That's Lit - Logical AI Vision

  • 3371 added a new version:

  • 3371 added a new version:

    Quote

    Hotfix

    You can skip this release if you are on 1.383.08

    • Fix players loading blocked when a specific API method is not subscribed

    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any other No Bush ESP. When in doubt, read the mod explanation again.
    • If bots are blind when it's in a bush, you are in a bush, or there is a bush between you, even if you are like 2 meters away, that comes from SAIN. SAIN currently tune the No Bush ESP to be very aggressive, it's by design.
  • 3371 added a new version:

    Quote

    Minor Update

    ThatsLit-Release.dll is recently renamed to ThatsLit.Core.dll. You may want to clean up the old ThatsLit-Release.dll. (SPT always load latest dll it found, but why not?)

    • Remove Visibility Cancel Chance option as a tiny re-balancing attempt for latest SAIN
    • Replace randomly simulated ADS for bots with actual ADS check
    • Fix null ref from API being called when Brightness module is disabled
    • Equipment info is no longer hidden for disabled Brightness module
    • Minor changes.

    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any No Bush ESP. When in doubt, read the mod explanation.
    • If bots are acting blind when blocked or touched by any bush, even if you are like 2 meters away, that comes from SAIN. SAIN's new No Bush ESP is very aggressive by design.
  • 3371 added a new version:

  • 3371 added a new version:

  • 3371 added a new version:

    Quote

    Regular Update

    • New: Force Look (Experimental, Enabled by default)
      • Tell the nearest bot to look around when conditions met.
      • Bots are quite vulnerable around corners, because they don't clear corners before moving out. It's usually very easy to wait and take down bots behind corners, as most bots just look straight forward while moving. SAIN can't fix this entirely because it only takes over when bots are in combat.
      • This is technically an ESP, but with strict conditions, in hope so they would look to player when it makes sense, to fake smarter bots.
      • For example, one of the scenario is:
        • The bot have seen the player in the last 10 second and is trying to get the player
        • The bot is moving but not sprinting
        • The bot is inside
        • The bot is very close (1~5m)
        • 5% chance check passed
      • A special scenario that is not telling the bot to look at the player, but to look to random direction, and then turn back after seconds:
        • The bot is not sprinting
        • The bot hasn't seen its enemy for 10 seconds
      • These conditions are checked on FixedUpdate, which is every 0.0167 second.
      • Due to how SAIN constantly steer bots, when SAIN is in control, this feature at most add noises to the nearest bots steering.
    • Fix dodgy issues that have been stopping That's Lit to load for some users.
    • Fix not nerfing Encountering Patch when the player is already the bot's goal enemy.
    • Fix nearest bot variable shared by all players which may leads to issues.
    • Fix Streets ambience factor by time.
    • Use semi-random angles for Simulated Focus, so all angles between +-90 degree are possible (all angles stepped by 3, shuffled).
    • Use caution in Encountering Patch and Simulated Focus so impacts are varied from bot to bot.
    • SAINNoBushOverride: Use cubed chance instead of squared chance so it's less likely to trigger from further.
    • New PMC Only Mode option. The requested option makes That's Lit only modify vision/reaction of PMCs.
    • Fix detecting XHP35's 2nd visible light.
    • Minor fixes, changes, improvements.


    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any No Bush ESP. When in doubt, read the mod explanation.
    • If bots are acting blind when blocked or touched by any bush, even if you are like 2 meters away, that comes from SAIN. SAIN's new No Bush ESP is very aggressive by design.
  • 3371 added a new version:

  • 3371 added a new version:

    Quote

    Important Update

    • Brightness support for Ground Zero after lv20 (technically a different map)
    • Add config to set Info GUI font size
    • Maybe fix PMC Only Mode by using new PMC spawn types in 3.9 instead of old PMC spawn types injected by SPT


    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any No Bush ESP. When in doubt, read the mod explanation.
    • Performance cost mainly comes from the Brightness module. The mod still do a lot of stuff even if you turn off Brightness for performance.
    • If bots are acting blind when blocked or touched by any bush, even if you are like 2 meters away, that comes from SAIN. SAIN's new No Bush ESP is very aggressive by design. (Read Recommended Mods - SAIN to partially solve this)
  • 3371 added a new version:

    Quote

    Minor Update

    • Fix Brightness/Darkness impact scale is applied the other way around (Harmless on default config)
    • Automatically disable Brightness on clients running in Batch mode
    • Added main menu warning for Fika


    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any No Bush ESP. When in doubt, read the mod explanation.
    • Performance cost mainly comes from the Brightness module. The mod still do a lot of stuff even if you turn off Brightness for performance.
    • If bots are acting blind when blocked or touched by any bush, even if you are like 2 meters away, that comes from SAIN. SAIN's new No Bush ESP is very aggressive by design. (Read Recommended Mods - SAIN to partially solve this)
  • Hello, i tested bots in night time factory and i found that, flashlights mounted on helmets doesn't affect bots. I can run with flashlight on and they don't see me at all. I tested it with Xc1, X400, LAS/tac.

  • 3371 added a new version:

    Quote

    Important Bugfixs

    • Fix devices attached on helmets are ignored
    • Fix devices detection does not work without an active weapon
    • Fix invalid content in default.thatslitcompat.json which has been stopping most of the devices from being loaded for months
    • Fix reversed brightness scaling by distance (it was the 100%->50% from 100m to 10m, should be 100%->50% from 10m to 100m)
    • Add toggles for individual mechanics. These were made for debugging, usually you don't touch these
    • Minor changes and improvements


    Notes (Regular)

    • If you are new to the mod, at least read "Recommend Mods" for proper setup.
    • That's Lit is not a No Bush ESP mod. It works with any No Bush ESP. It does not interact with any No Bush ESP. When in doubt, read the mod explanation.
    • Performance cost mainly comes from the Brightness module. The mod still do a lot of stuff even if you turn off Brightness for performance.
    • If bots are acting blind when blocked or touched by any bush, even if you are like 2 meters away, that comes from SAIN. SAIN's new No Bush ESP is very aggressive by design. (Read Recommended Mods - SAIN to partially solve this)
  • 3371 added a new version:

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