
Borkel's Realistic Night Vision Goggles (NVGs and T-7) 1.7.0 (experimental)
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- SPT 3.10
- Borkel
- 139k Downloads
- 357 Comments
Bothering mod authors will lead to warnings and repeat offenses will lead to bans.
ATTENTION:
IF UPDATING FROM A VERSION OLDER THAN 1.4.8, DELETE THE OLD "BorkelRNVG.dll" LOCATED IN "BepInEx/plugins". LATTEST VERSION HAS A NEW FOLDER STRUCTURE.
IF UPDATING FROM A VERSION OLDER THAN 1.3.0, DELETE THE "Realistic-Night-Vision-Goggles-1.2.3" FOLDER LOCATED IN "user\mods". LATTEST VERSION IS NOW MAINLY CLIENT-SIDE, WITH SMALL SERVER-SIDE FEATURES.
- AUTOGATING and AUTOGAIN implemented by pein, it has to be enabled in the F12 menu.
- Thanks to the amazing work of Arys, now you can see natural light around the NVGs! Like in Stalker GAMMA.
- New realistic ReShade presets made by FishiDishi, check the instructions in the ReShade tab (the ReShade is completely optional and is not at all requirement for the main mod. The main mod was designed without ReShade in mind). Now with autogating.
- Compatible with the NVGs from Artem, even the PVS-31.
- New manual gating feature! Increase or decrease the gain of your NVGs by pressing a key (it even makes a cool sound). The keybinds are unbound by default to avoid conflicts with other mods' keybinds, so don't forget to bind them yourself to keys of your choice. Higer gain will offer more light amplification, but there will be more visual noise.
- New objective lens textures to match the real life ones.
- Higher resolution noise texture.
- New real-time customization menu! Press F12 and configure all of the NVGs to your liking. Check it out in the Customization tab.
- Corrected noise, gain and color values of all NVGs to be closer to real life (thanks r/NightVision).
- New more realistic visual masks for all NVGs, including the T-7.
- Ultrawide resolutions are supported (see the video in the Full Preview tab).
- As with the original SBNV mod, you can mount the N-15 on any helmet. Use the PNV-10T adapter.
- The T-7 now is pixelated and capped to 60Hz.
- I've also tried to take into account NVG generations, so older NVGs will not amplify as much light as the newer ones.
- Realistic FOV when using 59 FOV in settings. For example, PVS-14 has a FOV of 40º (only at default mask size).
- Optional black GPNVG-18 textures.
I made this mod while using Amands's Graphics, so in order to achieve my same results you will have to use Amands's Graphics too. Although it's still usable without the graphics mod, you'll still get the color correction and the noise, but will miss the DoF and some light amplification.
Please take a look at the Amands's Graphics Configuration tab of this mod description to ensure you achieve a more realistic and immersive experience with this mod.
Also the toggling of tactical devices when sprinting is now disabled by default because I understand that this feature is very confusing for those who install the mod without carefully reading through the mod description first. Nonetheless, I still recommend enabling this feature as it mitigates the IR lights issue. More information in the Known Issues tab.
This mod supports (and recommends) the use of Ultrawide resolutions, as can be seen in this very cool video (thanks nooky):
(This video is of an older version)
Here are the visuals I achieve with the settings from the Amands's Graphics Configuration tab of this mod description. I recommend to zoom in on the images or to open them in a new window to appreciate the details better:
-GPNVG-18 Gen 3 White Phosphorous Quad Nods. Compatible with ultrawide resolutions.
-AN/PVS-14 Gen 3 White Phosphorous Monocular. If you don't like the size of the mask, it can be edited in the F12 menu.
-N-15 Gen 3/Gen 2+ Green Phosphorous Binoculars
-PNV-10T Gen 2 Green Phosphorous Single tube Binocular. I recommend using IR iluminator with this one, as it's an older Gen 2 with worse light amplification.
-T-7 (now with pixelation and 60Hz, you have to zoom in to notice it, or try it ingame)
If you use Amands's Graphics (you should), there are some options in the F12 menu that you must tweak if you want to achieve more realism:
WeaponDepthOfField will defocus your gun and everything that is very close to the goggles when they are activated, like in real life. It is possible that the image will turn darker after you check this option, but worry not, turn off NVG Original Color and it will be fixed.
NVG ORIGINAL COLOR MUST BE TURNED OFF. This setting was applying different color filters to the NVGs depending on the map. With this setting turned off, the NVGs' color will be consistent across all maps.
NVG Moon LightIntensity can be left at 1.0, but if you find the moon light to be too strong then reduce it.
NVG Noise Intensity setting from Amands's Graphics no longer has any effect on this mod. Also the noise will be applied regardless of wether you start the raid with the NVGs on or off.
