Borkel's Realistic Night Vision Goggles (NVGs and T-7) 1.7.0 (experimental)

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Now with new realistic NVG masks and natural light outside the tubes. I looked at real life NVGs and I tried to imitate them ingame. Customizable ingame (colors and everything).

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ATTENTION:

IF UPDATING FROM A VERSION OLDER THAN 1.4.8, DELETE THE OLD "BorkelRNVG.dll" LOCATED IN "BepInEx/plugins". LATTEST VERSION HAS A NEW FOLDER STRUCTURE.

IF UPDATING FROM A VERSION OLDER THAN 1.3.0, DELETE THE "Realistic-Night-Vision-Goggles-1.2.3" FOLDER LOCATED IN "user\mods". LATTEST VERSION IS NOW MAINLY CLIENT-SIDE, WITH SMALL SERVER-SIDE FEATURES.

  • AUTOGATING and AUTOGAIN implemented by pein, it has to be enabled in the F12 menu.
  • Thanks to the amazing work of Arys, now you can see natural light around the NVGs! Like in Stalker GAMMA.
  • New realistic ReShade presets made by FishiDishi, check the instructions in the ReShade tab (the ReShade is completely optional and is not at all requirement for the main mod. The main mod was designed without ReShade in mind). Now with autogating.
  • Compatible with the NVGs from Artem, even the PVS-31.
  • New manual gating feature! Increase or decrease the gain of your NVGs by pressing a key (it even makes a cool sound). The keybinds are unbound by default to avoid conflicts with other mods' keybinds, so don't forget to bind them yourself to keys of your choice. Higer gain will offer more light amplification, but there will be more visual noise.
  • New objective lens textures to match the real life ones.
  • Higher resolution noise texture.
  • New real-time customization menu! Press F12 and configure all of the NVGs to your liking. Check it out in the Customization tab.
  • Corrected noise, gain and color values of all NVGs to be closer to real life (thanks r/NightVision).
  • New more realistic visual masks for all NVGs, including the T-7.
  • Ultrawide resolutions are supported (see the video in the Full Preview tab).
  • As with the original SBNV mod, you can mount the N-15 on any helmet. Use the PNV-10T adapter.
  • The T-7 now is pixelated and capped to 60Hz.
  • I've also tried to take into account NVG generations, so older NVGs will not amplify as much light as the newer ones.
  • Realistic FOV when using 59 FOV in settings. For example, PVS-14 has a FOV of 40º (only at default mask size).
  • Optional black GPNVG-18 textures.

I made this mod while using Amands's Graphics, so in order to achieve my same results you will have to use Amands's Graphics too. Although it's still usable without the graphics mod, you'll still get the color correction and the noise, but will miss the DoF and some light amplification.

Please take a look at the Amands's Graphics Configuration tab of this mod description to ensure you achieve a more realistic and immersive experience with this mod.

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Also the toggling of tactical devices when sprinting is now disabled by default because I understand that this feature is very confusing for those who install the mod without carefully reading through the mod description first. Nonetheless, I still recommend enabling this feature as it mitigates the IR lights issue. More information in the Known Issues tab.

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If you wish to support me and help me achieve my dream of owning night vision goggles you can buy me a coffee.


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