Posts by 1XERO1

    Yup, I accidentally mistyped! Here's the error that shows now that I've spelt it correctly:


    Seems like a conflict with APBS? Not sure why it would be happening in this instance though, previous versions of this mod worked fine with it.

    There should be an error right above that message. It could be the nickname you are trying, you should use Latin characters only.

    I've tried using "Omen", "Pilgrim" and "Dryad" for nicknames, as well as several individual letters.


    There is no actual error message popping up in the server console. Just the Client sending a request and then "error". The SquadManager chat also doesn't show any error messages beyond the one I mentioned previously.

    I've updated to the latest version of the mod, and the Squad Manager doesn't seem to be working correctly for me.

    I'm trying to use the /add command to add a follower, but the Squad manager keeps responding with "An error occurred while processing your command". I also get a simple "error" message in the server console.


    I've ensured /restrictions is set to off. I've disabled Follower Prefetch Data in the F12 menu. I currently have friendlyPMCs as the last mod in my load order.


    Any ideas what could be causing such an issue?

    "Performance Improvements" < this mod I see problematic in what it touches for bots. Try without that. This for the spawm issue

    Still no spawns after removing it unfortunately. I'll also drop my plugins here, in case one of those is causing a conflict:

    There is a new setting at the bottom of the config called "prefetch data". Maybe you turned that off, that will result in a spawn delay. And that is not an error, it is normal. With who do you have problems? With the Goons or regular followers?

    It's with regular followers. Even after waiting over a minute in raid, they don't spawn. With 3.6.3, they spawn fine.

    I've only noticed this issue recently, but I believe it's been happening since I moved to 3.9.8.

    Essentially, all AI in the game will refuse to attack me in open combat, regardless of their personality type. They always priorities cover seeking, and until they get to cover, they will simply stare at me and not shoot. They will also often simply shuffle on the spot if the cover they're moving to is too far or too difficult to get to.
    What is strange
    , is that they will also engage me in the open if I am prone, and will occasionally pop a single shot off at me if I am directly up against them.

    I've observed this behavior across all bots (Scavs, PMCs, Raiders, etc.). Even Tagilla refused to attack me with his sledge after I walked right up to him, instead opting to seek cover.

    No errors occur in the server or in-game console. Upon removing SAIN, bots attack me as normal. These issues are present across all SAIN versions for SPT 3.9.x.


    I've tried changing load order (having SAIN load first, last and in the middle) and removing SVM (I'm aware some of it's settings could break other mods).


    Any and all help is greatly appreciated!

    Hey, I'm having an issue with the clothing. When I try to equip a purchased piece of clothes(e.g. TGC Hoodie) from the "Services" section of Painter, it just won't equip no matter how many times I press left click on it.


    So far, I've tried clearing temp files and re-downloading all related mods. I've followed the download instructions (download Painter, BlackCore and Magtape, drop into mods, then download TGC) and set up the Loader Order to ensure Painter loads first, with magtape and blackcore after, and then TGC. None of these fixed the issue.


    I'm also not getting any errors in the console when attempting to equip the clothes. Thank you for any help in advance!

    The mod seems to be working fine, but it keeps spamming the console with the following error:


    It doesn't seem to specify any exact directory I can edit to rectify this problem, so I was wondering if you'd know what might be causing such an error to occur?

    I'm having a small issue with the mod. It seems that, for some reason, the Compass doesn't show any quests on the Customs map. So far, this is the only map where I have noticed this issue, however no error codes show in either the SPT or in-game console. I've ensured I have everything enabled, and I've tried re-downloading both Game Panel HUD and EFT API with no change. Assistance would be greatly appreciated!

    Your BepInEx file is showing that a mod in your mod list is throwing an exception, potentially because the mod itself or a related or a co-dependant mod needs to be updated and/or altered for the exception to disappear.


    The next one I see is relating to QuestingBots which I haven't seen for quite some time and for this I would say you should reinstall QuestingBots again and also look at your console window for SPT for any errors that may or may not show up.

    Thank you for the quick response! I've updated all of the outdated mods, re-installed the Broker Trader, as well as Questing Bots. I ended up getting errors in the in-game console for Looting Bots and Bigbrain as well, so I re-installed those. So far, the game seems to be running smoothly and I'm getting no more errors. Thank you!

    After launching SPT today, the in-game console began giving a "Failed to load plugin" error for SWAG. Naturally, I simply attempted to re-install SWAG. At first, I tried overwriting all existing files, but the error persisted. I then deleted all existing SWAG + Donuts files and then dropped the clean files. The error in the in-game console stopped showing up, but I was now stuck loading infinitely and the SPT Console now began giving the following error:

    7671-pasted-from-clipboard-png


    Now I wasn't sure what to do, usually re-installing a faulty mod would fix things, and I couldn't remove SWAG+Donuts since it's a big requirement for a lot of the other mods. I decided to try and clear the Temp Files in the SPT Launcher instead. This got rid of the errors, and the SPT Console showed everything loading in fine, no errors in the in-game console either. However, the F12 BepInEx menu is no longer opening, at it seems like all plugins are either not loading or break the game.


    I have tried deleting com.bepis.bepinex.configurationmanager.cfg in SPTarkov/BepInEx/config, but this did not fix the issue. I have made zero changes to my mods, plugins, mod settings or game settings, and the game has been working just fine for 2+ weeks. Does anyone know if there is a way to possibly salvage this shipwreck, or will I have to do a complete re-install?

    Hello, I'm having an issue with the mod.

    For some reason, SWAG has stopped working today. It had been working fine yesterday, and all days before that. However, today when I loaded the game, the in-game console kept stating the plugin was failing to load. I decided to try and re-install SWAG, but after deleting all old files and re-installing SWAG, I now receive the error below in the console:

    I have installed no new mods, I have made no changes to SWAG or any other mod, I have not adjusted or changes absolutely anything relating to SPT or EFT since yesterday. Whenever I try loading the game, I just get stuck infinitely loading, with the error repeating every few seconds within the console. Is there any way I can repair/fix this issue, or will I have to do a complete re-install of SPT?

    I just went ahead and checked all that. Seems as if the vanilla EFT files actually just corrupted themselves. The second I opened up the BSG launcher, it told me to verify integrity and immediately found errors and began file reparation. Once files got repaired, the installer (and patcher) worked fine.

    After my game suddenly broke, and several unsuccessful attempts at revival, I decided to just reinstall SPT and start fresh.


    So, I cleared out my SPT folder of all files, updated EFT to the latest patch and tried installing SPT with the latest version of the Autoinstaller. However, the installer consistently fails when attempting to apply the downgrade patch.

    I have also tried using the manual method, using the manual downpatcher. That too shows an error (both errors displayed below).

    I've never had this kind of issue before with the install of SPT, really not sure what I can do here. I've tried loading up the patcher after the fail, but it just gives the same error. Does anyone know a fix, or do I just have to wait for the full 3.8.0 SPT release?


    You may have to completely remove those mods and reinstall them again. I had problems with them a while back and reinstalling them seemed to of fixed things for me, worth a shot.

    I did a fresh install on all three of those mods. Hash error still pops up and the game still doesn't load. I'm also still not getting any new Client Log files. I've attached the server and bepinex logs should you want to check them to see if there are any changes.