Black GPNVG-18 textures
You'll find information in "user\mods\BRNVG_N-15Adapter\optional black GPNVG-18"
Color, gain and noise
Changes will apply in real time (thanks Arys and Amands).
Masks
For the visual masks, you can use any png file you want as long as it's properly named. The png files are located in "BepInEx\plugins\BorkelRNVG\MaskTextures". There are folders inside with optional masks. Though if you change the disposition of the lenses in the masks, you'll have to make custom lens textures and place them in "BepInEx\plugins\BorkelRNVG\LensTextures". LensTextures tell the shader where to apply the NVG effects.
Installation: drop inside of your SPTarkov folder.
Amands's Graphics is a soft requirement. The mod will still work without it, but it won't look as intended.
I recommend using these mods to achieve a more realistic and immersive experience:
- Fontaine's Realism Mod
- Solarint's SAIN
- Nooky's SWAG + DONUTS
- 3371's That's Lit
- Prop's Backdoor Bandit or nektoNick's Shoot The Door
- Amands2Mello's Amands's Graphics
- GrooveypenguinX's and Tron's WTT - Pack 'n' Strap
- Also I guess I could recommend my other mod Borkel's Big Realistic Thermal Package.
Disclaimer: I will not provide support for ReShade. ReShade is a program not made by me. I simply offer presets made by FishiDishi and a way to install them, any issues with ReShade should be discussed in the ReShade forum. Also this is a completely optional download, it is not required for the main mod, it's a different experience you that can freely try to achieve more immersion.
Amazing new ReShade presets made by FishiDishi to bring even more realism to your NVGs. Be warned tho, this will require you to be familiar with how ReShade works. Think of this ReShade as something to experiment with, it is not the main way to use the mod and it is not a requirement. But if you do want to give it a try and play with it, I recommend you nerf the AI's night vision capabilities, as with these realistic profiles NVGs are harder to use (tho much more immersive).
The ReShade on its own has no way of knowing what NVG the player is using, but it is possible to bind different ReShade presets to different keys, and then use input simulation from the plugin to activate the correct preset depending on the NVG equipped, that is how I've made it work. This means that you, for the most part, don't have to manually select any preset, the plugin will do it for you. This implementation has its limitations, you will encounter situations in which the ReShade is activated when it shouldn't or not activated when it should, so you will have to learn to manage those situations with the ReShade menu by pressing Home or, alternatively, using the numpad keys assigned to each profile. In the latest update, the ReShade is automatically turned off when in menus.
I can't directly provide you with the ReShade program, as it is not compiled by me, so before you download the ReShade presets, you'll have to download ReShade through their webpage. You should follow these instructions:
1. Download and open the ReShade installer.
2. Select EscapeFromTarkov.exe by browsing into your SPTarkov folder.
3. Select DirectX 10/11/12.
4. Skip the effects installation. Latest versions of ReShade say "Cancel" instead of "Skip".
5. Finish installation.
6. Now you can download the ReShade presets. Link to the presets: Updated NVG Presets.
To install, simply drop the files into your SPTarkov folder and let it replace the ReShade files from the previous installation. To uninstall, just delete the same files. If you want to uninstall the entire ReShade program you also have to delete the dxgi.dll. You are free to tweak the presets to your liking through the ReShade menu by pressing the Home key.
7. Last step is to launch the game and enable the ReShade input simulation in the F12 menu. I suggest you check all of your plugins in the F12 menu in advanced mode to make sure the NUMPAD 9, 8, 7, 6, 5 keys are free, as they are used by the plugin to automatically activate the correct preset when you activate your NVGs (you don't have to use the NUMPAD keys yourself, the plugin does it).
My recommendations for the usage of the ReShade: Don't switch between different NVGs without turning them OFF first. Don't exit a raid with the NVGs activated. If the ReShade is not activated when it should, or activated when it shouldn't, simply turn ON and OFF your NVGs or tap the inventory key. If the ReShade is activated when it shouldn't and you don't have any NVGs on you, open the ReShade menu by pressing Home and then select the Off preset or press NUMPAD 5, or tap the inventory key.
Keys assigned to the presets:
GPNVG-18 -> numpad 9
PVS-14 -> numpad 8
N-15 -> numpad 7
PNV-10T -> numpad 6
Off -> numpad 5
If you want to support FishiDishi here's the Ko-fi link:
Many many thanks to Arys for his work on the plugin and the custom NVG shader.
Many thanks to FishiDishi for the ReShade presets.
Thanks to pein for his help.
This mod would not have been possible without the previous work of Snofielf's mod.
