trap added a new version:
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Fix
- integration with AdvancedTraderFramework mod
trap added a new version:
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Changelog
Fix
- integration with AdvancedTraderFramework mod
trap added a new file:
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Deprecated since aki 2.3.1
TrapModLoader
Description
Initially, the official ModLoader from spt-aki offers a way to load mods in a certain orders using a
loadorder.json
inside themods
folder.Unfortunately, the load order is applied only for the
onLoad
method, not at js package import.
This mod hijack the official ModLoader api and allow you to setup a proper
loadorder.json
Usage
- Place
TrapModLoader
insideuser/mods
folder- Move all other mods in
user/mods/TrapModLoader/mods
- Run the server once to generate a default
loadorder.json
(inuser/mods/TrapModLoader/mods
)- edit the generated
loadorder.json
as you want
Be sure to use a version >= 1.0.2
Compatibility with other mods
- For Le Kaiju Advanced modding, change the API.Override part in config.json to:
Notes
- mods can be disabled, remove the name of the concerned mod from the
loadorder.json
fileloadorder.json
file can be re-generated, delete the file and run the spt-aki server again- at each start, some folders prefixed by `TML_DLLS_*` could be generated in your root `user/mods` directory (depends if you have installed some clients mods)
Credits
Thanks to Gave_Over for making the image
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Changelog
Features
- add
insurance_config
field for trader (traders_config
) withinsurance_always_enabled
option set to true
trap added a new version:
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Changelog
Fixes
- properly remove all initial player spawnpoints
- Lua's Custom Spawn Point integration: prevent CSP to override PTT spawnpoints (configurable)
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Changelog
Fixes
- missing
D-2
andSafe Room
exfils in the default config- missing
restrictions_in_raid
field in default config
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Fixes
- crash at start when locale is not found for modded traders
Features
- Integration with Andrudis-QuestManiac traders
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Features
- change money limit in raid (configurable)
- add a link between D2 and Safe Room
- set player_scav_move_offraid_position to false in trap config
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Fixes
endOfflineRaid
andsaveProgress
race condition
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Fixes
- stash size can be reset once
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Features
- Hydration/Energy/Health offraid restoration is not available everywhere (configurable)
Changes
- Change traders locations
- New secondary stashes
- Insurance available everywhere with Fence trader (needed to resolve a bug with the client)
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Fixes
- Crash when start the game with a fresh new profile (no pmc data)
- Hideout features cannot be enabled again (once disabled)
trap added a new version:
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Fixes
- offraid position is now handled and persisted for each profile
Features
- several stashes availabe by location (configurable)
- traders are locked according to the offraid position and config file
- some hideout feature are locked when necessary
- mod integration in default config: Priscilu trader
- mod integration in default config: Operator trader (from Alex-AIO)
- disable the mod via the config.json file (using the enabled field) allow to restore the profile selected stash and unlock traders (uninstallation procedure)
Changes
- default initial offraid position set to FactoryZB-1011
- main stash available from FactoryZB-1011, FactoryZB-1012 and FactoryZB-1013 positions
trap added a new file:
QuoteDisplay MoreInteractable Exfils API 2.0.0 (or higher) is required!
Connect all available maps through the extract points, introduce a multi-stash system, and lock traders according to the player's off-raid position.
Dynamic Map Access
This is the main feature of Path To Tarkov: you have to travel between maps.
Exfils overhaul
You can choose between extraction or transits
Exfils tooltips overhaul
Tarkov's tooltip template has been reworked to fit the current config.
Restricted traders
You have to travel to see traders (with modded traders compat)
Dynamic Maps compatibility
It works nicely with Dynamic Maps
Documentations
- README: this is the entrypoint for all other documentations, you can start from there.
- Tutorial: create a config from scratch
- List of available vanilla extracts
- List of available player spawnpoints
- How to add Custom Player Spawnpoints
Credits
- Thanks to the SPT team
- Thanks to the Fika team
- Thanks to Jehree for making Interactable Exfils API
- Thanks to Jehree again to let me re-use the voucher feature from his Traveler mod
- Special thanks to Jehree for getting me into client-side modding- Thanks to Fontaine for his contribution that bring us a way to allow scav extract to be used by PMCs
- Thanks to GrooveypenguinX for the hide traders client-side patch
- Thanks to rockahorse and GrooveypenguinX for continuing my work with Path To Tarkov Reloaded
- Thanks to Theta for making the first image.
- Thanks to adudewithbadaim for making the second image.
- Thanks to r1ft for his contribution. (+ addons mods PTT Extracts Requirements and Dynamic Time Cycle)
- Thanks to gabe_over for making Singler Player Overhaul mod (SPO).
- Thanks to Narcotics for his contributions.
- Thanks to averyc1876 for the drawio (image used in PTT 5.2.0)
- Thanks to everyone else to help me improve the Path To Tarkov experience.
If you want to support my work, you can buy me a coffee.