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Search results 721-740 of 797 for “maps”.
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Map Renamer
FileTo install, simply extract this mod and put it in the proper directory(Which is your root folder/spt install):D To config: Just go to the mod folder and you will see the config:P (User/Mods/Map Renamer/config/name_config.json/) *Preview* Big thanks to: SATELLAVIEW (The funny idea) Terkoiz (The code and permission to upload) QwertyAlex (Giving a nudge on getting the package file setup) -
…ory, traders, options, etc EmptyScene Usually a black screen, often shown when exiting a raid EnvironmentUIScene UI environment layer, not always reliable for in raid detection _Scripts Generic fallback. Can be used for "in raid" checks — all raid maps end with _Scripts Laboratory_Scripts LabsSandbox_Scripts Ground Zero City_Scripts Streets of Tarkov woods_Scripts Woods custom_Scripts Customs Factory_Rework_Day_Scripts Factory (Day variation) Factory_Rework_Night_ScriptsFactory (Night variation)…
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[tabmenu] Be very careful about downloading music packs that have been uploaded separately to the SPT Hub. Those links are required to include the file that makes this mod work. That means that if they provide an outdated version of this mod, or a different mod altogether, you will run into issues. This can be avoided if you make sure you first install this mod, and then only move their audio files into their correct folders. If your plugins are failing to load, and your F12 menu is empty, this …
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This mod follows this very simple equation: Boss spawn chance = Player level * configurable multiplier -1.1.0+ versions has an optional algorithmic equation that is similar to Proportional Bosses. Conflicting mods: Realism's "boss changes" options SWAG + Donuts Better Spawns Plus Acid's Bot Placement SystemAnything that changes PMC karma profile values DEFAULT SETTINGS ARE SET TO WHAT I FEEL IS FUN, GOONS, CULTIST, AND PARTISAN ARE AT 1/2 LEVEL CHANCE. CULTISTS SPAWN AT RANDOM TIMES DURING THE R…
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…r Value Modifier Algorithmic Level Progression pityloot oldtarkovmovement Comprehensive Ammunition Tweaker Updated Algorithmic Questing Progression MOAR TMS Looting bots SPT Recoil Standalone DynamicMaps UiFixes SAIN -Instaled Plugins: Waypoints Dynamic Maps…
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…eturn any time soon. Please report your bugs and problems here in the comment section, or ping me on discord in some other SPT modding communities. Features & Changes Colored background for keys and keycards according to which map they belongs to. Maps, Extracts, Quests and Loot information in the item descriptions. **[New]** Add description for junk keys (previously keys that are not used anywhere are not indicated as such by the mod) **[New]** All features can be toggled on/ off in `config.jso…
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…se vaulting height Make all headsets equally good Make repair kits less overpowered Set ammo color based on pen value Make ammo have 0 weight Make all foregrips have the same stats Disable magazine ammo load penalty Ability to set bot caps for all maps Add more items to store in SICC Pouch Fix some grid thumbnails for larger items like LMGs, and Marksman Rifles to not make the grid item add +2 vertical down or up. Causing the weapon to take up too much vertical space in the stashTwo-slot extende…
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Installation Instructions - unzip the file into your BepInEx\plugins folder. How to Use: Press the 'O' key (which is configurable in the Bepinex Menu) to display the extracts Press the 'P' key (which is configurable in the Bepinex Menu) to display quest objectives that have a location in the current in-raid map Display Time : determines how long the extract or quest indicators display on the screen in seconds. Description Max Character Limit: limits how many characters are displayed in a descrip…
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Lotus
FileLotus' first Quest should show up at Player Level 5 Don't forget to make backups of your profile when adding / removing / updating any mods. Also check out all the different info tabs and read the pinned comment if you wanna report any bugs or issues to me Please check the "Installation" tab to see how to install Lotus properly [tabmenu] Also huge thanks to Virtual for his Custom Quest Loader -
… Parts - CPU, RAM, PSU, DVD Drive, & Wires. - The Mercenary: Combat Patrol - Interchange - - Eliminate Scavs on Interhcnage between 20:00 - 08:00. - The Mercenary: Intelligence Leak - - Find a series of Data Drives, Intel Folders, and purchase new Maps. - The Mercenary: Special Operation - Interchange - - Kill Killa. UPDATE (2.0.0): Chapter Three of "The Mercenary" is available! Go through 6 Quests; - The Mercenary: Preparations (Chapter 3) -- Kill Scavs and PMC's on Reserve - The Mercenary: Com…
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De-Clutterer
File[tabmenu] Big thank you to Ari (gaylatea), for their work on Framesaver. With their permission I used some of their code in Framesaver to hopefully make De-Clutterer even better! If you'd like to support my creations I do have a Ko-fi. (This is not for commissions, I do not do them and they are against SPT policy.) - https://ko-fi.com/tyriansuvious -
…d brains/noboss.json as brains config. mapBotDisablePmcTalkativeness disables PMC talkativeness for normal difficulty. mapScavsAlwaysHasBackpack Regualr scavs always has backpack. mapScavsAlwaysHasArmor Regular scavs always has (their crap) armor. mapScavsAlwaysHasHeadwear Regular scavs always has (their crap) headwaear. mapPlayerScavsBossBrainsOff Player scavs only use pmcBot brains. Other settings disablePmcBackpackWeapon disables chance that PMC can have extra weapon in their backpack. disabl…
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…tions of quests and airdrops? This mod is here to help! Just open the map in your browser or mobile device and you will never be lost again. I made this mod so that a family member and I could learn where the caches and extracts are for unfamiliar maps. I found it to be very helpful and thought I would share it with the community. Screenshot of the Interchange map with quests and player maker: Installation: Copy the BepInEx folder into the game's main folder that has the server and launcher appl…
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… Limitations I've created custom navmeshes for every map, so bots are now capable of getting almost anywhere that a player can walk to. Bots however are not capable of complex actions such as jumping, or crouching, so there are still some areas of maps that bots won't be able to traverse. The newest iteration of the navmesh is based around the same settings BSG has used for creating their meshes, but expanded to the full map. This does limit bot navigation in certain areas, but ensures there is …
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Late to the Party
FileREQUIRES: Waypoints (1.7.0 or later) If you use Fika, an additional plugin is required: LateToThePartyFikaSync Partially compatible with: Lockable Doors (loot may despawn behind doors you lock during the raid) If you use both Questing Bots and Looting Bots, setting only_make_changes_just_after_spawning.enabled=true in config.json is highly recommended. This mod makes the the following changes to your SPT experience: Loot (including on dead bots) will be gradually removed throughout the raid to s…