Many thanks to Fontaine, Mirni, Cj, GrooveypenguinX, Choccster, kiobu-kouhai, GrakiaXYZ, kiki, Props, Mattdokn (sorry if i forget someone) for helping me with the creation of the client-side mod.
Currently there are a few small issues that we know of, most of the time they are not noticable.
- IR lights and lasers will show up outside of the NVG masks, not only through the tubes, this only happens while the NVGs are turned ON. This issue is mitigated by the new option to automatically toggle tactical devices when sprinting, this way the user will not see the IR lights outside of the tubes when sprinting.
- When using NVGs during daylight (why would you), the natural light around the NVG masks will be quite bright, this only happens while the NVGs are turned ON. Mitigations and fixes are being worked on.
- There also seems to be a slight brightness filter applied when NVGs are turned ON. This is easily mitigated with a 65% black filter outside of the tubes.
Me when I saw live Tarkov's NVGs:
If you wish to support me and help me achieve my dream of owning night vision goggles you can buy me a coffee.
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Version 1.7.0 (experimental)
- Borkel
- 5k Downloads
AUTOGATING and AUTOGAIN
Many thanks to pein for this update (he did all the work lol). Implemented autogating and autogain. Also, IR lights are now configurable (Fontaine will be happy).To use autogating and autogain you have to activate an option in the F12 menu.
Autogain will automatically adjust the gain level of your NVGs depending on the amount of light entering the tubes. Autogating will quickly shut-off voltage to the NVGs to protect it from damage from light sources (there's no actual damage modelled in the game or the mod, just a real life thing).
Getting kinda tired of life.
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Version 1.6.0 (experimental)
- Borkel
- 14k Downloads
Refactored by pein, fixed a bug and added compatibility with crackbone's PVS-31.
DELETE OLD PLUGIN FILES, FILE STRUCTURE HAS CHANGED. -
Version 1.5.9 (experimental)
- Borkel
- 2k Downloads
Updated to 3.10, thanks to pein for his help.
Iratxe ya no me gustas (como amiga si)
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Version 1.5.8 (experimental)
- Borkel
- 25k Downloads
Reverted the sprint toggle logic to prevent a CTD reported by some users. Thanks to Recker for the testing.
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Version 1.5.7 (experimental)
- Borkel
- 4.4k Downloads
Added a warning about using the sprint option with FIKA. Do not use the "Sprint toggles tactical devices" option if you use FIKA or you may encounter issues. This mod was not designed with FIKA in mind.
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Version 1.5.6 (experimental)
- Borkel
- 14k Downloads
Updated for SPT 3.9
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Version 1.5.5 (experimental)
- Borkel
- 1.5k Downloads
- Improved ReShade logic, now it automatically turns off ReShade when in menus. Check out the ReShade tab for new and updated NVG presets with autogating made by FishiDishi.
- Added F12 menu config options for the T-7 (tho they require game restart).
- Better code (replaced coroutines with tasks).
I may update to 3.9.0 next week.
New ReShade preview:
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Version 1.5.4 (experimental)
- Borkel
- 7.2k Downloads
Added compatibility with Artem's NVGs
They will use the same profile as the normal GPNVG-18
(3.8.*)
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Version 1.5.3 (experimental) updated and fixed
- Borkel
- 15k Downloads
I did an oopsie woopsie and forgot to restore the default GPNVG texture back to the tan one, so it was black. Now the default one is tan and the optional one black, like always.
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Version 1.5.3 (experimental) updated
- Borkel
- 1.4k Downloads
IF UPDATING FROM A VERSION OLDER THAN 1.4.8, DELETE THE OLD "BorkelRNVG.dll" LOCATED IN "BepInEx/plugins". LATTEST VERSION HAS A NEW AND MORE ORGANIZED FOLDER STRUCTURE.
Updated for 3.8.1 and all future 3.8 versions
Borkel Author
Let me know if there are any issues with the Drive download links.
poppduder
I downloaded it but the smol kitten was not in the zip?
Borkel Author
i'm sorry, i lost the kitten
SlaveToTheGames
Did you find the kitten yet? T-T
Borkel Author
it's somewhere in my room i just don't know where
Borkel Author
Remember to turn off NVG Original color in Amand's Graphics settings.
Klinical
I dont have your mod yet since its not up for 3.9 but I forgot since ever to turn that off in amands graphics XD. Months I forgot to change this
Borkel Author
It won't be necessary in 3.9.0, as NVG Original Color will already be off by default
YeetDaBabies
For anyone curious: This does not work on 3.11 at all.
No amount of configuration can prevent it from breaking all of the UI including the main menu.
Conclusion: wait for an update or a port.
