Posts by Fontaine

    Fontaine added a new version:

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    SPT Combat Stances Overhaul v1.0.12 for SPT AKI 3.5.7


    Changes:

    • Reduced base hand damping, reducing weapon movement while walking.
    • Tweaked and corrected bot stances to be closer to how they were before the rewrite.

    Hey, I have run into an issue with the mod.


    I turned off the medical stuff, but the health items continue to have the Realism use counters and cannot be used to heal my leg, even in the hideout.


    I am sure it's something I probably messed up. Any idea what it could be? I've tried restarting the game a few times if that helps.

    Did you hit save in the config app?

    Fontaine added a new version:

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    Fontaine's FOV Fix v1.5.1 for SPT AKI 3.5.7

    NOT compatible with earlier versions of SPT



    Changes:

    • Added config option to disable toggle zoom if not ADSing

    I look forward to your pull request which fixes those pertinent issues, thank you.


    If what you're reporting that ADS misaligns when reloading while using canted sights, that's default EFT behaviour. Nothing else you showed looks "broken" so I've no idea what you're trying to show. Next time please test without the mod installed before assuming something is a mod issue and not an SPT/EFT issue.

    I have animation artifacts when I reload the magazine without leaving the canted sight; the ammo check on the pistol with ads enabled is also broken.


    sorry for google translate

    I'm going to need way more information than that, preferably a video

    Fontaine added a new version:

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    SPT Combat Stances Overhaul v1.0.11 for SPT AKI 3.5.7


    Fixes:

    • Fixed weapon movement animations becoming very wobbly after interrupting stances with sprinting, aiming in and out quickly, etc.

    Fontaine added a new version:

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    SPT Realism Mod v0.8.5 for SPT AKI 3.5.7

    NOT compatible with earlier versions of SPT

    Fixes:

    • Fixed bot changes failing if "Force Boss Items" is enabled.
    • Fixed weapon movement animations becoming very wobbly after interrupting stances with sprinting, aiming in and out quickly, etc.
    • Lowered volume of flesh hit sounds slightly.


    Changes:

    • Adrenaline: if you you get shot at or take blunt, shot or melee damage you get a painkiller effect. 30 seconds if shot at, 15 seconds if shot/hit. Credit to Kobrakonfor the original mod and idea.
    • Recoil Tweaks: tweaked the recoil curve slightly to up recoil during bursts slightly (more tweak more in future). Upped default "Recoil Intensity" config option slightly (will need to manually reset to default). Increased the recoil reduction from the "Flatness" stat. Muzzle brakes will now be a lot more effective.

    Hey, does the mod hardcap energy at 100? I installed the mod for bot gear presets, disabled everything else, both in exe config and in f12 config in-game and my Lvl 3 resting space upgrade doesnt give +10 maxenergy reserve even though it says that it does. Changing save json

    Code
                    "Energy": {
                        "Current": 100,
                        "Maximum": 100
                    },

    to 110, for example, also doesnt do anything because for some reason it reverts back to 100. Without the mod I can edit save json without problems and it works.

    will fix later

    Made the unfortunate issue of pressing my fix malfunction keybind while trying to reload and got stuck mid reload animation

    the only solution is to simply not do that

    non-issue


    Open zones changes are already included if you enable spawn changes, freshte balance patch is not compatible as per the overview page's compatibility section if you're using attachment/recoil changes. There's only one compatibility option in the config and that's for looting bots. If you're unsure what's causing an issue, please first try using Realism by itself then try adding the mods back one by one before reporting issues


    This problem is this mod, or SPT issue, OR my mod list conflict?

    No other question.

    hub.sp-tarkov.com/gallery/image/789/

    Without any good info about when this bug happened or how to reproduce it I'm going to assume it's an issue is on your end, conflicting mods/bad install/bad config/wrong SPT version etc.


    When reporting bugs please provide reproducible steps and first try with Realism by itself otherwise I can't help

    Same

    Hey Fontaine, not sure if this is a known issue but I am getting the following exception in the console when stepping on landmines. I noticed this after realising the mine explosion did no damage (but did apply concussion). I'm running a few mods but the stacktrace mentions realism so I'm guessing it's just due to this mod.


    Using realism 0.8.3 and AKI 3.5.7. Other big/related mods include SAIN, Softcore, Adrenaline Rush, Dismemberment

    Fixed




    I have a bug with position from cover. Only SPT Realism is installed.dnvZc6A.png


    Everything is fine without the mod.

    Here is a screenshot without the mod:

    u4PDvdE.png

    Did you change the weapon offset/position in the config? Because blindfire was fixed last hotfix

    Fontaine added a new version:

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    PT Combat Stances Overhaul v1.0.10 for SPT AKI 3.5.7 - HOTFIX


    WARNING: IF YOU UPDATING FROM A VERSION EARLIER THAN v1.0.8 MAKE SURE TO DELETE YOUR OLD CONFIG FROM BEPINEX/CONFIGS TO MAKE SURE ALL THE STANCE VALUES ARE PROPERLY RESET!



    Fixes:

    • Fixed ADS with the 45 degree mount being wonky.

    Fontaine added a new version:

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    SPT Realism Mod v0.8.4 for SPT AKI 3.5.7 - HOTFIX

    NOT compatible with earlier versions of SPT

    Fixes:

    • Fixed ADS with the 45 degree mount being wonky.
    • Fixed landmines causing errors and not doing damage.


    Changes:

    • Buffed M1A ergo by changing how stocks affect its balance.

    Regarding real names for bots, specifically BEAR ones. They are not real russian names. It's some gibberish which consist from slavic names, surnames and middle names. I suggest to get another BEAR names list or leave default from SPT, default SPT is pretty accurate.

    If someone is willing to provide names in the same format as they are now then I can replace them. There's a config to disable features, I can't help with something vague like "something is still on".

    I have an issue with the latest version. some bots shot far away with extreme pinpoint accuracy and full auto. they shot immediately they see me in a Pixle. i'm level 22. what i using with this mod is amandsgraphics, backdoorbandit, bushnoesp, visceraldismemberment. plz fix this.

    What are you comparing to? Live EFT? unmodded SPT? How do you know it's Realism doing it? Have you done testing?

    Fontaine added a new version:

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    PT Combat Stances Overhaul v1.0.9 for SPT AKI 3.5.7 - HOTFIX


    Fixes:

    • Fixed various bugs with stances resetting or not resetting when they shouldn't/should.
    • Fixed transition from stance to blindfire.
    • Fixed bandages not restoring light bleed damage.
    • Fixed being able to reload while in stances that shouldn't allow it which resulted in weapon becoming very springy.
    • Fixed short-stock having very high hipfire recoil, adjusted buffs/debuffs for idle and active aim.
    • Adjusted some stance positions.

    Fontaine added a new version:

    Fontaine added a new version:

    Fontaine added a new version:

    Quote

    Fontaine's FOV Fix v1.5.0 for SPT AKI 3.5.7

    NOT compatible with earlier versions of SPT



    Changes:

    • Added the ability to zoom when not ADSed (like in ARMA, etc.).
    • Added Camera Smooth config options for pistols and optics separately. If you are using Realism or Combat Stances I recommend setting pistol camera smooth to 0, this eliminates the weird shoulder movement and smoothens it out (you will lose any zoom though).
    • Added Optic Offset config options for pistols separately.

    Fontaine added a new version: