c6edd2174e4a738768d66165ae0a87>:0)
RealismMod.RealismHealthController.ControllerUpdate () (at <12c6edd2174e4a738768d66165ae0a87>:0)
RealismMod.Plugin.Update () (at <12c6edd2174e4a738768d66165ae0a87>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Class358:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Display More
Fontaine added a new version:
QuoteSPT Realism Mod v1.1.2 for SPT AKI 3.8.0
Please follow the download link to see the full patch notes. This build has fixes, including for scav looting bots compatibility, and numerous tweaks and balance changes.
Fontaine added a new version:
QuoteSPT Realism Mod v1.2.0 for SPT AKI 3.8.1
Please follow the download link to see the full patch notes. Updated to 3.8.1, linux compatibility, added scroll wheel bind and multi-key bind options for stances, a few tweaks and fixes.
Fontaine added a new version:
QuoteSPT Realism Mod v1.2.1 for SPT AKI 3.8.1
Please follow the download link to see the full patch notes. Some fixes, improvements to stance scroll wheel bind, and tweaks to TTK.
Fontaine added a new version:
QuoteSPT Realism Mod v1.2.2 for SPT AKI 3.8.3
Please follow the download link to see the full patch notes. Several fixes, new mechanics, rebalancing and tweaks.
Fontaine added a new version:
QuoteSPT Realism Mod v1.3.0 for SPT AKI 3.8.3
Please follow the download link to see the full patch notes. Hazard zones (requires medical changes, I don't want to hear it), new mechanics, rebalancing, tweaks and many fixes.
Fontaine added a new version:
QuoteSPT Realism Mod v1.3.1 for SPT AKI 3.8.3
Please follow the download link to see the full patch notes. Fixes, improvements to hazard zones, quests to remove radiation, filters for gas masks, more zones.
hype for more realism mod!
Hello Fontaine, i found 1 bugged ammo = to much durability burn per shot. Bugged Ammo is PstM 9x18. 30 shots from PP-91 Kedr /without suppressor = Durability went from 98.1 to 84.6. Spt Aki 3.8.3 / Spt Realism 1.3.1 no other mods installed when i tested it.
after the update i get this error
for now im sticking to the 1.3.0 version
for now im sticking to the 1.3.0 version
what is this, a bug report for ants?
Hello Fontaine, i found 1 bugged ammo = to much durability burn per shot. Bugged Ammo is PstM 9x18. 30 shots from PP-91 Kedr /without suppressor = Durability went from 98.1 to 84.6. Spt Aki 3.8.3 / Spt Realism 1.3.1 no other mods installed when i tested it.
it is intended, use Klin if you want to use PstM or your gun might blow up eventually
what is this, a bug report for ants?
shit sorry, didn't notice that, here
shit sorry, didn't notice that, here
for bug reports you need to give detailed information, I can't do anything with a screenshot of an error. Also a very high chance it's a mod conflict
Hello, Fontaine after i played with some settings i found out that Adjust Prices setting in Spt realism config is bugged. When i start server/launcher/game first 30min some ammo and helmets have changed prices, but when trader changes stock/after 30 min prices went back to default Eft prices. Example 7.62x39mm Sp 936₽ when i start but after 30 min 468₽. Same thing for other ammos and helmets. I found out that armors have Deffault prices doesn't matter if i check Adjust Prices or not. I tested this with only Spt Realism Mod / Spt Aki 3.8.3 . Randomize Stock/Prices turned off.
Hello, Fontaine after i played with some settings i found out that Adjust Prices setting in Spt realism config is bugged. When i start server/launcher/game first 30min some ammo and helmets have changed prices, but when trader changes stock/after 30 min prices went back to default Eft prices. Example 7.62x39mm Sp 936₽ when i start but after 30 min 468₽. Same thing for other ammos and helmets. I found out that armors have Deffault prices doesn't matter if i check Adjust Prices or not. I tested this with only Spt Realism Mod / Spt Aki 3.8.3 . Randomize Stock/Prices turned off.
are you using Fika?
Don’t have an account yet? Register yourself now and be a part of our community!