Resources: First Person Control Rig for BSG weapon
Blender Rig File 3.4.1 [URL:https://drive.google.com/file/d/1dMANs9Tm8tF8XCZRMZG1BCS-fwxdeEq8/view?usp=sharing]
-Overview
This is a Control rig. This rig was created to help animator creating animation for custom weapon without directly using BSG painful default weapon rig.
In general, this rig is best used when you're planning to redo every animation form scratch. And by every animation i mean EVERY ANIMATION CLIP.
You can however use it make a few animation. However, depending on what the animation 1st frame is, you will need to imitate it using the control rig.
BSG default weapon rig are a pain in the ass, and given they animate in 3ds max which is paid, or not paid depending on where you come from, doesn't have an issue with child of constraint.
In blender if a bone has a parent and has a child of constraint to another bone, said bone will have overlapping effect. Instead of following 1 bone, it will try to follow both of them and cause it to move wayyy too much (I think…