• Hi kikirio, I tried to rewrite your script for 3.1.0, which looks like it's working so far (I've yet to implement the new roaming boss but it should only be a matter of finding it's db name and add it in the script dictionnary).

    I've attached the build to this message.


    Added Knight, I didn't test in-game yet so anyone using this, at your own risk!

    Also made it so that the random boss locations are now truly random, instead of picking one location at server start and having a chosen boss only spawn there until next server boot.

  • kikirio added a new version:


    Tidy of code, removing all duplicate code.
    Fix for boostRaiders / Rogues not working.

  • kikirio added a new version:

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