Posts by Props

    Props added a new version:

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    Instructions

    1. Set a minimum distance needed to spawn value in the Bepinex Config Menu (F12 Key) it is 20.0 by default.
      Set this before you start a raid.
    2. Go in raid and shoot things. You guys can't see the debug log but if you do, it will list the name and roletype of the bot that was unregistered /removed.

    Installation

    1. install to bepinex/plugins folder.

    Props added a new version:

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    1. Fixed the issue with the traders being associated to the wrong container. I kept forgetting i only grabbed a list of containers actually available even if the label is listed.


    Anyways thanks to Valens for bullying me to fix this and Expunge for originally discovering the issue.

    Poop does just adds difficulty modifiers based on ai stats that were usually controlled by setting the difficulty. There are so many settings, but this can give you idea of what kind of factors change.


    Server
    dev.sp-tarkov.com


    look at the bottom half and poop tweaks a lot of those values. Those values are specific for each bot type and each difficulty.

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    1. Patched ShallRunAway methods so that there is a percentage chance to not run away based on what the value is set to in the bepinex config menu. Default is 35 percent so they will not run away when they see a grenade .
    2. It may look janky sometimes because they try to run but got stopped :).

    Installation

    -Unzip into your bepinex/plugins folder.


    If you guys enjoy my work and feel like buying me caffeine, here's my kofi.

    Sleeping bots are from vanilla clean installed AKI 3.5.0, i found them spawning without any bot mods(only amands hitmarker and SamSwat Fov). So all server bot configs are default, AsOnline diff and AsOnline amount

    Well not sure how you are expecting me to help you then if it is vanilla without any mods.. that sounds like either a 3.5.0 issue or maybe you use an ai disabler.

    hi, I downloaded the single player and of course the download was automatic, but the game starts but there is no menu

    [13.51]

    could you help me or where can I get help?

    You need to start the server.exe first, then the launcher and create a user name and select a profile - you can use any profile even with standard copy. Then press play button in launcher

    Hi Props, maybe i missed something, but Default ai difficulty may break POOP? I already did a bug report into SPT Pub discord about vanilla AI behaviors, but just wanna try it with poop. In vanilla AKI 3.5.0 a lot of my bots are "sleeping" on AsOnline difficulty.
    Some of them do not react to the damage that I deal with my shots - i installed Amandshitmarker and when i kill this bots, killmarker signals about BEAR frag, but his loadout always have SCAV type. They even talk like PMCS when i hit them) So i decided to switch AI difficulty to HARD and90% of bots began to show more activity, although some scavs are still stupid, they are true "assault" type. My next step - use Poop with swag. But as i know, Vanilla difficulty settings may break mod's settings)

    I believe it only works on AsOnline difficulty. If your bots are 'sleeping' what did you set your chanceScavWIldType percent to in the config? Also did you use poop variety at all? I always recommend installing variety mods over my default config settings.

    Props added a new version:

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    1. Added more layers for the ray check.. (just in case)
    2. Added some try-catches so that errors don't appear in console if dead.. hopefully that helps frozen bots in air.

    Props added a new version:

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    1. Added support to skip other waves (PMC & SCAV) if a boss wave is generated. Use the skipOtherWavesIfBossWaveSelected in the config.
    2. Reordered so Boss Waves are generated first to support 1.

    Remember, booleans (true , false) should be the word directly and not in ""

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    This is for version 3.5.0 of SPT.. (it might work on 3.4.0 still)

    1. Added support for traders assigned to selling containers in config. If you want to keep ragfair, use "" for the trader.
    2. The correct currency (native) to the trader is added to their salesSum - means you can LoyaltyLevel your traders.
    3. Added support for specifying items to ignore selling in the containers.. just put in the IgnoreFollowingItemTPLInContainers list with the item_id you would use on something like https://db.sp-tarkov.com/search. This will not work for keys since they have multiple layers... what i have in the config right now is currency. Keep that there or some wierd shit happens.

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    Updated for 3.5.0.

    • added followerZyrachiy and bossZyrachiy to lists.

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    3.5.0 Release of Poop


    1. Version update for 3.5.0, no new features for this version.

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    Only updated so package version warning went away for 3.4.1

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    DO NOT REPORT BUGS RELATED TO DAMAGE IF YOU ARE USING THIS MOD.

    1. Updated for latest 3.5.0 BE build. (I believe i don't need to update this again for any further updates unless there is a class name change).
    2. Switched from obsolete in raid method to using the abstract game class.