Ennard
This mod is incredible! I own a real BNVD 1431 MK.II and i gotta say this perfectly imitates how Analog Night Vision works. The only thing i personally would change is the PNV-10T and make the overlay like the N-15 but with a way lower FOV so the depth perception is lowered like in a real Biocular like PVS-7's. That'd would make it more realistic also magnified scopes dont work with real analog night vision since the objectives would need to be adjusted to make them clea, they should appear all blurry in game. So yea reall great mod i cant wait for the update.
johnjacobjingleface
I've turned off nvg original color and still every NVG has the same color. I even played with the color sliders and it did not change them at all. The Gain and size of the goggles seems to change but not the color. Any ideas of what I did wrong?
Apathy Knight
GPNVG doesn't work with new update, no mask texture and not even an animation of putting them down. PNV-10 and PVS-14 do work fine though.

Disrecard that, I was apparently using version from some mod this whole time and didn't even realize that
Borkel Author
what other mod
Apathy Knight
Sorry, bad wording, meant that I was using GPNVG from some mod instead of vanilla one
redlaser42
Yeah, the GPNVG-18 from Black Equipment Pack
don't load with the latest version. Ty,
johnjacobjingleface
My helmet visor brings down night vision when I press N
Borkel Author
uhm... i dont understand exactly
johnjacobjingleface
For some reason in the Hideout shooting range when I put down my helmet visor it was the NVG overlay, it was fixed when I went into the raid. Sorry I should have post about it earlier. Mod works fine, thanks for responding
ashefell
Love the mod, great stuff!
Any plans to match the brightness/light level outside of the NVGs 1:1 to what it is without NVGs on?
Borkel Author
impossible to do on my own
ashefell
No worries, just something I noticed. Thanks again for the great stuff!
Rage4556
Could it be possible to add configuration or compatibility with MoxoPixels core mods, I.E. BlackCore with the new Black GPNVGs?
This is such a goated mod, it's essentially required.
Borkel Author
My mod already has an optional black GPNVG
DrunkGeko
Fair enough but one might want to use BlackCore for other items and end up dropping/buying their black GPNVG
That's what happened to me and i had to sell them, would be cooler if they were just supported
Mikhail189
Hi! How does it work on Fika? For some reason I can't adjust the brightness and color of the NVG... the files are located both on the dedicated server and on the client.
Borkel Author
mod is not made with fika in mind
Devon
Hay i don't know if this is a bug or just me but all the nvgs are the same and don't change the image. also just installed it
Borkel Author
works well for me, anyone else got this issue?
Devon
ok i think its another mod, do you know of any mod that gives nvgs without having nvgs?
Gizzburt
I'm having this issue as well, did you figure out what was causing it OP?
hal_vid
Same for me as well, its not even white phosphor.
Devon
have you tried it in your bunker or in raid
jd_00
based. thanks for this.
Ronin117
Borkel im not complaining AT ALL, but just so you know (if you care) I can't get the gaitting to work on artems nvgs pvs 31. That being said the nvgs redo seems to be working on them. Not sure if it is still compatible with new release. THANKS SO MUCH AGAIN FOR THE UPDATE
Borkel Author
that's fixed in the next version already, added compatibility to it
Ronin117
@Borkel do you mean the next version as in the one you just released, or as in the version you will release next but is not out yet? Thanks. Love you
Borkel Author
Next version, which will release shortly.
DinoK
SO happy to see this hit 3.10 THANK YOU
Ronin117
OH BABYYYYYY, WHEN I SAW THIS i NEARLY CRIED. THANK YOU MASTER BORKEL. RONIN HAS NODS. RONIN IS FREE
CreepyCreepyNuts
THANK YOU DADD Y BORKEL
thelpb
One of the best mods here
IHateChoosing
Oh Hell Yes!
Thanks for the Update to 3.10! You rock!
T3RR4BYT3
Our Lord and savior of nighttime raids returned! I have suffered long enough without this mod Thank you!
poneais
RAWR! Borkel made best night stables mod! RAWR
KEKWSLAVAUKRAINE
Finally my fav. mod updated WidePeepo
losrtverd
Fuck yeah! 3.10 thanks man
CaptainKrunk
Bork, I am praying man. Praying.
Borkel Author
T-1h
CaptainKrunk
My prayers have been answered!
Ronin117
I miss this mod so freaking much
danay
after installing the mod, the menu buttons in tarkov lose their function..
KOKAKOA
praying for GOD to get an update 🙏🙏🙏
CaptainKrunk
I have been on my knees for this one man.
Smellyfishfings
sokol forta sokol forta
ajdrigs
BORKEL MODS GOOD, WE LOVE BORKEL.

TalkBigDoSmall
best mod bro.. hope 3.10 soon
PatriotTV
Any plans to make this compatible with 3.10?